Mods / The Balladeer: A Musical Buff Class
- Tags:
- Author:
- saturniidae
- Side:
- Both
- Created:
- Oct 14th 2025 at 4:10 AM
- Last modified:
- Jun 3rd at 2:36 AM
- Downloads:
- 2625
- Follow Unfollow 89
-
Latest release (for Vintage Story 1.21.5 - 1.21.6, outdated):
VSBalladeerClass_1.1.2.zip 1-click install
For testers (for Vintage Story 1.22.0 - 1.22.3):
vsballadeerclass_2.0.0-pre.2.zip 1-click install
Note: Until Instruments updates, this mod will remain in pre-release and use Coral's temporary fork. Get it here.
Introducing the Balladeer!
The Balladeer is a utility-focused class which sacrifices a lot of utility with regard to mining and combat in exchange for buffing their fellow Seraphs instead. As long as they are playing an instrument (specifically an ABC file*) they apply buffs to healing effectiveness, hunger rate, temporal decay, walk speed, and both melee and ranged attacks to any Seraphs within a 20m radius.
Note that this class is more than likely not well balanced, especially in single player where the Balladeer likely suffers without any friends to buff. Use at your own discretion.
Requires Instruments** and C&N Effects.
* More information about ABC files is available on the Instruments mod page.
** I also recommend Instruments QuackPack for some nice default instruments, including the accordion in the mod image (not needed with Coral's temporary fork).
Buffs:
- Bard: While playing a song, grants +15% healing effectiveness, -20% hunger rate, +10% temporal charge, +10% walk speed, +10% mining speed, +25% melee and ranged weapon damage, and +10% ranged weapon accuracy and speed to all Seraphs in range.
- Fleetfooted: +10% walk speed
- Picky Eater: -5% hunger rate
Debuffs:
- Bard: While playing a song, applies +15% animal detection range to all Seraphs in range.
- Brash: +15% animal detection range (Optional since v2.0.0)
- Frail: -2.5 health points, -25% ranged distance (Optional since v2.0.0)
- Claustrophobic: -15% ore drop rate, -10% mining speed (Optional since v2.0.0)
- Overconfident: -15% melee damage, -15% ranged damage (Optional since v2.0.0)
New with v2.0.0:
- Playable bone flute: A custom flute craftable from either a bone or a normal bone flute, exclusive to players with the Bard trait
- Configurable traits: Customize the class by enabling or disabling any of the static debuffs
- Bacon Bacon Bacon compatibility: Super secret item for those who are brave enough leave bacon cabbage on
- Will ye fill the world with sounds of bacon and joy, or will ye tarry and toil in darkness and despair?
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 2.0.0-pre.2 | vsballadeerclass | 83 | Jun 3rd at 2:36 AM | vsballadeerclass_2.0.0-pre.2.zip | 1-click install | ||
|
- Added the... other flute | |||||||
| 2.0.0-pre.1 | vsballadeerclass | 24 | Jun 2nd at 6:07 AM | vsballadeerclass_2.0.0-pre.1.zip | 1-click install | ||
| |||||||
| 1.1.2 | vsballadeerclass | 1865 | Nov 1st 2025 at 8:02 PM | VSBalladeerClass_1.1.2.zip | 1-click install | ||
| |||||||
| 1.1.1 | vsballadeerclass | 86 | Oct 31st 2025 at 1:05 AM | VSBalladeerClass_1.1.1.zip | 1-click install | ||
| |||||||
| 1.1.0 | vsballadeerclass | 389 | Oct 16th 2025 at 8:43 PM | VSBalladeerClass-1.1.0.zip | 1-click install | ||
| |||||||
| 1.0.0 | vsballadeerclass | 106 | Oct 14th 2025 at 4:18 AM | VSBalladierClass-1.0.0.zip | 1-click install | ||
| |||||||
| 0.9.0 | vsballadeerclass | 72 | Nov 5th 2025 at 11:10 PM | vsballadeerclass_0.9.0.zip | 1-click install | ||
|
- Backport to 1.20.12 | |||||||
yeah but how
look at the comments on the instruments page, the instruments mod crashes the game when you hold one
I'm using Coral's temporary fork until Instruments updates, which works great! but none of the instruments have lang keys :P
edit: now has lang keys :)
I'd completely forgotten about that, i'll add the lang keys later today or sometime this week haha.
Edit: Updated, a kind user had already provided files.
there is a fork for instruments on 1.22 if you want to update your mod to that now
Oh nice, thanks for the heads up! I'll look into it
Picky eater probably should not be the name of the -5% hunger rate buff, usually this means the opposite. It's not actually wrong etymologically, but people don't really use it like that in this context.
How about "Light Eater" or "Nibbler" instead?
thanks for the suggestion! I was going for a bit of a tongue-in-cheek name for the debuff, so I'll keep it for now
Should definetly make certain instrements give different effects, similar to the bard class in Dark and Darker
Sounds good, but aw maaan the -15% ore drops is a big ouch for me since mining is the main thing i like.
Can you imagine the Balladeer blasting Tenebre Rosso Sangue in the mines? I can. And it's the greatest thing ever.
Absolutely perfect, working great on 1.20.12 now. Listining to everlong by foo fighters playing whilst fighting wolves is great XD
MrJewsbury Oddly even with the deps change, the class isn't loading. Might take a bit more to figure out what's going on there
Edit: In 1.21, looks like the mod loader was updated to support custom classes without having to patch the survival json files. I'll have to reimplement the classes and traits as a patch.
Edit: OK, should be good to go now.
saturniidae I am no mod wizard myself but from what I can tell, the Instruments mod folder structure changed between 1.20.X and 1.21.X
I am not 100% sure on how your mod interacts with the instruments mod or how custom classes interface with 1.20.X but I presume it would vary between the two game versions
But I nudged the dependancies in the mod info to that of 1.20.X and the class just doesn't appear so would need a rebuild for the earlier versions of the requirement mods.
MrJewsbury Unless I'm missing some kind of major architectural change with how mod loading or classes and traits work in 1.20, it should be possible... Probably won't be my highest priority at the moment but I'll see what I can do
Is there any chance this can be made for game version 1.20.12?
10/10.
Now all I need to do is figure out how to get the Instruments mod to play Careless Whisper and then I can live out my Sexy Saxophone Superstar Sergio Flores dreams.
Joeyfar624 I licensed the mod under a pretty permissive license, MIT, so you can technically fork and make whatever changes you want as long as you keep the original license on it o7
this class looks awesome! do you mind if I could ask for permission if I could edit the class to help fit my classes mod? I can give you more details about it on discord. My discord is Joeyfar624. Thank you.
2025-10-16: Looks like CAN Effects has been recompiled for 1.21 now!
Joeyfar624 Thanks for the heads up, I've added a note about that
Also, it looks like all the mod needs is to be recompiled for the new version of the game. I submitted a pull request to their git page.
I tried pressing SHIFT + L while mid game and it immediately crashed. Turns out that this is just a CAN Effects error for 1.21. I have already contacted the author of the mod for this so I'm waiting for a response until then. I'll let you know if they fix it or not when I possibly get a response.
Aldi It applies a five second effect every three seconds while you are playing an ABC file, so it will stop applying the effect when you stop playing, letting any current effect expire. Once that effect ends you do lose all buffs!
sweet!
Hey that's a cool idea of a class! One question: it says "while playing a song..". Does that mean when you stop, the effects stop?