Mods / Castle Heart
- Tags:
- Author:
- OsminogrTrue
- Side:
- Both
- Created:
- Nov 8th 2025 at 11:46 AM
- Last modified:
- Nov 15th 2025 at 11:27 AM
- Downloads:
- 253
-
Latest release (for Vintage Story 1.21.5, outdated):
BaseProtectorBlock.zip 1-click install
Castle Heart is a territory protection mod that adds a magical base defense system to your world. Build a Castle Heart block to protect your territory from hostile actions - it will consume food to maintain an active protection field around your base.
## Key Features
### Base Protection System
- **Territory Protection**: The Castle Heart creates a protective field in a configurable radius around itself
- **Food-Powered Defense**: The heart consumes food resources to maintain protection
- **Multiple States**:
- **Active** - Full protection when owners/group members are online
- **Offline** - Reduced protection when all owners are offline
- **Under Attack** - Increased consumption (10x) when protection is triggered
- **Inactive** - No protection when food reserves are depleted
### Smart Resource Management
- **Adjacent Storage**: The Castle Heart automatically draws food from chests placed directly next to it
- **Power Transmitters**: Extend your food storage network using Power Transmitter blocks that connect to room inventories
- **Food Pool**: Internal buffer stores food for continuous protection
- **Automatic Refilling**: The heart periodically scans connected storage and refills its reserves
### Group Ownership
- **Player Groups**: Link your Castle Heart to player groups for shared base protection
- **Group Management**: Easy GUI interface for selecting and managing linked groups
- **Multi-Player Bases**: Perfect for clan bases and cooperative play
### User Interface
- **Informative GUI**:
- Current protection state
- Food pool levels with progress bar
- Estimated time remaining
- Attack status and consumption rate
- Owner and group information
- Protection radius display
- **Real-time Updates**: GUI automatically refreshes to show current status
### Advanced Features
- **Configurable Settings**:
- Adjustable protection radius
- Customizable consumption rates
- Configurable scan intervals
- Attack consumption multiplier
- **Consumption Multipliers**: Different block tiers can have different consumption rates
- **Extensible Design**: Power Transmitters allow complex base layouts
## How It Works
1. **Place the Castle Heart** at the center of your base
2. **Add Food Storage**: Place chests adjacent to the Castle Heart and fill them with food
3. **Activate Protection**: The heart will automatically start drawing food and protecting your territory
4. **Optional**: Set up Power Transmitters to connect distant storage rooms
5. **Optional**: Link to a player group for shared base management
## Protection Mechanics
- **Online Protection**: Normal consumption rate when owners/group members are online
- **Offline Protection**: Same consumption rate continues even when offline
- **Under Attack**: Consumption increases 10x when protection is actively blocking hostile actions
- **No Food = No Protection**: Protection fails when food reserves are exhausted
## Perfect For
- Solo players who want to protect their builds
- Clans and groups managing shared territories
- PvP servers with base raiding mechanics
- RP servers with kingdom/faction systems
- Any survival gameplay where base protection is important
## Compatibility
Works with any food items and storage blocks that implement the standard inventory interface.
---
**Protect your realm. Feed your heart. Defend your castle.**
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.3.0 | baseprotectorblock | 164 | Nov 15th 2025 at 11:27 AM | Empty | BaseProtectorBlock.zip | 1-click install | |
| 1.0.0 | baseprotectorblock | 89 | Nov 8th 2025 at 11:47 AM | Empty | BaseProtectorBlock.zip | 1-click install |
Would it be possible to get access to the github for this?
This is like a tower defense mod. Wait, tower defense?? Hmmm that reminds me of something
THERES A DRIFTER ON YOUR LAWN
THERES A DRIFTER ON YOUR LAWN
THERES A DRIFTER ON YOUR LAWN, WE DONT WANT DRIFTERS ON THE LAWN
I know your type, tall, dark, and rusted
You wanna bite all the gears off my amulet and then eat the wires of the machine that put me here (NOOOO 🗣)
I'm just a seraph, but see me power an entire factory
You like the taste of rot, we dont like drifters
THERES A DRIFTER ON YOUR LAWN
THERES A DRIFTER ON YOUR LAWN
THERES A DRIFTER ON YOUR LAWN, WE DONT WANT DRIFTERS ON THE LAWN
Maybe it's time to reevaluate
I know you have a lot of food on your plate, hefty redmeat stew is rich in satiety
You're a rust mob so it doesn't matter
Instead we'll use this mechanical power to make an automatic iron bloom processing farm at any hour
Theres a drifter on your lawn...
THERES A DRIFTER ON YOUR LAWN!!
Theres a drifter on your lawn, we dont want drifters on the lawn
(Gears....)
Hey, It is nice that the Bulwark mod idea gets updated. Thanks about that. I only have a question about the active and inactive situations.
You stated:
**Active** - Full protection when owners/group members are online
- **Offline** - Reduced protection when all owners are offline
Does this means that when owner group is online the base can not be raided? I think it should be the opposite. When the group is online the protection should not be active because the owners can defend it and the Castle Heart should full protect an area when the group is offline to prevent offline raiding, right?
You should add some pictures👍