Mods / Newfies Block Logger
- Tags:
- Author:
- Newfie
- Side:
- Both
- Created:
- Jul 27th 2025 at 11:50 PM
- Last modified:
- Apr 15th at 3:44 AM
- Downloads:
- 1684
-
Latest release (for Vintage Story 1.22.0-rc.1 - 1.22.0-rc.8, potentially outdated):
BlockLoggerV3.zip 1-click install
🧾 BlockLogger — Modern Admin Logging Mod (Vintage story 1.22)
🔥 Blunt Summary
A server-side admin logging tool for Vintage Story that tracks:
- block actions
- container activity (with item tracking + snapshots)
- entity interactions
Designed for fast investigation, clear logs, and real moderation use.
⚙️ What It Does
🧱 Block Logging
- Logs:
- block place
- block break
- block interaction
- Includes:
- player name
- block name
- coordinates (configurable)
- timestamps (real + in-game)
📦 Container Logging
- Detects:
- container opens
- items taken
- items added
- Tracks:
- item code
- quantity changes
- Designed for:
- theft detection
- storage auditing
🧠 Container Snapshots
- Saves full container state into:
- Triggered on:
- open
- item change
- session end
⚠️ Snapshot system is for investigation + future rollback support
(not used for rollback in current version)
🧍 Entity Logging
- Logs:
- entity interactions
- entity spawn
- entity death
- Includes:
- entity code
- player involved
- held item (if applicable)
⚡ Fast Queries
- Radius-based searching
- Player filtering
- Action filtering
- Result limiting
🚀 Commands
🔎 Block Investigation
Check the block you’re looking at.
Modifiers
/blocklog down
Shift target block.
Filters
-n <count> # result limit
-p <player> # filter by player
-a <action> # filter by action
Example
🧍 Entity Investigation
Example
🛠 Admin / Debug
Shows log directory
Shows current record count
Shows config + state
Reload config
📁 Log Storage
Main logs
Container snapshots
✔ Stored beside server
✔ Not inside ModData
✔ Easy to back up
📍 Coordinates
Default:
Example:
Configurable modes:
- Absolute
- Relative to spawn (default)
- Relative to world center
🎨 Chat Output
- colored tags
- bold player names
- readable formatting
- real timestamp (Newfoundland time)
- in-game timestamp
🔐 Permissions
Requires:
Only give to trusted staff
⚠️ Important Notes
❌ No rollback
Rollback was removed completely due to instability.
This mod is currently:
- logging only
- read-only
- safe for production
⚠️ Container Snapshots
- not full NBT restore yet
- designed for:
- investigation
- future rollback rebuild
🧠 Performance
- buffered logging (low server impact)
- capped query sizes
- radius limits
- separate snapshot storage
🔧 Configuration
Generated at first run:
Key options:
- coordinate display mode
- logging toggles
- container tracking
- output formatting
🛠 Troubleshooting
“No records found”
- nothing logged yet
- or outside radius
- try:
Logs not appearing
Check:
Wrong coordinates
Change:
Too much spam
Lower:
- radius
- result count
🔒 Security
Logs include:
- player names
- positions
- actions
👉 Treat as sensitive admin data
📈 Roadmap
Planned upgrades:
- SQLite backend (fast queries)
- time filters (
-since) - pagination
- inspect mode
- rebuilt rollback (safe version)
👤 Credits
Developer: Newfie
💬 Support
If something breaks:
- send logs
- send errors
- don’t guess — I’ll fix it properly
💸 Support the Mod
If you like the mod:
👉 hit the donate button on the mod page
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 3.0.0 | blocklogger | 123 | Apr 15th at 3:44 AM | BlockLoggerV3.zip | 1-click install | ||
|
Full mod re-write. | |||||||
| 1.2.2 | newfiesblocklogger | 216 | Sep 18th 2025 at 9:52 PM | Newfies_Blocklogger_V1.2.2.zip | 1-click install | ||
Changelog[1.2.2] – 2025-09-18Added
Changed / Improved
Fixed
Performance
| |||||||
| 1.2.1 | newfiesblocklogger | 27 | Sep 14th 2025 at 6:13 PM | Release Retracted | |||
Retraction Reason:retracted
Changelog:player-relative coordinates, real-world timestamp, robust inventory detection, new caps & config keys, startup file limits. | |||||||
| 1.2.0 | newfiesblocklogger | 21 | Sep 14th 2025 at 3:43 PM | Release Retracted | |||
Retraction Reason:retracted
Changelog:[0.2.0] - 2025-09-14Added
Changed
Fixed / Hardening
Notes / Breaking
| |||||||
| 1.1.1 | newfiesblocklogger | 42 | Aug 12th 2025 at 5:00 PM | Release Retracted | |||
Retraction Reason:retracted
Changelog:v1.1.1 — Command changesAdded
Changed
| |||||||
| 1.0.1 | blocklogger | 1192 | Jul 28th 2025 at 3:01 AM | Release Retracted | |||
Retraction Reason:retracted
Changelog:✅ New Features
🔧 Improvements
| |||||||
| 1.0.0 | blocklogger | Jul 27th 2025 at 11:51 PM | Release Retracted | ||||
Retraction Reason:retracted
Changelog:first release | |||||||

Does it work with 1.22.5?
Cannot use this mod on a server very well. Every instances and variation of a /blocklog command causes the 'Host not responding' and an entire server lagfest.
Unusable with 20+ players, and not sure how to fix.
player count doesnt really matter, it's more about how far your logs go back and how much activity is done in that time period
Honestly, i'm working on an external app to read these. Cause we have a server of about 400 daily players and it's a nightmare running this
I am trying to track down what seems to be an inventory related area crash. When it pops it causes all players near by to crash. I was wondering if there was any chance this could be causing the issue? The only lead I have is it seems to be inventory related but im not sure if it actually is. There are two different crash logs among the most recent group crash, all but one are the same.
Hell yeah ! Thanks Newfie !
Tisma It is coming soon :) Within next couple weeks, all my mods will be updated
Hey Newfie ! Your mods is very great for server owner !
It would be interesting to have it for 1.21 !
Its is possible ?
Thanks !
@WatermelonFrogy My server had 35 players on yesterday, and it didnt make any noticeable change to it.
All server stats like ram, and cpu were practically unchanged.
In a 6 hour window with 20-35 players online playing, it generated a 5.88mb file
So if it was 6mb/6hr x 4 =24mb/day
24x365 = 8544mb or 8.54GB on average a year and that is ASSUMING the server had 100% uptime and 30+ players all year long
How badly does this effect server performance?