Mods / Visible Bags

Tags:
Cosmetics Clothing
Author:
Reverhaus
Side:
Both
Created:
Nov 1st 2025 at 4:15 AM
Last modified:
May 11th at 6:19 PM
Downloads:
10062
Follow Unfollow 264
Latest release (for Vintage Story 1.20.0-pre.0 - 1.22.2, potentially outdated):
visiblebags_1.0.2.zip  1-click install

Quick Look

 

This mod adds 3D models to your bags and backpacks and displays them on your character! Get more fashion variety and a cooler look.

 

Key Features

 

  • Visible Bags: Equip storage items (Basket, Linen sack, Minning bag, Sturdy mining bag, Hunter's backpack and Quiver) and see them visually on your character

  • New Equipment Slots: Adds dedicated slots to prevent bag types from stacking visually. (Example: Only one Mining Bag or Satchel will show.)

  • Fixes Clipping: Repositions the Hunter Backpack to prevent overlap with larger bags.

 

โš ๏ธ Installation Note

This is a BOTH-SIDE MOD because it modifies item properties and add new models to bags

 

Changelog

 

v1.0.1

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.2 visiblebags
1.20.0-pre.0 - 1.22.2
1591 May 11th at 6:19 PM visiblebags_1.0.2.zip 1-click install

Fixed error loading without the Wildcraft: Trees and Shrubs mod

1.0.1 visiblebags
1.21.2 - 1.21.5
7090 Nov 4th 2025 at 4:12 AM visiblebags_1.0.1.zip 1-click install

Added compatibility with mod Wildcraft: Trees and Shrubs

1.0.0 visiblebags
1.21.2 - 1.21.5
1381 Nov 1st 2025 at 4:20 AM Empty visiblebags_1.0.0.zip 1-click install

30 Comments (oldest first | newest first) (threaded | flat)

Nephelangelo, May 12th at 5:41 AM

Visible bags, but no visible screenshots! Wanna see! D':

Reverhaus , May 12th at 1:06 PM
@Nephelangelo: Visible bags, but no visible screenshots! Wanna see! D':

damn, the page broke my images! i need to do new ones :(

Timkat1994, Apr 30th at 3:54 AM

Reverhaus Odd bug, but installing this on 1.22.1 appears to break fishing. After I installed it, fish stopped biting the hook. When I uninstalled it, I immediately caught a fish after loading my game. 

Reverhaus , May 11th at 6:22 PM
@Timkat1994: Reverhaus Odd bug, but installing this on 1.22.1 appears to break fishing. After I installed it, fish stopped biting the hook. When I uninstalled it, I immediately caught a fish after loading my game.

I don't understand how this mod could affect the fishing mechanics. ๐Ÿคทโ€โ™‚๏ธ
I've looked into it, but the mod only makes an aesthetic change; it doesn't alter any vanilla mechanics.

sebajunee, Apr 23rd at 9:40 PM

just poppin' in to ask if this is still working for folks on the stable release of 1.22? thanks! (:

Reverhaus , May 11th at 6:23 PM
@sebajunee: just poppin' in to ask if this is still working for folks on the stable release of 1.22? thanks! (:

new version released! It was already working, and I've updated to a new version.

Reverhaus , Jan 17th at 7:11 PM

Venusgate I trying it with the bigger basket but im not sure what's your problem with the mod, the clipping with the bag?

screenshot of visible bag+ forager backpacks

Joshw42291, Jan 11th at 3:10 PM (modified Jan 11th at 3:10 PM)

Not getting any issues with just forager's basket and this like Venus, but I am getting that visibility issue with just this and Equus

Venusgate, Dec 21st 2025 at 9:22 PM

So I'm using this with Forager's Basket and while the basket is taking up the back slot as would make sense, the hunter's packpack wants to stack with it in the same spot.

Simple patch?

osayra, Nov 29th 2025 at 3:47 AM

INSTANT download.

Xenomorph311, Nov 24th 2025 at 11:37 PM

Reverhaus Ohh Ok, gotcha! i didnt realize there was sliver plate armor lmao. thanks!

Reverhaus , Nov 24th 2025 at 11:26 AM

Xenomorph311 Those are vanilla armors; the purple armor is just dyed tailored gambesons. And the plate armor is the silver variant. I chose those armors in creative mode because I thought they looked good for modDB (โœฟโ—กโ€ฟโ—ก)

Xenomorph311, Nov 21st 2025 at 3:47 PM

What kind of clothes are those? if their modded can you please share the mod name!
also awesome mod

Reverhaus , Nov 11th 2025 at 2:19 AM

Az3r1x "Large Backpacks" (Backpack & Sturdy leather backpack) are not altered in how they show on character. The Butchering Backpack is similar to a "Large Backpack", so its functionality for visual appearance is also not altered.

 

The only backpack whose visual appearance has been altered is the Hunter's Backpack (and quiver if you activate it)

Midden, Nov 10th 2025 at 7:04 PM

Howdy!

Has anyone used this mod alongside the Quivers & Sheaths mod? Does it cause any issues or visual bugs?

Az3r1x, Nov 7th 2025 at 7:01 AM

Does this work with the butchering bags from the Butchering mod? 

DatVegan, Nov 4th 2025 at 8:52 PM

I just updated it and it looks wonderful. Thank you so much. Until VS has a proper inventory system that does not include 4 backpacks, this is the immersive must-have!

snagawag, Nov 4th 2025 at 8:36 PM

๐Ÿ˜Ž๐Ÿ‘Œ

Reverhaus , Nov 4th 2025 at 4:20 AM

DatVegan I didn't know about the Wildcraft mod and its baskets!

Thank you for telling me about the baskets from this mod, I really hadn't found other mods that added new baskets/bags to the game (that are updated to the latest versions).

I just added compatibility with Wildcraft in version 1.0.1 ๐Ÿ˜Ž๐Ÿ‘Œ

DatVegan, Nov 3rd 2025 at 5:46 PM

Finally, wearing different backpacks now makes sense! Nerfing my inventory has never looked so good! If I could ask for compatability for anymod, I'd ask for Wildcraft Trees.The model for its foraging basket is lovely and it's useful later into the game, making looking decked out not as punishing. BTW, a tip for all the others who like to see their characters look cool with gear: check out Harper's immersive tools and Quivers and sheaths! I'd love for Vintage Story to shed its Minecraft inventory inspiration and own  up to unforgiving survival  inventory with more limitations, and more options to overcome these limitations.

Reverhaus , Nov 2nd 2025 at 7:14 PM

Michaloid That was a mistake. I meant to say it's not a client-side cosmetic mod because it alters backpack behavior (server-side). But I didn't realize it also adds new models to the backpacks (attached shapes), which are models loaded from the client side as well. I've corrected it in the description.

P.S.: I LOVE SATURATED COLORS ๐Ÿ˜Ž๐Ÿ‘Œ

Michaloid , Nov 2nd 2025 at 11:08 AM

Holy saturation. Jesus.
But if this mod is a server-side mod, then why did you set it to both?

PapitoPapz, Nov 2nd 2025 at 12:07 AM

Reverhaus Awesome !

Reverhaus , Nov 1st 2025 at 11:33 PM

Cthugha Sadly, it only displays one backpack of each type... this is ultimately just a minor change to the vanilla backpack system, which (to my knowledge) doesn't track how many backpacks are equipped. It just identifies an item occupying a body slot and renders the last one equipped in the sequence.

I also considered the 'generic bag' for potential mods that aren't compatible with mine, but honestly, there aren't that many mods adding low-tier backpacks to make the effort worthwhile

Cthugha, Nov 1st 2025 at 9:20 PM

How does it work if I equip multiple leather backpacks for example? Does only one show up? Might be cool to create some generic leather pouch type thing as a fallback when no specific model is available for a bag type.

Reverhaus , Nov 1st 2025 at 8:30 PM

PapitoPapz lol Well, thank goodness I reduced the size of the objects to 60% of their actual size (on the ground).

I decided to make them a bit bulkier so they wouldn't clip so much when using heavy armor; also, I thought it would look like an adventurer if bags look quite bulgy.

 

It would be interesting to add a config, but my modding skills are pretty basic, I'll look into it :)

PapitoPapz, Nov 1st 2025 at 4:57 PM (modified Nov 1st 2025 at 4:59 PM)

NGL I think this would be better or have a option for the size of 3D bag models like for instace have the bags on a belt and in a smaller size like a pouch cause then it does not ruin the aesthetic of armors and outfits. Love the mod tho !

ALSO option for a config that you select what bags are shown cause basket looks mad goofy hahaha 

ArmoredStone, Nov 1st 2025 at 5:08 AM

If you can figure out how to make carried animal corpses appear on your back that would be super cool

Reverhaus , Nov 1st 2025 at 5:02 AM (modified Nov 1st 2025 at 12:08 PM)

ArmoredStone it should work fine with most mods that add new backpacks. I haven't changed how big backpacks attach to your back, so those should be okay.

BUT, If another mod adds new bags or small baskets (such as custom bags or baskets) that would not normally have a 3D model, these will not be visible to your character because I have to add them manually.

 

If you want compatibility for new mods, ask me for it :)

ArmoredStone, Nov 1st 2025 at 4:49 AM

This is cool :o does it work with mods that add more bags? (like butchering for example)