
Mods / Item Pickup Notifier
Tags:
#QoL
#Tweak
#Utility
Author: OldManYells
Side: Client
Created: Apr 27th at 12:23 PM
Last modified: 2 days ago
Downloads: 1341
Follow Unfollow 73
Author: OldManYells
Side: Client
Created: Apr 27th at 12:23 PM
Last modified: 2 days ago
Downloads: 1341
Follow Unfollow 73
Recommended download (for Vintage Story v1.20.x):
itempickupnotifier_1.5.0.zip
1-click install
Simple UI overlay that displays items and their amount whenever a player picks them up.
NEW FEATURE: Total Amount in player inventory can now be displayed with the notification (See screenshots)
Coming Soon™: With the addition of more features i've started working on a Settings window since i feel it's becoming cumbersome to customize through the file.
Features
- Client Side Only - Works on any server
- Displays on screen any item that get picked up into the players bags or hotbar (Pickups, Harvest, Loot, Paning)
- Shows associated icon
- Allows displaying the total amount present in bags when an item is picked up
Configuration
After running the mod for the first time the file itempickupnotifier.json should appear on your <VintageStory Data Folder>/ModConfig/.
Field | Description | Default Value |
Anchor | Base location on screen to display overlay (Based on Vintagestory.API.Client.EnumDialogArea) | "RightBottom" |
HorizontalOffset | Number of pixels to offset horizontally base location (can be negative) | 0.0 |
VerticalOffset | Number of pixels to offset vertically base location (can be negative) | 0.0 |
FontSize | Size of the font | 16.0 |
TotalAmountEnabled |
Display the total amount in bags of the picked up item | false |
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.5.0 | 148 | 2 days ago | Show | itempickupnotifier_1.5.0.zip | 1-click install | |
v1.4.3 | 250 | May 10th at 1:48 PM | Show | itempickupnotifier_1.4.3.zip | 1-click install | |
v1.4.1 | 188 | May 7th at 12:00 AM | Show | itempickupnotifier_1.4.1.zip | 1-click install | |
v1.3.0 | 83 | May 6th at 11:57 AM | Show | itempickupnotifier_1.3.0.zip | 1-click install | |
v1.2.0 | 80 | May 5th at 10:26 PM | Show | itempickupnotifier_1.2.0.zip | 1-click install | |
v1.1.0 | 287 | May 3rd at 10:39 PM | Show | itempickupnotifier_1.1.0.zip | 1-click install | |
v1.0.0 | 305 | Apr 27th at 12:25 PM | Show | itempickupnotifier_1.0.0.zip | 1-click install |
Thanks!
Mollycoddle v1.4.3 should greatly reduce additional notifications (not quite satisfied yet, but that's all i can do for now, will circle back on this later), think i also removed the Vtml showing up on notifications (for, for example, sealed crock).
Mollycoddle i'm aware, it was a side effect from moving to the new approach for client side only. I'm currently thinking of a strategy to fix that and the overall behaviour of extra unwanted notifications. Additionally there's also the fact that it's not properly rendering the tags and just writting them in plain text which is visually weird, will also take a shot at that.
Hey, I'm using Xandu's Inventory Tweaks and this mod is interpreting sorting my inventory as picking up all the items in it again. It's understandably causing a lot of lag whenever I do so. Any chance you might be able to fix that?
Just wanna report, that v1.4.1 is working on game version 1.20.09 as well (edited modinfo.json) and it is indeed working without being on the server ;)
OldManYells like LootGoblin78 said, you and unicorn_ares would make an incredible team. Have you two talked about combining both mods to make it easier for players to choose a mod? It was not too long ago that the mod db also added the ability for multiple ppl to contribute to a mod after all...
😅I swear that i'm not event paying attention to that fact, but it is indeed quite amusing. The intention was to provide something that was lacking and particularly that i could use to fix an issue i had. It seems that we both did the mod with the same intention and a i just wanted to make sure that what i built suited my needs which it now does.
The code is also published and with a higly permissive license -- i quite intend for anyone to just copy it, contribute, or do whatever they want. For mods i tipically don't use non open source ones -- personal choices basically (which is probably the reason i haven't just moved to just using the other mod). That said, thank you all for the awsome feedback 🙏
Somehow i have the feel, if they both work together they could also transfer their own knowledge to each other. To be honest, both are on the level now, where I CANT CHOOSE anymore which mod i wanna use because both are working hard and have made a fantastic mod
I swear, you OldManYells and unicorn ares are competing on making the best item pick up notifier mod, and you two keep publishing updates at similar times. Almost like you two are the same person...
Mod should now be totally client side only 😀
Kasel this should help remove your issue.
Kasel thank you for the detailed info, i'll try to reproduce it on my end.
It's not an error that happens constantly, just on server start/restart. It appears to function perfectly fine ingame and isnt spamming errors. I'm using 1.20.10 on a Dedicated Server.
Here is the entire error as it appears in my console.
Kasel could you double check on your end. I just did a "clean install" with the uploaded version and im not actually seeing any issues. What game version are you using?
Kasel yes, taking a look. I might have done something weird with the changes as they were working and now i was cleaning up some stuff and it's also failling for me.
Error in server console with latest version
icehorse 1.3.0 should now support "all" types of pickups (including the mentioned panning and harvesting)
OldManYells well thank you for your work on this mod, this one still has some standout features, like allowing you to reposition your hud, so I think that's pretty neat
icehorse It seems to be correct. Although i will say that's mostly due to me missing that lack of interaction. That mod has cool stuff. It allows you to configure it through a dedicated UI which i haven't been able to add and does a cool fade effect, thats two things that are also different. The awsome thing about modding comunity and diversity is that you can add your own twist to things. I would advise you to try both and just go with the one that you feel it's more adequate to you and your playstyle.
Partexedd thank you, glad you liked it.
eerino i see, thx for the info. The author of the other mod ( unicorn_ares ) says that this mod focuses more on only item pickups, while the other one also detects panning, grabbing by hand, and other types of item interactions. Is that accurate?
icehorse
difference between ur mod and https://mods.vintagestory.at/infinitumpickuphud ?
This is an amazing mod, thank you so much :)
Roidgy Think that the new version should do it in terms of the icon preview.
Roidgy that was actually the initial intention (that mod is actually the inspiration for this one) but i lacked the experience so i decided to reduce the scope for the initial version. I'll most definitely try to incorporate that.
That said i'll add a small disclaimer on the mod description as i expect that as i update it i'll probably break some of your personal configs for positioning. Apologies in advance.
Love this!! Been wanting this for a while and I appreciate it, and I'm sorry to make a request but do you think it would be feasible to add a little icon of the item you've picked up, like in the Pick Up Notifier mod for mc?
virtualpolecat Version 1.1.0 should allow you to reposition the overlay. Also decided to change the font a bit (It's now actually in line with StatusHud overlays but the font size is also configurable). Let me know if you have any issue.
virtualpolecat I can definitely try. This was the first contact i had with the API/Modding VS so i tried to do it as simple as possible. I'll see what i can do. Tbf, i use a widescreen so adjusting it to be even useful to me :)
This is really cool; Any thoughts about expanding the scope of the mod and allowing us to configure where the text is at on the screen? An option for centered right above the toolbar would be preferred for me!