Mods / Pretty Little Things

Tags: #QoL #Tweak
Author: TaimatCompany
Side: Both
Created: May 9th at 2:26 AM
Last modified: 5 hours ago
Downloads: 319
Follow Unfollow 32

Recommended download (for Vintage Story v1.20.10):
prettyLittleThings_230.zip  1-click install


I love going to the beach with the kids and looking for pretty rocks. The only problem is we come home with a big handful of treasures. You will find yourself in a similar situation.

This is a mod that aims at more realistic results that might come about if you were to actually sort through some sand on the beach. I've replaced some of the odder things like rib cages, candles, ikea some-assembly-required weapons, and glowing temporal gears, as well as the more impractical things like loose stones, with various minerals, gems, seeds, and things that I find to be mildly more believable. (At least to me)

I made this mod to compliment my lore-free playthrough. The only things you'll find in sand are naturally occurring items. There are some surprises in the rare section of the loot table like diamonds, emerald, and uranium, but no gears, books, or a fully functional musical instrument (??? how ???).

At any rate, I didn't touch bony soil, so if you still want to pan for lore items, have no fear. This mod only affects normal sand and gravel.

I also made this mod because i'm a lazy housecat homebody and don't want to go mining sometimes. So you can literally find every metal type and a few different ores. Don't judge me!

Iron oxide (just like IRL) is prevalent. In New England, most of the nails in our community during the 1800s came from orange colored water in bogs. Bog-ore. Iron deposits. The entire reason we use iron in the modern day is because its freaking everywhere. Copper and Bronze just had a lower melting temperature. So you'll find a lot of hematite.

 


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FEATURES
- Flint, copper, granite, shale, and marble stones, compost, and grubs are the most frequent drops.
- rhodochrosite, pentlandite, and galena are very common, along with sticks, bones, and compost
- Anthracite, quartz, flax fibers, sylvite, alum, cassiterite, malachite, berries, colored quartz, cattail roots, tule roots are all common drops.
- Less common drops are borax, bismuthinite, wolframite, and sphalerite
- Somewhat rare drops are termites, cassava, papyrus roots, feathers, ilmenite, magnetite, cinnabar, sulfur, and silver
- More rare drops are tree seeds, vegetable seeds, eggs, resin, gems, cactus fruits (maybe they floated here? idk), and gold
- Super rare / anomalous drops incude chromite, uranium, and diamonds.

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UPDATE 2.3.0
- Removed water soluble items (clay and halite) because they break immersion.
- Added shale, granite, and marble stones to commonly found items (will work well with my 'HulkSmash' mortar and pestle mod!)
- Increased termite and compost frequency

PATCH 2.2.2
- fixed 'egg' error (verified)

PATCH 2.2.1
- fixed 'egg' and 'rawcassava' errors

UPDATE 2.2
- Decreased chance of berries and colored quartz
- Increased chance of termites, cattail roots, papyrus roots, tule roots, sticks, feathers, compost, and bones
- Removed cooked roots

PATCH 2.1.3
- Confirmed compatibility with 1.20.10
- Increased rarity of vegetable and tree seeds by 150%
- Added mod icon to mod folder

UPDATE 2.1
So I was thinking I was doing dice rolls for each of these items but after some testing I don't think that's actually the case. Supposedly there's a 1 in 100 chance of finding tree seeds and I've found like 10 of them in the space of 30 blocks of sand so. Something's a little off. I did some small fixes but I'm a little bummed out that random number generators are more complicated that what i was imagining.
- Reversed sorting order, assuming chances are being taken in the wrong direction.
- Repaired sphalerite and cassava codenames.
- Swapped malachite with nativecopper 'cause its prettier
- Increased chance of finding grubs for more mid-panning snacks
- Added comments about chances
- Added "var" variable because drops were feeling a little too lucky? More testing needed.

VERSION 2
- Initial Release

 

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v2.3.0 22 5 hours ago Show prettyLittleThings_230.zip 1-click install
v2.2.2 188 May 10th at 9:40 PM Show prettyLittleThings_2_2_2.zip 1-click install
v2.2.1 2 May 10th at 8:47 PM Show prettyLittleThings_2_2_1.zip 1-click install
v2.2.0 15 May 10th at 4:41 PM Show prettyLittleThings_2_2_0.zip 1-click install
v2.1.3 3 May 10th at 3:36 PM Show prettyLittleThings_2_1_3.zip 1-click install
v2.1.2 82 May 9th at 4:52 AM Show prettyLittleThings_2_1_2.zip 1-click install
v2.0.2 7 May 9th at 2:35 AM Show prettyLittleThings.zip 1-click install

8 Comments (oldest first | newest first)

💬 TaimatCompany , 6 days ago

Nicole_Evermore im so glad you like it!

💬 Nicole_Evermore, 6 days ago

Thank goodness, I've been tearing my hair out trying to find clay naturally but have had no luck at all for several hours now.

💬 TaimatCompany , May 10th at 9:40 PM

fixed

💬 TaimatCompany , May 10th at 9:12 PM

or not. sorry. egg error is now slightly different. i'll try something else.

💬 TaimatCompany , May 10th at 8:23 PM

Kasel fixed. I'll upload in a moment.

💬 Kasel, May 10th at 4:58 PM

Server error spam when panning

Spoiler!
10.5.2025 16:57:10 [Server Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:vegetable-cookedcattailroot in panningdrop
10.5.2025 16:57:10 [Server Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:cassava in panningdrop
10.5.2025 16:57:10 [Server Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:rawcassava in panningdrop
10.5.2025 16:57:10 [Server Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:egg in panningdrop
💬 Entix, May 10th at 2:55 AM

This is absolutely perfect for me, thank you <3

💬 TaimatCompany , May 9th at 2:55 AM

Feel free to DM me on the discord server if you have any pressing questions. (Taimat)

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