Mods / Wilderlands Behaviors

Tags:
Author:
Thalius
Side:
Client
Created:
Sep 30th 2025 at 6:48 PM
Last modified:
Apr 22nd at 1:42 AM
Downloads:
20163
Latest release (for Vintage Story 1.22.0-pre.1 - 1.22.0, potentially outdated):
Wilderlands Behaviors 1.0.8.zip  1-click install

!!!Wilderalnds Behaviors is no longer being maintained, as all of it's features have been imported into Wilderlands Rustbound!!!

If you depend on this mod for some reason, please let me know. Otherwise I'll likely remove it from the modDB at some point in the near future.


Community & Support

If you have issues, suggestions, or feedback:

Please post in the Wilderlands Rustbound thread in Vintage Story's official Discord.

Interested in following development more closely?
Join The Wilderlands Community Discord server.


 

Other Wilderlands Modules

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.8 wilderlandsbehaviors
1.22.0-pre.1 - 1.22.0
8586 Mar 7th at 6:48 PM Wilderlands Behaviors 1.0.8.zip 1-click install

- Updated to VS 1.22

1.0.7 wilderlandsbehaviors
1.21.0-pre.1 - 1.21.6
2704 Feb 16th at 1:40 PM Wilderlands Behaviors 1.0.7.zip 1-click install

- Various improvements to the code. No new features. Cleaning up some things ahead of updating for VS 1.22.

1.0.6 wilderlandsbehaviors
1.21.5 - 1.21.6
1902 Jan 17th at 2:12 AM Wilderlands Behaviors 1.0.6.zip 1-click install

- Added code for new mob spawning behavior.
- A few minor tweaks to a couple of other things no one is likely to notice.

1.0.5 wilderlandsbehaviors
1.21.4 - 1.21.6
1610 Dec 18th 2025 at 9:47 PM Wilderlands Behaviors 1.0.5.zip 1-click install

- Major update. A number of new additions to the code base to support new features added to Wilderlands Rustbound 2.0.1-pre6 release.

1.0.4 wilderlandsbehaviors 1101 Dec 4th 2025 at 5:15 AM Empty Wilderlands Behaviors 1.0.4.zip 1-click install
1.0.3 wilderlandsbehaviors 677 Nov 22nd 2025 at 4:56 AM Wilderlands Behaviors_1.0.3.zip 1-click install

- Added temporal fog and particles to unstable AOE behaviors.

1.0.2 wilderlandsbehaviors 62 Dec 4th 2025 at 4:42 AM Wilderlands Behaviors 1.0.2.zip 1-click install

- Added new block based temporal fog, instability, and mob spawning for Riftspires in Wilderlands Rustbound mod.

1.0.1 wilderlandsbehaviors
1.21.3 - 1.21.4
442 Oct 8th 2025 at 9:57 PM WilderlandsBehaviors_1.0.1.zip 1-click install

-Removes debugging code that I accidentally left in that was spamming the debug log files. 

1.0.0 wilderlandsbehaviors 1025 Sep 30th 2025 at 6:58 PM Empty WilderlandsBehaviors_1.0.0.zip 1-click install

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14 Comments (oldest first | newest first) (threaded | flat)

Gingertea, Oct 30th 2025 at 8:38 PM

sounds like a usefull project 💯

Thalius , Oct 21st 2025 at 1:34 AM

Good to hear!

Smokydokey, Oct 21st 2025 at 1:24 AM

Thalius @Snail yep, i'm not sure what fixed it but just updated armory, combat overhaul, and configlib today and now everything is working

Smokydokey, Oct 19th 2025 at 1:16 PM

Thalius I'm sure it's some other mod that's the real culprit that just doesn't like this one and it'll work itself out eventually so i'm not super worried about it

SnaiI, Oct 18th 2025 at 10:10 AM

Oh mb I thought that you already received logs from Smokydokey xd
Anyway I already dont have access to my previous pc sooo... yikes

Thalius , Oct 17th 2025 at 11:47 PM

Smokydokey, SnaiI, I've not been able to replicate this on our server running this mod on a mod list of 116 others. I did see a similar crash at one point, but removing Entangled in nature and one other mod that I can't recall at this moment cleared up the issue.

If you can send me any complete server and client main logs when the crash occurrs (the entire file), it would be more helpful in helping you guys figure out what is going on, and if this mod has anything to do with it.  So far, your experiences are looking like edge cases with very limited info to work off of.

 

Smokydokey, Oct 17th 2025 at 3:39 PM

@Snail yeah i'm not sure what is actually causing the conflict as we have a pretty hefty modlist so i've just been periodically updating this when others update to see if the problem is resolved lol, so far no luck but i'm sure it'll either work eventually or everything will break beyond repair and we'll start fresh with a trimmed down mod list.

SnaiI, Oct 16th 2025 at 9:41 AM

Smokydokey OOOH THATS WHY I HAD THAT SERVER CRASH
I just got the same error, had to roll back to 1.0.0

Thalius , Oct 9th 2025 at 2:55 AM

Find me on Discord in the Vintage Story server. That would be the best way to get them to me. My user name is the same, there. Or our Wilderladns server community. Either would work.

Smokydokey, Oct 9th 2025 at 2:49 AM

Thalius oop sorry wasn't aware what's the best way to get those to you? i narrowed it down to this one after about an hour of trial and error lol.

Thalius , Oct 9th 2025 at 1:31 AM (modified Oct 9th 2025 at 1:42 AM)

Smokydokey I need the full client and server main logs please. I can't tell from what you posted as to what the issue is, or even if this mod is responsible for the crash.  Seems to indicate an issue with a spawner behavior, but this mod does not touch that.

 

Smokydokey, Oct 9th 2025 at 1:26 AM

Hey op just wanted to let you know this latest update broke something on our server so i had to roll back to 1.0.0.

Crash Report
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.Server.ServerSystemEntitySpawner.OnBeginGameReady(SaveGame savegame) in VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 233
at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) in VintagestoryLib\Server\ServerMain.cs:line 658
at Vintagestory.Server.ServerMain.Launch() in VintagestoryLib\Server\ServerMain.cs:line 580
at Vintagestory.Server.ServerProgram.Main() in VintagestoryLib\Server\ServerProgram.cs:line 137
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
Thalius , Oct 8th 2025 at 9:58 PM

Raisenku Thanks for the notice. Sorry I left that debuging code in there. Just posted an update that removes it.

Raisenku, Oct 7th 2025 at 2:42 PM

Hello, this mod us spamming server-side debug logs in server-debug.log : 

7.10.2025 16:37:08.686 [VerboseDebug] [WilderlandsBehaviors] OnGameTick for wrustbound:bugnest-banefly at position x=2048232.5, y=137.0001, z=2047873.5
7.10.2025 16:37:08.686 [VerboseDebug] [WilderlandsBehaviors] No players near wrustbound:bugnest-banefly this tick.

It gets spammed so muched that the log file size is increasing by a few MB every minute the server is on