
Mods / RecyclingTools
Author: Potusek
Side: Both
Created: May 11th at 2:56 PM
Last modified: Jul 5th at 8:04 PM
Downloads: 3633
Follow Unfollow 102
Recommended download (for Vintage Story 1.20.12):
RecyclingTools-v1.4.3.zip
1-click install
RecyclingTools - Be eco-friendly, don't waste, recycle!
Be eco-friendly and don't throw away your old tools and containers - recover valuable materials instead!
🌱 Eco-Friendly Tool & Container Recycling
Tired of hoarding obsolete bronze tools after upgrading to iron? Or accumulating worn-out flint tools and old storage containers?
RecyclingTools brings sustainability to Vintage Story by allowing you to recycle your outdated equipment and containers directly into valuable materials.
♻️ Why Throw Away When You Can Recycle?
Every seasoned crafter knows the frustration of accumulating outdated gear. That tin bronze helve hammer served you well,
but now it's just taking up chest space. Your flint knife is worn out but still has good materials. Your old linen sacks and backpacks are cluttering your storage.
With RecyclingTools, you can:
- Recycle any metal tool directly into valuable metal scrap using chisels
- Convert metal scrap into metal bits for reuse in crafting
- Salvage flint chips from stone age tools for silica production
- Recycle containers - linen sacks, hunterbags, and backpacks
- Split stone paths into slabs for precision building
- Get different materials depending on your tool choice
- Process materials back into useful crafting components
- Reduce waste and be a responsible crafter
- Save resources - every scrap counts!
🔧 Features
NEW! Direct Metal Tool Recycling (v1.4.0)
- Streamlined Process: Recycle complete tools directly into metal scrap with chisels
- Metal Scrap System: New intermediate material for organized recycling workflow
- Simple Conversion: 2 metal scraps convert to 1 metal bit for reuse
- Comprehensive Tool Support: Knives, axes, pickaxes, hammers, swords, and many more
- Metal Hardness Hierarchy: Copper chisels for soft metals, iron for harder metals
- Steel Chisel Efficiency: Better recovery rates and lower durability costs
- Balanced Recovery: 10-25% material return based on tool type and rarity
- Exploit-Free Design: No more tool "repair" through dismantling tricks
NEW! Stonepath Conversion (v1.4.1)
- Premium Option: Shovel + soil + stonepath → 2 slabs (balanced materials)
- Budget Option: Shovel + stonepath → 1 slab (convenience at cost of materials)
- Builder-Friendly: Perfect for detailed construction projects requiring slab precision
- Flexible Choices: Use premium when you have extra soil, budget when you need quick slabs
Container Recycling (v1.2.0)
- Linen Sacks: Knife→2 flaxtwine, Shears→3 flaxtwine
- Hunterbags: Knife→cattailtops, Shears→hide pelts
- Backpacks: Recover leather with different efficiency (shears better than knives)
- Tool Choice Matters: Different tools give different materials or quantities!
Flint Tool Recycling (v1.1.0)
- Flint Chip Salvaging: Use a hammer to break down old flint tools
- Smart Economy: Get 3 chips from tools, 1 chip from 2 arrows
- Complete Processing: Flint chips → calcined flint → powder → silica dust
- Support for All Flint Tools: axes, shovels, knives, hoes, spears, arrows
Legacy Metal Recovery
- Helve Hammer Dismantling: Use an axe to dismantle helve hammers into heads
- Part Processing: Use chisels to recover metal bits from individual tool parts
- Universal Compatibility: Works with all metal types
📖 How It Works
Metal Tools (v1.4.0 - New System)
- Direct Recycling: Place a chisel above any metal tool in the crafting grid
- Metal Scrap Output: Get metal scrap specific to the tool's material type
- Chisel Efficiency: Higher-tier chisels give more scrap and use less durability
- Convert to Bits: Place 2 metal scraps in crafting grid to get 1 metal bit
- Reuse Materials: Smelt recovered metal bits back into ingots!
Recovery Rates by Tool Type:
- Small tools (knives, arrows): ~10-22% material recovery
- Medium tools (axes, pickaxes, shovels): ~15% material recovery
- Large tools (hammers): ~20% material recovery
- Steel chisel bonus: +1-2 extra scrap per operation
Stonepath Conversion (v1.4.1)
- Choose Your Method: Premium (with soil) or budget (material loss)
- Premium Recipe: Shovel + soil + stonepath in 2x2 grid → 2 slabs
- Budget Recipe: Shovel + stonepath in vertical arrangement → 1 slab
- Perfect for Builders: Convert paths when you need precise slab placement
Flint Tools
- Salvaging: Place a hammer above flint tools in crafting grid
- Smelting: Put flint chips in firepit to calcine them
- Grinding: Grind calcined flint into valuable silica dust
- Crafting: Use silica dust for advanced recipes!
Containers
- Choose Your Tool: Knife for one result, shears for another
- Dismantle: Place tool above container in crafting grid
- Reuse: Get back ~50% of materials for new crafting!
🔥 Latest Update (v1.4.1) - UI Revolution & Builder Features
- 🎯 Recipe Grouping System: All recycling recipes now organized by tool type for crystal-clear UI
- Enhanced Discoverability: See all available options for each chisel type in one organized group
- Stonepath Splitting Recipes: Convert full stone paths into slabs with two balanced options
- Cleaner Crafting Interface: No more recipe clutter - everything logically grouped by chisel compatibility
- Better Player Experience: Choose your chisel and see all recycling possibilities at once
- Builder-Friendly Features: New stonepath conversion options for precision construction
Previous Major Update (v1.4.0) - System Overhaul
- 🚨 Breaking Change: Removed tool dismantling exploit that allowed "repairing" tools
- New Metal Scrap Item: Intermediate recycling product for better organization
- Direct Tool Recycling: No more multi-step dismantling - process tools directly
- Streamlined Workflow: Chisel + tool → metal scrap → metal bits
- Balanced Economy: Recovery rates now properly balanced at 10-25% of crafting cost
- Exploit Prevention: Can no longer dismantle tools into reusable parts
- Quality of Life: All recycling recipes support shapeless crafting
Why This Change?
The previous system had an unintended exploit where players could "repair" tools by dismantling them into parts and reassembling at full durability. The new system maintains all recycling functionality while ensuring it serves its intended purpose as a salvage system rather than a repair alternative.
📋 Technical Information
- Mod Type: Content
- Version: 1.4.1
- VS Version: 1.20.10+
- Dependencies: None (vanilla game only)
- Multiplayer: Compatible
- Save Compatibility: Existing saves remain compatible, but dismantling recipes are removed
- Mod Integration: Works seamlessly with other building and crafting mods
"Sustainability isn't just for the modern world - even in Vintage Story, we can make a difference by recycling responsibly!"
Mod Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
1.4.3 | 532 | Jul 5th at 8:04 PM | RecyclingTools-v1.4.3.zip | 1-click install | ||
Fixed
Added
Technical
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1.4.2 | 549 | Jun 23rd at 7:38 PM | RecyclingTools-v1.4.2.zip | 1-click install | ||
Fixed
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1.4.1 | 29 | Jun 23rd at 5:22 PM | RecyclingTools-v1.4.1.zip | 1-click install | ||
Added
Improved
Technical
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1.4.0 | 440 | Jun 18th at 6:43 PM | RecyclingTools-v1.4.0.zip | 1-click install | ||
🚨 Breaking Changes
Added
Changed
Removed
Technical Details
Balance Notes
Why This Change?This update addresses community feedback about an unintended exploit where players could effectively "repair" tools by dismantling them into parts and reassembling at full durability. The new system maintains the core recycling functionality while ensuring it serves its intended purpose as a salvage mechanism rather than a repair alternative. Migration Notes
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1.3.1 | 235 | Jun 15th at 5:08 PM | RecyclingTools-v1.3.1.zip | 1-click install | ||
Fixed
Technical
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1.3.0 | 1097 | May 21st at 6:33 PM | RecyclingTools-v1.3.0.zip | 1-click install | ||
Added
Features
Technical
Balance
Known Issues
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1.2.1 | 219 | May 18th at 3:03 PM | RecyclingTools-v1.2.1.zip | 1-click install | ||
1.2.0 | 247 | May 14th at 5:31 PM | RecyclingTools-v1.2.0.zip | 1-click install | ||
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1.1.0 | 30 | May 14th at 2:39 PM | RecyclingTools-v1.1.0.zip | 1-click install | ||
Added
Recipes Added
Features
Known Issues
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1.0.1 | 223 | May 11th at 4:21 PM | RecyclingTools-v1.0.1.zip | 1-click install | ||
Fixed
Added
Technical Details
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1.0.0 | 32 | May 11th at 3:20 PM | recyclingtools-v1.0.0.zip | 1-click install | ||
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dustMoss
Hi! You're absolutely right - this was not intended and is actually an exploit I missed! 😅
When I designed the flint tool recycling, I was careful to prevent this kind of "repair" mechanic, but somehow it completely slipped my mind when implementing the metal tool system. The dismantling was supposed to lead to destructive recycling only, not tool restoration.
Good news: I've just finished fixing this in v1.4.0! The new system:
The recovery rate is now properly balanced at 10-25% of the original crafting cost, making it a genuine salvage system rather than an alternative repair method.
Thank you for reporting this! It's exactly the kind of feedback that helps make the mod better. The fix should be available shortly - I'm just finalizing the release now.
In the meantime, feel free to enjoy the exploit while it lasts! 😉 But know that it's definitely getting patched out.
Hi! I'm not sure this is intended, since the description seems to indicate otherwise ... but I seem to be able to dismantle a metal tool and then re-craft it back at full durability instead of having to turn it into bits and re-smelt? I'm not sure why this would be happening, as I've freshly installed it and haven't made any changes to the mod.
Potusek
You have solved the single most annoying part of the game for me; thank you!
kvrst
I understand, I am a blacksmith myself in our community, and I don't know what to do with the tools I have produced, and here we are suddenly entering a new era....
I stopped because I have a problem with flint and used tools, and then the recovered crumbs are different from the unused ones. Unfortunately I have not been able to find the difference :(
In the next version there will be the possibility to recover metal from tools, this will be my motivation to get rid of the bronze pickaxes, shovels, axes from the chest of finished goods...
Why can't we demonize all metal tools? There's many copper or bronze tools in ruins/cracked vessels, even the possibility of dismantling only unused tools would be great for me
Javidac
I have supplemented version 1.2.1 with arrow and spearheads. I overlooked this in version 1.2.0
I would love a recipie to get rid of flint arrowheads too! making them burnable to turn into calcined flint seems like the easiest option imo.
MortPheus
Thank you for your interest in RecyclingTools! Currently, the mod focuses on metalworking tools (helve hammers and pounder caps), but I'm definitely considering expanding to other items in future updates.
Recycling bags is a great suggestion! Here's my roadmap for expanding recycling options:
Planned for next update (v1.1.0):
Considering for future updates:
If you have specific items you'd really like to see recycling options for, please let me know! Community feedback helps prioritize which features to implement first.
The core philosophy of this mod is "don't waste, recycle" - so expanding beyond just metal tools definitely fits with that vision.
Is it possible to recycle other objects/materials like bags for example?