Mods / Better Moisture Redux

Tags:
Farming QoL
Author:
KnewOne
Side:
Both
Created:
Sep 3rd 2025 at 12:56 AM
Last modified:
Apr 21st at 4:58 PM
Downloads:
3927
Latest release (for Vintage Story 1.22.0-pre.1 - 1.22.0, potentially outdated):
bettermoistureredux_1.2.2.zip  1-click install

Continuation of Amzd's Better Moisture
 
  • Farmland now has lowest percentages for moisture set to 100%, 80% and 60%. Vanilla is 75%, 50%, 25%. Values configurable.
    • You can also change the value for 4+, which makes the farmland moist with that percentage regardless of distance to water everywhere. Note that the previous 1/2/3 ranges overwrite this.
  • Toggle water splash sounds for water blocks that have a farmland in 1 block radius

 

Tested for net8 1.21.0. Has ConfigLib support

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.2.2 bettermoistureredux
1.22.0-pre.1 - 1.22.0
1374 Mar 4th at 8:06 PM bettermoistureredux_1.2.2.zip 1-click install

Update for pre5 version 

1.2.1 bettermoistureredux 1972 Sep 16th 2025 at 9:06 AM bettermoistureredux_1.2.1.zip 1-click install

Fix NPE, add icon

1.2.0 bettermoistureredux 243 Sep 4th 2025 at 6:21 PM bettermoistureredux_1.2.0.zip 1-click install

Add a toggle to remove sloshing water sounds from near farmlands

1.1.0 bettermoistureredux 80 Sep 4th 2025 at 7:56 AM BetterMoistureRedux.zip 1-click install

Remove rain and drying logic: these were remnants of pre-fixes of the original mod. Base game dries out in 96 hours so plenty of time to water your crops, you monster.
Stopgap version while i figure out why my transpiler doesn't bind

1.0.3 bettermoistureredux 167 Sep 3rd 2025 at 1:13 AM BetterMoistureRedux.zip 1-click install

Change to proper annotation to remove useless mod config line

1.0.2 bettermoistureredux 46 Sep 3rd 2025 at 1:04 AM BetterMoistureRedux.zip 1-click install

Fix filename for configlib

1.0.1 bettermoistureredux 45 Sep 3rd 2025 at 1:00 AM BetterMoistureRedux.zip 1-click install

Added configlib support


13 Comments (oldest first | newest first) (threaded | flat)

Kubistonek, Apr 25th at 11:40 AM

Does this fix the vanilla issue where farmland that was watered by another player (using watering can) displays no change of moisture level (and by so, growth speed) for other players on server

KnewOne , Apr 25th at 1:39 PM
@Kubistonek: Does this fix the vanilla issue where farmland that was watered by another player (using watering can) displays no change of moisture level (and by so, growth speed) for other players on server?

Unlikely. I only modify how water interacts with farmland. You should report this as an official bug tho.

Also can't check because i'm a single person

 

DUCATISLO, Mar 24th at 1:24 PM

neat

Vladmirangel, Mar 11th at 6:41 AM (modified Mar 11th at 8:03 AM)

Seems to be working for me on 1.21.6. I have already 100+ mods.

DUCATISLO, Mar 6th at 5:15 PM

gg

Captin_Krunch, Feb 25th at 7:34 PM

This mod has mysteriously stopped working for me. Are there any known incompatibilities?

KnewOne , Feb 2nd at 4:47 PM

Everpest that is in my opinion not very good from balance standpoint. If it checks distance from below, then all farms are just 8x8 with water flowing underneath which is just weird. And if the water is on top it would be starving plants off oxygen. I can imagine rice waterlogging but not the rest of plants.

Either way this is just a net8 compile of the original mod

Everpest, Feb 2nd at 4:27 PM

A great mod... but a bandaid for a broken system.

 

It would be great if farmland would have moisture levels determined by distance to a water block in 3 dimensions - and those impacts would be additive to a maximum of 100%.  100% 1st block away from water (ie next to it), 2nd block away 66% , 3rd block away 33%.  A farmland block sitting on top of a water block, or under a water block would be 100% (think of rice or other submerged crops).  

 

I am tired of having farmland blocks sitting directly on top of water... and being told that the moisture level is 0%.  Or having farmland between two water sources having the same moisture level as farmland next to one.

sleeves, Jan 5th at 3:41 PM

Suggestion: an option for water under farmland to affect moisture.

Juppi, Nov 2nd 2025 at 1:42 PM

Thanks, KnewOne !  This mod fixed a weird bug where moisture was only absorbed by half the blocks surrounding a water block.  It's good now.

Cojo, Sep 16th 2025 at 2:41 PM

Holy cow, thank you! I just finally ditched the old version a couple weeks ago after I confirmed it was no longer working, and I just randomly stumbled across this one now while checking for mod updates.

Thank you for taking up the mantle on this great QOL mod!

KnewOne , Sep 16th 2025 at 9:07 AM

Pyro_ixen fixed

Pyro_ixen, Sep 16th 2025 at 1:14 AM

puts up a bunch of errors at game launch, but still appears to function just fine

Crash Report
Exception: Object reference not set to an instance of an object.
at BetterMoistureRedux.BetterMoistureReduxModSystem.StartPre(ICoreAPI api) in C:\Users\Ilya\source\repos\BetterMoistureRedux\BetterMoistureRedux\BetterMoistureReduxModSystem.cs:line 22
at Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 661
15.9.2025 18:12:04 [Error] Failed to run mod phase Pre for mod BetterMoistureRedux.BetterMoistureReduxModSystem