Mods / Vintage Birbs (Avali Mod)
- Tags:
- Authors:
- AnukWarrior, djvirus
- Side:
- Both
- Created:
- Sep 27th 2025 at 7:46 AM
- Last modified:
- May 23rd at 6:51 AM
- Downloads:
- 20058
-
Latest release (for Vintage Story 1.22.0 - 1.22.2, potentially outdated):
vintagebirbs-0.6.0.zip 1-click install
A work in progress avali player model mod
Requires player model lib AND its dependancys
Player Model lib - Vintage Story Mod DB
Features a fully customizable avali player model to play as in vintage story with custom animations voice type and trait
overall animation polish and firstperson animation polish and clothing/armor support will come in later updates as i work on the mod.
it is highly recommended to use any equipment hiding mods (seen below) for cosmetic reasons and while armor/clothing gets worked on.
Vanity Slots - Vintage Story Mod DB
Vanity - Vintage Story Mod DB
this mod has optional Config lib support get it here if you want to configure some stuff
Config lib - Vintage Story Mod DB
Credit for the art used in the charecter creation icons goes to Cutesune
Credit to Petrenko for letting me port/recreate the original version of his minecraft avali model
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 0.6.0 | vintagebirbs | 6526 | May 23rd at 6:51 AM | vintagebirbs-0.6.0.zip | 1-click install | ||
|
MAJOR CUSTOMIZATION OVERHAUL YE BE WARNED added no trim option | |||||||
| 0.5.0 | vintagebirbs | 2387 | May 3rd at 2:56 AM | vintagebirbs-0.5.0.zip | 1-click install | ||
|
fixed issues caused by changes in1.22 | |||||||
| 0.4.0 | vintagebirbs | 2796 | Feb 16th at 5:33 AM | vintagebirbs-0.4.0.zip | 1-click install | ||
|
this is a big one now. (AGAIN please re-enter charsel to fix your charecters.) | |||||||
| 0.3.3 | vintagebirbs | 2676 | Jan 10th at 2:21 AM | vintagebirbs-0.3.3.zip | 1-click install | ||
|
you can individualy color the left and right eyes now added a black colored eye option (this means you will need to re-enter charsel to fix your eyes again)
if you made custom textures before you might need to update them | |||||||
| 0.3.2 | vintagebirbs | 3252 | Nov 19th 2025 at 2:33 AM | vintagebirbs-0.3.2.zip | 1-click install | ||
|
update to the avali group and added new char creation icons using art by "Cutesune" | |||||||
| 0.3.1 | vintagebirbs | 242 | Nov 17th 2025 at 8:10 AM | vintagebirbs-0.3.1.zip | 1-click install | ||
|
added brand new mod icon | |||||||
| 0.3.0 | vintagebirbs | 683 | Nov 4th 2025 at 7:29 PM | vintagebirbs-0.3.0.zip | 1-click install | ||
|
clothing update pt1 | |||||||
| 0.2.0 | vintagebirbs | 819 | Oct 11th 2025 at 8:34 PM | vintagebirbs-0.2.0.zip | 1-click install | ||
|
overhaul to color selection plus new colors (you will need to reenter char creation to fix yourself sorry) (also thanks petrenko) | |||||||
| 0.1.0 | vintagebirbs | 677 | Sep 27th 2025 at 7:55 AM | vintagebirbs-0.1.0.zip | 1-click install | ||
|
Initial beta release | |||||||









last update: May 23rd.
and seems to be standing still after what happend.
not sure if it's safe to say that this mod may be left in the dust or will be picked up again
but news would be nice, would be sad to see it go to waste and rot away here.
Anyway we can move this mod away from Maltiez's works? Their name is (deservedly) mud, and PlayerModelLib is one of them.
What's up with Maltiez? Don't wanna create drama or anything but I'd like to stay informed if they have done something wrong.
you should be able to make a nest with your own feathers that would be cool like if they fall off or how real birds do it
one problem all the tools are all out of place for me like the tongs still love the mod tho
kill
is the ability to acquire feather(s) from yourself at the cost of damage and maybe smth else like a delay a good idea
why cant we disable traits entirely anymore? now we have to go into the mod files to delete the traits from the mod entirely
can we please get the option to disable the traits entirely back
found a weird interaction or bug with Imersive Body Temperature, where the 'Warmth' trait is not acknowledged. not sure what end it's on.
I have a large modpack, so it's probably just an incompatibility. That said, the Avali have lost their eyes. Just thought to let ya know that's a thing that can happen. If ya know what it is, or a fix or patch, it would be nice to know.
<3
i've seen that happen, does changing the eye style fix it? that fixed it for me when i had the issue in the past.
Sadly changing texture doesn't seem to fix it, neither does adjusting player model scale. was thinking maybe a mapping error and adjusting scale would reset it but nope :(
Anyone got any ideas on how to counteract the armor speed penalty? It's kinda of insane ontop of -5 health and only at 10% speed buff, I'm running rustbound magic and went mage so i stacked another -3.5 hp and everything just oneshots you and im losing it lmao.
why are the heads so massive?
issue with the new update, the only bar that works for changing color in the editor is the hue bar. the other two flicker and slightly change the color when really low (~10% of the total bar); but otherwise do nothing.
possibly an issue with player lib itself?
my guess would be that VS is looking for a number in a range; say 0-100, and the number its getting back is more like 0-1000, or higher.
there's also a clipping issue with hair2's texture, when viewed from behind. (unless seeing through it is intentional)
'last selection' does not choose last selected colors, only textures.
(love the mod btw, if i knew how to fix it i'd be posting fixes instead of issues.. i should try modding sometime..)
I really love the mod! But I miss the old traits, is it possible to add another Avali type that has the double jump in trade of the gliding?
just made a new world for update and the avali has no eyes
Oh.. the new traits are awful. why bother gliding from a tall ledge if im still gonna take a big chunk of fall damage. And not being able to jump 2 blocks high is really meh..
Yeah stuff that, I'm going back to 0.4
Aww i hate the redone stats :/ the previous stats were great! Can we have options to patch in the old stats to replace the new ones?
What's up with those, if u don't mind sharing? Can't exactly hop on the game. Felt previously ridiculously squishy, but 2 block jump height, increased throwing dmg worked fine, ish.
No more 2 block jumps or greatly increased fall distance. Avalis were quite overpowered with them in comparison with regular characters. You could literally out-run and out-jump any kind of danger.
New stats are compacted into one entry, which reads:
- Avalon Origins (+5% walk speed, has ability to glide, +10°C bonus warmth, -5 health points, walk speed penalty for wearing armor increased by 50%)
And previous stats were:
- Small (-5 health points, +15% slower temporal drain rate, walk speed penalty for wearing armor increased by 35%)
- Warmth (+10°C bonus warmth, -30% reduced frost damage taken, +75% increased fire damage taken, +75% increased heat damage taken)
- Agility (+10% walk speed, +75% jump height, +100% fall distance threshold)
- Hunterborn (+10% ranged damage, +15% ranged accuracy, +10% ranged distance)
Would be great to have downsides to the temperature back though, I feel like this +10°C warmth bonus is quite big anyway. Even after me and my friend decided to lower the temperature tolerance, I still don't feel any downsides of running around with torn clothes. So at least I will have to be careful with fire and high temperatures.
Well that just sounds aids. U were able to outrun danger. Yes, cause otherwise u were getting two to one tapped by anything. But sure, if u think tolerable and passable is OP, then well, good for u.
Anyone else having issues where the mouth and eyes arent showing up in 1.22.1? T-T
just tried this recently with some friends, im loving it alot and am surprised at the quality, but i was wondering when someone playing as a avali glides it plays an 3rd person animation for themselves but when we we're testing the animation did not play for others and resulted in the person moving as if they are gliding but are standing during it. Im guessing this is either a limitation or a bug?
Wonderful work, thank you for bringing the little creatures I like so dearly to one of my favorite games.
Edit: It takes a bit getting used to and I'm not sure if its intentional, but if you try to glide while facing the camera down your character will dive, which can be quite painful.
In the same vein it can be abused to cover great distances very quickly on flat terrain by basically "b-hopping". You can get some funny results jumping on the bed.
I also seem to be able to 'glide' in water.
No two block high jump anymore..
Stinky birbs
non birbs are feeling pretty silly rn
It's pretty much compatible with 1.22. Though I noticed some classes like Tailor having completely white models for one of the clothes, but that's probably was an issue already.
I hope this updates soon, playing 1.22 without avalis is sad
since 1.22 went live, i assume an updated version of this will come around eventually?
The avali seem to have some issues with animations from combat overhaul like everything is slightly offscreen or off center
I know it might be a bit much to ask, but can you fix the animations for aiming with firearms?
Other than that I love the mod and how well done the avali is
in the avali model hair 1 has some weird floating pixels along the bottom edge of the plane and from certain angles the ears have weird floating shadow pixels. i dont know if this is a me issue with some sort of weird graphics settings or something else
birbssss!! will have to keep a eye on this mod as im using too many armor/weapon mods to be able to use it ^^ hopefully soon
finally.. space birb
Absolute cinema of a mod
Thank you very much. JasonFinch
NicolasDeCharbon click files, look under the changelog column and click 'show'.
Apologies as I am new to this forum but where can one find the change log? AnukWarrior
NicolasDeCharbon this is mentioned in the changelog
When I updated to the newest version my Avali no longer has eyes for some reason. any suggestions on how to fix?
truly the best mod for vintage story
Hey, I remember them from Starbound! I loved them in there.
Hersical These came first from a SPORE (back in 2008!) mod, then starbound then..tons of other games from stellaris to rimworld to this whilst Primagen/Protogen were first created in 2015.
unsure if this is an avali issue or a combat overhaul one, but using bows is quite difficult on account of the bow intersecting the aiming reticle.
if the bow could be rotated slightly clockwise it would fix the issue. i tried poking around in the various related mods, but had no luck figuring out where or how to fix it.
ok nice, this was updated, i think? i wonder what's new.
Just me or these kinda look like protogens?
Did something change in the animations in the latest update? The Fork attack animation in Ancient Armory changed completely for some reason.
edit: Actually, the axe animations seem weird too, so it seems something in the model changed.
From a humble beginning in Starbound, to thriving in the wilds of Vintage Story.
Glad to see that these guys are still around!
Strayarctic Just double check your own client, too. Anthro Fox Player Model is a client-side only 'replacement mod'. If it's in your own mod list, you'll see it, bugs and all, but others won't. if its on the server, though, everyone will get prompted to download it to their cache.
AineArashi Oh i see, will have to mention that to the server owner then. Thank you!
Strayarctic You probably have Anthro Fox installed. it's not compatible with player model lib (as of writing) and causes that tail to appear on a lot of player model mods, which is tragic cause it's pretty well made.
Love the mod!
Noticed some reason the model has a wolf or fox tail aswell as the avali's tail. Unsure what is causing it so thought it'd be good to let you know about this bug
@anukwarrior we don't want to disable the traits tho just want to rebalance them cause we have 6 other races with traits but this ones are a bit too strong comparatively when you put a class on top it gets even worse.
Also is there plans on making the model clipping compatibility with the forgotten armory armorsets? saw some people mention crash issues when wearing presumably similar ones.
there's a server i'm on wiht this mod, i don't have the logs, but playing as this race and wearing any clothing or armor causes the server to eventually crash.
Intentional or not, words cannot describe how happy I am that the model works with Combat Overhaul and it's adjacent mods
neock that's actually amazing. first thing I did was go to the smallest size, make a flint spear and jump around a bear stabbing it to death lol
i set myself to the smallest size, and was able to cut a 4 vixle wide hole in a wall and make it my doorway. it still counts at insulated too lmao
10/10
also couldnt figure out how to get the custom voice thing to work. the instriment voices get realy anoying and hoping to find alternitive sounds...
@veinxxx pls wait for 0.3.0 to releeasae im already rebalanceing the trait alongside configlib support to disable the trait
AnukWarrior, djvirus was wondering if I could get your permission to fork the mod for our multiplayer server, I'm on the newer end to modding but we need to rebalance the class traits for it to fit with the rest of our class' I've already finished rebalancing privately but just wanted permission to fork if possible.
Hello again! started poking around with this mod again and did some more testing, I've found out that any ranged weapon are misaligned, vanilla bows, crossbows, firearms, etc, all of them are at a slight angle away from the center of the screen. making aiming firearms impossible and bows/crossbows difficult, I poked around in the code a bit but i'm unexperienced and couldnt find anything that worked.
Figured I'd let you know as i love playing as the silly lil raptors.
I want to make it clear that I adore this mod. It is a must-have for me when I play the game because I cannot stand the seraph player model with those...big, beady eyes... they haunt me. Not to throw shade at the avali, of course--they are cute, unlike the seraphs. I would just like to bring it to your attention that the immersive first-person mode is currently bugged, as the avali model is slightly offset to the left--or could it be that the camera itself is offset? Whatever it is, it kind of bugs me, but it does not take away from my experience playing the mod, because I can simply...you know, not play in immersive first-person mode.
Yeah, there's a trait duplication mention in the playermodellib updates.
Thanks for updating the space chimkens! Hoping for armor/clothing fixes next! (I made a straw/bamboo hat thingy, and it was sideways on the avali. Thankfully I could hide stuff with Vanity, so it's not intrusive.)
NyxForest the trait issue is a issue with player model lib either downdate the lib or wait for an update
Really having fun time cause this mod came out!
thanks for the make this mod!
but recent patch cause some bug right now D:
on single play it's all fine but in multiplay we update this mod 0.1.0 to 0.2.0
and some of us have two avali trait on stat[30% walk speed, -10 hit point, 150% jump height, 200% fall distance threshold](on trait menu only one avali stat appear.)
test roll back update, player datawipe, .charsel, but same ):
finally I can gwah at my non-avali friends
Could we make the avali trait optional? It's cool but the extra jump height really irks me.
Oh also, the avali voice is really quiet compared to the vanilla voices. Makes it difficult to tell when I'm taking damage if I'm not paying attention to the health bar.
AzuliBluespots this mod has nothing to do with kemono as for the tempeture stuff thats probs gonna require me to look into writing code for vs
Is this the model that is supposed to be in the Kemono mod too? (unreleased, but still in the files)
Either way, YEEEEESSSS
Y E E E S S
I don't think there's a way to add racial ability with just this, but would be cool for them to get cold resistance and heat damage somehow.
Hopefully there'll be compatibility with armor mods like Forgotten Armory. I know it's unlikely, but just putting it here.
Awesome! Good job! This looks lovely, looking forward to this mod's progress
Ariral when
only a matter of time before we get Arirals now
Any chance you can add some compatability with the animations from the various overhaul lib mods?
For the most part the melee weapons with combat overhaul work mostly okay, it's mainly the ranged weapons like bows, crossbows, and firearms that end up misaligned
Very happy to see this mod got posted! been keeping an eye on the posts in the discord for awhile, however there is one issue with Maltiez' firearms mod, as the animations are not aliened properly, and you cannot actually aim the guns lol.
wawi 💜💜💜
peak
in starbound and nice to see so many starbound players.
I have been a fan of Ryuujin's Avali for a long time. They had a cool mod in Starbound. Though i knew their stuff back in the Neverwinter Night days long before the Avali. Too bad no Naucean mods. :D
EDIT: Could you give them reduced fall damage? I belive they are able to glide down. Unless you can give them like a glider ablity. That would be so cool!
from the naming of this mod i kinda expected bird entities not playermodels. to bad :(
They're so cute! It's really hard now for me to pick my race, I always go kobold but I might have to switch to these fun looking cuties.
can't wait to see what you do with this mod, the Avali were my favorite Modded Starbound Race to play as.
Not my type of mod but I saw some screens on discord and came here to say - amazing job! I didn't even know you can make such detailed and intricate models and still make it feel like it fits the game organically (maybe beside the too bright colors for vanilla but who cares). It's honestly inspiring. I hope somebody will make a yt showcase because I'd love to see how they move. Once again, this is a great piece of work. Some amazing skills you have there!
this is sooooooo cute hahaha
avawi :)
Destroyer_V0 its a custom trait i made stats are
75% bonus jump height 15% bonus move speed and -5 hit points
Ya know. If I had a nickel for every time I played a nieche game that had an avali mod. I would have two nickels.
Glad to see these fluffy raptors though!
Curious what Class trait you have given them?
Yay, the birds are here