Mods / More smoke and powder

Tags:
Technology Crafting Weapons
Author:
WolfWarrior
Side:
Both
Created:
Jun 4th 2025 at 8:00 AM
Last modified:
Jun 22nd 2025 at 10:10 PM
Downloads:
5782
Latest release (for Vintage Story 1.20.7, 1.20.8 - 1.20.10 and 1.20.11 - 1.20.12, outdated):
more-smoke-more-powder_v1210.zip  1-click install

This is an edit of smoke and powder that includes; several recipe improvements, rebalanced damage values, and more.

 

includes lance rifle models from and ornate breach loaders based on ranged weapons.

 

compatible with kemono.

 

aditions and changes

additions

 - added lance rifles in copper and bronze and ornate versions.

 - added molds for lance rifle barrels.

 - added ornate versions of the breach loader.

 - added new crafting tool, the auger, for properly boreing barrels.

 

changes

 - molds can now be made with red clay as well.

 - increased projectile speed.

 - disabled muzzle loading muskets for being redundant to breach loaders.

 - damage now depends on the material construction rather than the bullet.

 - pistols are significantly more powerful.

 - barrels are now made from vanilla rod items and removed barrel rod to not clutter smithing menu too much.

 - breaches now no longer require metal parts item.

 - moved gears from rifle recipe to lock recipe (rifle now takes 0 and lock takes 5).

 - rifles and pistols now require locks of the same metal type as the finished product.

 

check out my mod vanilla armory

 

I'll get around to screenshots eventually.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.2.10 smokeandpowderredux2
1.20.8 - 1.20.10 1.20.11 - 1.20.12
2945 Jun 22nd 2025 at 10:10 PM more-smoke-more-powder_v1210.zip 1-click install

slightly lowered rifle firerate

significantly increased pistol firerate

1.2.9 smokeandpowderredux2
1.20.8 - 1.20.10 1.20.11 - 1.20.12
1462 Jun 11th 2025 at 10:25 AM more-smoke-more-powder_v129.zip 1-click install

increased loose shot stack size to 72.

gave cartriges storage flag 513 so they can be put in quivers.

increased buckshot damage by 1.

gave salvage recipes to all firearms. but if someone knows how to get returned stack function working could I get some help with that?.

1.2.8 smokeandpowderredux2
1.20.8 - 1.20.10 1.20.11 - 1.20.12
316 Jun 9th 2025 at 9:26 PM more-smoke-more-powder_v128.zip 1-click install

I'm so sorry I didn't zip the file correctly

1.2.7 smokeandpowderredux2
1.20.8 - 1.20.10
147 Jun 9th 2025 at 9:25 AM more-smoke-more-powder_v127.zip 1-click install

fixed lance scaling.

fixed tool rack positions and sacling of all guns.

made auger tool rackable.

1.2.6 smokeandpowderredux2
1.20.8 - 1.20.10
772 Jun 5th 2025 at 1:03 AM more-smoke-more-powder_v126.zip 1-click install

added mod icon

1.2.5 smokeandpowderredux2
1.20.8 - 1.20.10
140 Jun 4th 2025 at 8:00 AM more-smoke-more-powder_v125.zip 1-click install

release day


38 Comments (oldest first | newest first) (threaded | flat)

Yarro, Jun 19th at 6:56 PM

I'd love to have a non-firearms dependant gun mod! Any chance on this getting updated to 1.22?

WolfWarrior , Jun 21st at 7:43 AM
@Yarro: I'd love to have a non-firearms dependant gun mod! Any chance on this getting updated to 1.22?

you can test to see if it works still, there's a low chance it might. but I'm not modding anymore, I don't even have the game installed on my pc at the moment. sorry

Yarro, Jun 21st at 4:26 PM
@WolfWarrior: you can test to see if it works still, there's a low chance it might. but I'm not modding anymore, I don't even have the game installed on my pc at the moment. sorry

It doesn't load, but thank you for your response! I hope you find happiness in whatever you're persuing now <3

Vherras, Feb 21st at 7:59 PM

Hey so I downloaded this, does it not work on 1.21? Having firearms as low as copper or bronze sounds cool but I only see iron and steel stuff.

Hideo, Jan 17th at 4:48 PM

It still works fine, there's one error message but its nothing really...

image

DawnDuskky, Jan 7th at 4:24 AM

would this work with 1.21.6? I'm looking for a gun mod for an Equestria At War themed server but all of the other gun mods are incompatible with Kemono

VaelophisNyx, Dec 25th 2025 at 6:47 PM

wonder if this works for 1.21.6

Feariex, Sep 20th 2025 at 9:22 PM

Is it possible to change the damage numbers to be more balanced and up-to-par with the regular Firearms mod? Maybe a bit more realistic damage, too, where a bear can be taken down in 2-3 shots with the higher quality rifles. 

 

Poojawa, Sep 18th 2025 at 3:42 PM

Hopefully this can get a 1.21 update!

WolfWarrior , Jul 13th 2025 at 8:09 AM

Nymous 😆 

there is always this version here I made for vanguard where the damage is raised.

Nymous, Jul 13th 2025 at 2:58 AM

A fun mod, but the amount of shots it takes to down a single brown bear was more than I could... bear.

WolfWarrior , Jul 9th 2025 at 10:36 PM

PilotBug my apologies this is standalone, it may cuase issues if you use both at the same time.

 

PilotBug, Jul 9th 2025 at 8:26 PM

well that doesn't make too much sense, I got confused and thought both this and the original were meant to be used together

WolfWarrior , Jul 9th 2025 at 12:07 AM

PilotBug the musket is disabled but the pistol and rifle are here, as well as new lance rifle. I disabled the musket becuase it overlapped with the rifle too much.

PilotBug, Jul 8th 2025 at 10:57 PM

are we able to use the guns from the original version of the mod? as it seems to be missing some weapons from the original like the Musket

 

WolfWarrior , Jul 1st 2025 at 5:54 AM

TheHunter1231

currently it is unobtainable. I haven't gotten around to making it obtainable. firstly becuase I loathe the tedium required to add glow to a model, and secondly becuase of a lack of motivation.

TheHunter1231, Jul 1st 2025 at 4:46 AM

Have a question there is a jonas rifle in this mod have you thought about or is there a way to obtain said rifle or is it just a creative only

 

WolfWarrior , Jun 17th 2025 at 9:55 AM

Vanguard6789

here is your branch

just update to the branch. and you should be good to go.

Vanguard6789, Jun 17th 2025 at 8:41 AM

WolfWarrior Thanks friend, it means a lot. Could you add say... 2.5 more damage per metal tier? so copper does 5 damage -> bronze does 7.5 and so forth. Is it possible to make the pistol shoot faster too? I feel its identity is kinda lackluster compared to the lance. Can you make the ornate version of the weapons have +5 damage to them so they feel extra special? Thank you. I'm sorry for making extra work for you.

WolfWarrior , Jun 16th 2025 at 10:37 PM

Vanguard6789

give me the values you want the guns to have and I'll make a branch for you. sorry I don't know how to do a config.

Vanguard6789, Jun 16th 2025 at 6:59 PM

WolfWarrior Its for a whole server. We have a bunch of drifter strengthening mods on and the speed/damage of the guns just cant keep up but my players still love the idea of your gun mod. Are you perchance looking to add a config option in the future? I've never done JSON editing.

WolfWarrior , Jun 16th 2025 at 9:35 AM

JCGemX

that means you installed it correctly 😂.

no I get them too when I play with it, I just need to add an accepted variants string to the recipes. these errors don't effect gameplay or the functioning of the mod.

WolfWarrior , Jun 15th 2025 at 9:57 PM

Vanguard6789

if you're familiar with json modding it should be no trouble. but there is no config option sorry.

what is your problem in particular? and is this for a server or single player?

Vanguard6789, Jun 15th 2025 at 1:00 PM

WolfWarrior Is there a way to change the damage each gun does?

WolfWarrior , Jun 9th 2025 at 9:27 PM

Jhoulana

LongZhun

so sorry. it should be fixed now. I accidently shipped the update without the dll

LongZhun, Jun 9th 2025 at 7:21 PM

WolfWarrior

Same Error Such as Jhoulana
How can I fix it?

RavenWing, Jun 9th 2025 at 6:05 PM

@WolfWarrior

I understand completely. I didn't even realise that weapons didn't share the same salvage mechanic until you told me. Most of the time we are usually throwing stone spears and leaving the metals for tools, say for a few exceptions. The salvage recipe is a great idea and would be a great stop gap!

Jhoulana, Jun 9th 2025 at 10:54 AM

i am getting an error with the new version:

[Error] [smokeandpowderredux2] An exception was thrown when trying to load assembly:
[Error] [smokeandpowderredux2] Exception: declared as code mod, but there are no .dll files that contain at least one ModSystem or has a ModInfo attribute

WolfWarrior , Jun 9th 2025 at 9:26 AM

ArtThePunk

fixed the scaling and tool rack issues.

WolfWarrior , Jun 8th 2025 at 9:11 AM

ArtThePunk

the only thing I changed from release to newest version was adding a mod icon. I know it is incorectly scaled on a tool rack but I've been putting off fixing that becuase adjusting tool rack values is strictly trial and error and requires multiple reloads of a test world... but also it didn't even occur to me to check what it looks like in third person so if I'll have to look at that and maybe fix it if it's wrong. 

 

modding is a lot of work 😭

ArtThePunk, Jun 8th 2025 at 8:29 AM

The lances seem to be a bit overscaled, don't 'think' it was like this in the previous version, they're currently around 2-3x the height of a seraph.

WolfWarrior , Jun 8th 2025 at 7:38 AM

currently to my knowledge toolsmith does not have any effect on weapons.

when that update comes around I will look into what it takes to add compatibility, no promises though becuase I don't code. in the mean time I could probably make a salvage recipe for metal bits if you like?

RavenWing, Jun 8th 2025 at 2:49 AM

Hello! I was wondering if your mod was compatible with the Toolsmith Mod. It's one of the ways we allow for blacksmiths to be more useful in our world, and having them be able to recycle gun parts would be cool!

WolfWarrior , Jun 5th 2025 at 9:36 PM

Clear0Skies

thanks for letting me know :) 

I used to use kemono but a lot of mods were incompatible so I like supporting it.

Clear0Skies, Jun 5th 2025 at 9:10 PM

Happy to report that so far, using the kemono pony forms, the Vanilla firearms work just fine as it also goes true for the vanilla weapons.

I do think it is clever that you are using the bow system to fire which is handy as the issue with the other firearms mod seems to be that the the gun either doesn't work or its somehow buried in the ground.

Looking forward to what you can further cook up with this mod!

Malikyte, Jun 5th 2025 at 12:31 PM

Oh, I'm not blaming you or anything. I'm just complaining lol

WolfWarrior , Jun 5th 2025 at 8:58 AM

Malikyte

honestly I would change it if I could. but I don't know c# I'm just using the code available, this is just a json edit.

I will say though that the projectiles for the firearms go quite a bit farther before dropping off, and with buckshot you potentially can hit mutiple targets. so there is use case.

but yeah I'm still using the compound recurve bow from my vanilla armory and probably will for some time.

Malikyte, Jun 5th 2025 at 7:58 AM

I want to like this mod, and the Redux before it, and the original before that, but they all suffer from one major flawed mechanic - they all behave like bows. One of the main reasons you would use a gun over a bow is the ability to pre-arm the weapon so that it's ready to fire the second you need it, but just like bows these weapons require you to hold right-click to load and then immediately fire the second you release right-click.

 

I don't know how that all works from a modding/coding perspective as I've never tried to do it myself, but clearly it's possible to do in Vintage Story since Maltiez's firearms behave the way a firearm is supposed to.