
Mods / Asphyxia (Gas API) Reupload
Tags:
#Other
#QoL
#Utility
Author: PrestoDaMatrix
Side: Both
Created: Jun 28th at 10:47 PM
Last modified: Jun 28th at 10:52 PM
Downloads: 35
Follow Unfollow 7
Author: PrestoDaMatrix
Side: Both
Created: Jun 28th at 10:47 PM
Last modified: Jun 28th at 10:52 PM
Downloads: 35
Follow Unfollow 7
Recommended download (for Vintage Story 1.20.11 - 1.20.12):
Asphyxia.zip
1-click install
This is just a reupload of the Gas API mod (https://mods.vintagestory.at/show/mod/2317) by jakecool19 updated for 1.20.x
I’ve noticed several issues with how the mod works, so I’ve added some new commands to help debug gas behavior.
If I find the time, I might work on fixing these problems to improve how it functions.
Shoutout to RyanBerry for the inspiration!
Mod Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
1.2.4 | 35 | Jun 28th at 10:52 PM | Empty | Asphyxia.zip | 1-click install |
is it compatible with Hydrate or diedrate so the bar doesnt conflict?
Like I said, I just updated it to 1.20.x. I did not fix any of the problems the mod had.
I noticed that there is a seperate oxygen bar from the defualt one. This makes sense since the orginal mod was before vanilla had it's own oxygen bar.Can you convert it so it uses the vanilla oxygen bar instead of a seperate one? Thanks!
Crashed only like 2 minutes in. Gave me a log saying
System.NullReferenceException: Object reference not set to an instance of an object.
at GasApi.EntityBehaviorAir.HasScubaSet()
at GasApi.EntityBehaviorAir.OnGameTick(Single deltaTime)
No idea what this means but thought it could help.
Turned gas debug off in config, still getting it.