Mods / TitaniumTools

Tags:
Technology Utility Crafting
Author:
Corenttin
Side:
Both
Created:
Apr 8th 2025 at 3:42 PM
Last modified:
Jan 4th at 4:51 PM
Downloads:
8979
Follow Unfollow 145
Latest release (for Vintage Story 1.21.0-pre.1 - 1.21.6, potentially outdated):
titaniumtools_2.0.4.zip  1-click install

Adds titanium tools (pickaxe, axe, shovel, etc.) with high durability.

Adds 3x3, 5x5 and veinmine modes for the titanium pickaxe

Titanium Ingot : It's made by taking ilmenite, the game's basic ore (requires a steel pickaxe), then grinding it into powder in the crusher and mixing 6 of this powder with a high-burning-temperature fuel (charcoal, lignite, black coal and coke), then introducing this titanium mixture into the blast furnace.

xSkills Compatibility

Trad: fr, en

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
2.0.4 titaniumtools
1.21.0-pre.1 - 1.21.6
1587 Jan 4th at 4:50 PM titaniumtools_2.0.4.zip 1-click install

Fix: xSkills compatibility

2.0.3 titaniumtools
1.21.0-pre.1 - 1.21.6
916 Dec 15th 2025 at 2:44 PM titaniumtools_2.0.3.zip 1-click install
  • Update to 1.21.6
  • Fix tool durability
2.0.2 titaniumtools
1.21.0 - 1.21.1
1409 Sep 17th 2025 at 11:36 AM titaniumtools_2.0.2.zip 1-click install

- fix: translation

2.0.1 titaniumtools
1.21.0 - 1.21.1
421 Sep 8th 2025 at 7:49 PM titaniumtools_2.0.1.zip 1-click install
  • fix: titanium ingot tier
2.0.0 titaniumtools 373 Sep 2nd 2025 at 8:13 PM titaniumtools_2.0.0.zip 1-click install

- 1.21 compatibility

1.0.9 titaniumtools
1.19.0 - 1.20.12
1280 Jun 13th 2025 at 9:45 AM titaniumtools_1.0.9.zip 1-click install

- Remove combat Overhaul dependency

1.0.8 titaniumtools
1.20.0 - 1.20.3 1.20.5 - 1.20.10 1.20.11 - 1.20.12
1345 Apr 20th 2025 at 5:59 PM titaniumtools_1.0.8.zip 1-click install

Ajoute la possibilité de désactiver les modes 3x3, 5x5 et veinmine dans le fichier de configuration

1.0.7 titaniumtools
1.20.0 - 1.20.3 1.20.5 - 1.20.8-rc.1
396 Apr 17th 2025 at 3:02 PM titaniumtools_1.0.7.zip 1-click install

Fix: Titanium Pickaxe Vein Limit (default 512)

1.0.6 titaniumtools
1.20.0 - 1.20.3 1.20.5 - 1.20.8-rc.1
438 Apr 14th 2025 at 12:28 PM titaniumtools_1.0.6.zip 1-click install

Fixed the destruction of mantle block with 3x3 and 5x5 mods

1.0.5 titaniumtools
1.20.0 - 1.20.3 1.20.5 - 1.20.8-rc.1
192 Apr 13th 2025 at 7:34 AM titaniumtools_1.0.5.zip 1-click install

Added titanium spear

1.0.4 titaniumtools
1.20.0 - 1.20.3 1.20.5 - 1.20.8-rc.1
174 Apr 11th 2025 at 1:42 PM titaniumtools_1.0.4.zip 1-click install

Adds the ability to repair chain armor.

1.0.3 titaniumtools
1.20.0 - 1.20.3 1.20.5 - 1.20.8-rc.1
149 Apr 10th 2025 at 1:02 PM Empty titaniumtools_1.0.3.zip 1-click install
1.0.2 titaniumtools
1.20.0 - 1.20.3 1.20.5 - 1.20.8-rc.1
108 Apr 9th 2025 at 4:49 PM Empty titaniumtools_1.0.2.zip 1-click install
1.0.1 titaniumtools
1.20.0 - 1.20.3 1.20.5 - 1.20.8-rc.1
136 Apr 8th 2025 at 4:06 PM Empty titaniumtools_1.0.1.zip 1-click install
1.0.0 titaniumtools
1.20.0 - 1.20.3 1.20.5 - 1.20.8-rc.1
55 Apr 8th 2025 at 3:43 PM Empty titaniumtools_1.0.0.zip 1-click install

56 Comments (oldest first | newest first) (threaded | flat)

UncheckedProxy, Mar 16th at 3:20 PM

Corenttin, I know it's a bit late but thank you for fixing the durability problem

Dragonchampion, Mar 3rd at 2:06 AM (modified Mar 3rd at 2:50 AM)

So you still haven't made the bits able to be used on a steel anvil. It makes any mod that allows you to recover bits create useless nuggets that can't be used. It says "Requires a tier 5 anvil".

Also, it seems like with xSkills, the pickaxe deletes everything that it mines.

Alpha_1ce, Feb 26th at 4:31 PM

Will this get x skills compat? Also, can we get the shovel to do 3x3 as well? Im mostly downloading this for teraforming lol. 

InternetDragon, Feb 9th at 8:50 PM

How does one create a titanium anvil? there is no recipe for anvil halves and I have no idea what fuel can be used to melt titanium in a crucible. 

 

Also, why do ingots only need a steel anvil to work while bits need a titanium one?

Sarahntasia, Feb 9th at 1:32 PM

How to melt titanium? I am playing with a friend and we cannot work out how to create the titanium anvil because we don't know what burns hot enough to melt titanium.

BrotherMango, Jan 12th at 7:36 PM

I was wondering how much dmg the titanium arrows got. In the description it says +2,5 piercing dmg...

 

Deeox2, Jan 8th at 3:06 PM

Testing 2.0.4, most of xSkills buffs and XP still do not appear to work with the alternate mining modes with the titanium pickaxe - as well, the vein miner and 3x3 modes from xSkills do not show up in the titanium pickaxe's alternate tool mode list. I've personally been taking a steel pickaxe with me to be able to gain XP with xSkills' vein miner ability. The sole thing I've noticed that seems to work is that you are able to receive whole blocks from xSkills' Stonecutter ability when using the 3x3/5x5 modes from the titanium pickaxe.

Additionally, I've noticed that only titanium chainmail armour has a recipe to repair it. Titanium brigadine, scale and plate armours do not have repair recipes.

I'll also echo WhiteScythe's request for Stone Quarry, as that would be cool. Also being able to place the titanium falx into a sword sheath from Quivers and Sheaths would be neat as well.

WhiteScythe, Jan 5th at 10:55 PM (modified Jan 5th at 11:01 PM)

Out of curiosity, does anyone know if this has support for Toolsmith?

Edit : Yes it does. Do we think we could get compat for Stone Quarry?

Mciochu, Dec 29th 2025 at 8:32 PM

It’s true, compatibility with xSkills doesn’t work, you don’t gain experience or mining bonuses. I checked the code with the help of AI, and I think you may have made a typo: "Behaivor" → "Behavior".

CzarnyKrvl, Dec 29th 2025 at 8:01 PM

This mod does not work with the xskills. Any of the skills that you unlock via xskills have no effect when using Titanium tools.

Greycloack, Dec 29th 2025 at 7:28 PM

Does it work with Combat Overhaul?

Corenttin , Dec 15th 2025 at 2:46 PM

UncheckedProxy The problem of tool durability has been fixed. 😄

UncheckedProxy, Nov 29th 2025 at 2:17 PM (modified Nov 29th 2025 at 2:18 PM)

Corenttin, Thank you very much for the mod. It has made a great difference to my game. Just wanted to check one thing. I have seen someone mention the low durability of the titanium axe (2 250) compared to the other tools (over 10 000).  Also the titanium saw has low durability (2 812). Just wanted to check if this is intentional?

SongOfSilence, Nov 3rd 2025 at 10:06 AM

Fishlady143 Thank you for the answer, no matter if it's late or not. Might still help someone else, after all. :)

Fishlady143, Oct 27th 2025 at 2:55 AM

SongOfSilence A little late but it works by taking the base game ore ilmenite (requires a steel pickaxe) then powdering it in the pulverizer and mixing 6 of that powder with a high burn temp fuel (charcoal, brown coal, black coal, and coke) and then putting that titanium blend into the bloomery

SongOfSilence, Sep 28th 2025 at 6:18 PM

Hey there, maybe someone can answer my question here. I'm considering adding this mod. How does it 'work', aka: How does one make titanium within this mod? Is it based on iron (bloomery), steel (steel house-thingy), crucible-smelting (would be weird)...

The mod description doesn't really say much about that. Maybe someone could enlighten me? Please?

LunaTheFox, Sep 23rd 2025 at 11:10 PM

is this compatable with smithing plus?

Corenttin , Sep 22nd 2025 at 7:46 AM

MyuriC 🤣

MyuriC, Sep 20th 2025 at 11:11 PM

Corenttin funny. It actually isnt... how... why is it the 1.0.9 one... I must have updated incorrectly. My mistake. Thank you and sorry to trouble you for this. I feel stupid (again) Seems to be not my week.
 

Corenttin , Sep 20th 2025 at 4:56 PM

MyuriC it's the last version ?

MyuriC, Sep 18th 2025 at 12:38 PM (modified Sep 18th 2025 at 12:38 PM)


I have some messages when loading a world. Not exactly a crash - I can play (I have yet to use the tools obviously it's a fresh world)

Bug Report
18.9.2025 14:29:36 [Error] [titaniumtools] Exception thrown when attempting to retrieve all types of the assembly TitaniumTools, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null. Will ignore asssembly. Loader exceptions:
18.9.2025 14:29:36 [Error] [titaniumtools] Exception: Unable to load one or more of the requested types.
Method 'VoxelCountForHandbook' in type 'TitaniumTools.Items.ItemTitaniumSponge' from assembly 'TitaniumTools, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.RuntimeModule.GetTypes()
at Vintagestory.Common.ModContainer.GetModSystems(Assembly assembly) in VintagestoryLib\Common\API\ModContainer.cs:line 622
18.9.2025 14:29:36 [Error] [titaniumtools] Exception: Method 'VoxelCountForHandbook' in type 'TitaniumTools.Items.ItemTitaniumSponge' from assembly 'TitaniumTools, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
at Vintagestory.API.Common.LoggerBase.Error(Exception e) in VintagestoryApi\Common\API\ILogger.cs:line 268
at Vintagestory.Common.ModContainer.GetModSystems(Assembly assembly) in VintagestoryLib\Common\API\ModContainer.cs:line 622
at Vintagestory.Common.ModContainer.<>c__DisplayClass37_0.b__1(Assembly ass) in VintagestoryLib\Common\API\ModContainer.cs:line 544
at System.Linq.Enumerable.WhereEnumerableIterator`1.ToList()
at Vintagestory.Common.ModContainer.LoadAssembly(ModCompilationContext compilationContext, ModAssemblyLoader loader) in VintagestoryLib\Common\API\ModContainer.cs:line 541
at Vintagestory.Common.ModLoader.instantiateMods(List`1 mods) in VintagestoryLib\Common\API\ModLoader.cs:line 285
at Vintagestory.Common.ModLoader.LoadMods(List`1 mods, IEnumerable`1 disabledModsByIdAndVersion) in VintagestoryLib\Common\API\ModLoader.cs:line 261
at Vintagestory.Common.ModLoader.LoadMods(IEnumerable`1 disabledModsByIdAndVersion) in VintagestoryLib\Common\API\ModLoader.cs:line 199
at Vintagestory.Server.ServerSystemModHandler.OnLoadAssets() in VintagestoryLib\Server\Systems\ModHandler.cs:line 50
at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) in VintagestoryLib\Server\ServerMain.cs:line 649
at Vintagestory.Server.ServerMain.Launch() in VintagestoryLib\Server\ServerMain.cs:line 554
at Vintagestory.Client.ClientProgram.ServerThreadStart() in VintagestoryLib\Client\ClientProgram.cs:line 466
18.9.2025 14:29:36 [Error] [titaniumtools] An exception was thrown when trying to load assembly:
18.9.2025 14:29:36 [Error] [titaniumtools] Exception: C:\Users\Niko\AppData\Roaming\VintagestoryData\Cache\unpack\titaniumtools_1.0.9.zip_aa1ef99018dd\TitaniumTools.dll declared as code mod, but there are no .dll files that contain at least one ModSystem or has a ModInfo attribute
at Vintagestory.Common.ModContainer.LoadAssembly(ModCompilationContext compilationContext, ModAssemblyLoader loader) in VintagestoryLib\Common\API\ModContainer.cs:line 549
18.9.2025 14:29:37 [Notification] Instantiated 199 mod systems from 50 enabled mods
WalkTheSeas, Sep 3rd 2025 at 3:09 PM

Thank you for 1.21 update \o/

StarlightRot, Sep 2nd 2025 at 9:13 PM

WalkTheSeas Updoot to 1.21 1 hour ago. Thy wish, answered.

WalkTheSeas, Aug 31st 2025 at 11:34 PM

1.21?

brayanluc, Jun 16th 2025 at 3:08 AM

Hi there. Thanks for the mod! 

Here's a translation to brazilian portuguese if you want to add it to the mod: https://pastebin.com/ty1zJdqJ

 

Loirinho, Jun 15th 2025 at 2:29 PM
Where is the axe? In the game, it has the durability of steel. The speed and appearance are modified, but not the durability.
Corenttin , Jun 13th 2025 at 9:45 AM
brayanluc, Jun 3rd 2025 at 6:09 AM

Working on 1.20.11?

Willownezz, May 18th 2025 at 9:48 PM

I am having an issue where the chisel does not work for any of the grid crafting recipes, anyone with the same issue ?

AdamCrow, May 17th 2025 at 8:12 PM

i got this to work by unziping the contents, going into the patches folder and removing combatoverhaul.json file. zipping the file and inserting it back into my mods folder to whomever is using the combat overhaul mod. i do not know long term ramification of this but it did give me the F option to utilize the feature of the mod. thank you

AcidNight, Apr 27th 2025 at 9:28 AM

HimiTosi use combat Overhaul it removes them x)

MyuriC, Apr 25th 2025 at 9:34 PM

Audio File not found: titaniumtools:sounds/player/strike.ogg? Whut?

Was testing some stuff and had this in my client-main.

 

Corenttin , Apr 20th 2025 at 8:52 AM

HimiTosi

I will see about adding the option in the config.

HimiTosi, Apr 19th 2025 at 5:04 PM

How would i go about removing the 3x3, 5x5, and veinminer if I didnt want them? I love how xskills does it, and these are just a bit to broken for the server im on :(. Thanks!

AcidNight, Apr 18th 2025 at 8:36 PM

Corenttin

Have you tested with CombatOverhaul? I just tested it solo by elimination (well the diamondtools mod no problem in solo full mods...) but the titanium pickaxe directly loses its 3x3 and 5x5 mods and the veinmine is

displayed (replaces that of xskill I suppose) but does not work, but when I move CombatOverhaul, everything works, I am in v0.2.17 before it separates the mods in 2, I just tested the latest version, but it's been 5

minutes since my solo mode is in "now running" ><

AcidNight, Apr 18th 2025 at 3:53 PM

Corenttin

no change on both mods

AcidNight, Apr 18th 2025 at 3:21 PM

Corenttin

correction, I just saw that it is in .19 and I have the .17, I download it directly

AcidNight, Apr 18th 2025 at 3:18 PM

Corenttin

yes indeed with this one the kik server the person but without error message, I keep all the mods up to date except "Combat Overhaul" because Xskill is not compatible at the moment, the server launches well but impossible to join x)

Corenttin , Apr 18th 2025 at 7:18 AM

AcidNight, I saw that you also had a problem with the DiamondTools mod, do you have the latest versions of all your mods, especially the xskill which was bugged a few versions ago?

AcidNight, Apr 17th 2025 at 8:29 PM

Corenttin

Hello, strangely, I remember only Xskill that touches the souvenir tools, and when I press the key, I only get Xskill's veinmine mining. The only one that plays with that, I remember, is AbsoluteProspecting, but I've only used a lot of them on the prospecting pickaxe in mods. Here's the list of mods that are running:

 

aculinaryartillery, alchemytrader, allsideshaveresin, Allclasses, ancientarmory, autosifter, bettercrates, scrapblocks, bettersticks, bettertraders, bignailsmold, bloomeryfulldrops, chiseltools, claycasting, combatoverhaul,

cryoqol, DiamondTools, dojofibras, elkaggressionnomore, elkmorehealth, extendedcreation, extrachests, fairstickrecipe, HoneyPress, immersivecorpsedrop, lightlevelone, millwright, molds, MoreTorchHolders, mushroom,

mushroomtrader. RareDenseOres, riflemodredux, Ropebeam, dzsalvagepluspatch, SmokingChimneys, sortablestorage, specificclutter, spyglass, swordzcompat, temporal_gears_stack, translocatorengineeringredux,

usefuldrifterloot, game, vsimgui, AbsoluteProspecting, alchemy, animalcages, armory, bedspawnv2, betterruins, biggercellars, blacksmithenhancements, blastfurnace, butchering, butcheringaurochspatch, canbeignited,

carryon, charcoalpitdoor, chuteblockplacer, claycrafting, commonlib, compostgrass, configlib, craftableresin, easyprospect, electricity, expandedfoods, fendragonbcs, foodshelves, fromgoldencombs, fruitpressmashfix,

gimmeoneseedplz, hudclockpatch, kevinsfurniture, knapster, krpgenchantment, krpgwands, lavoisier, maltiezcrossbows, maltiezfirearms, medievalexpansionpatch, onebedsleeping, oneclickfillbloom, petai, pewter,

prospecttogether, recipeselector, respawntools, rustboundmagic, serveressentials, smithingplus, solidirondoor, spawnersapi, stillnecessaries, stirlingmotor, substrate, th3dungeon, titaniumtools, traitacquirer, unconscious,

vmetp, creative, survival, wildfarmingrevival, workbenchexpansionpatch, xlib, battletowers, bttranslocatorsengineeringpatch, cats, tradercamps, electricityaddon, electricityextensions, extrafirearms, fruitpresstweaked,

helvehammerext, ironandsteelwheellockpistol, itemrarity, petbackback, playercorpse, rustboundmagiceasy, sandwich, stonequarry, th3dungeontopentrance, traitacquireraddon, wolftaming, xskills,

electricityxskillscompatibilitypatch, rustboundmagicxskills, xskillsallclassespatch

Corenttin , Apr 17th 2025 at 8:02 PM

AcidNight Hit F while holding the titanium pickaxe, like any other tool mode. I use it with xskill and I have no problem ...

The problem must be related to another mod, can you tell me which ones you are using?

AcidNight, Apr 17th 2025 at 4:13 PM

Hello, I just downloaded the new version hoping for a bug for the 3x3-5x5 ​​and the other one but still nothing, is this mod really compatible with xskill? because I only have it which adds options to the pickaxe

AcidNight, Apr 16th 2025 at 10:51 AM

Feidry


ha I'm going to test again but I haven't seen anything apart from the one from Xskill or is the mod not compatible?

Feidry, Apr 16th 2025 at 9:46 AM

AcidNight Hit F while holding the tool, like any other tool mode.

AcidNight, Apr 16th 2025 at 7:20 AM

Corenttin

Hello, how do you activate the 3x3 and 5x5 mod? There is no information, with Xskill I already have a veinmine but the 3x3 and 5x5 is added by your mod or do you need another mod?

WickedSchnitzel, Apr 15th 2025 at 12:16 PM

Can you make the stats less op? Also the way of manufacturing should be the same as steel.

 

Corenttin , Apr 14th 2025 at 12:29 PM

Last version fixed the destruction of mantle block with 3x3 and 5x5 mods 😉

Corenttin , Apr 14th 2025 at 11:06 AM

FuFuFuta, Do you think I can pass this off as an Easter egg? 🤣
I will fix it soon 😉

FutaLavy, Apr 13th 2025 at 3:41 PM

@Corenttin,for the 3x3 and 5x5 mods can destroy mantle

AcidNight, Apr 13th 2025 at 9:55 AM

hello, for the 3x3 and 5x5 mods of the pickaxe it works how I don't have it with F

Corenttin , Apr 12th 2025 at 4:43 PM

@FuFuFuTa, It's quite possible 🤣, I'll add it and publish a new release 😉

FutaLavy, Apr 12th 2025 at 9:29 AM

I found out that you made a titanium spearhead, but not a titanium spear, so I added one myself,Can I send you the mod after the mod?@Corenttin

HaraiseTenshi, Apr 10th 2025 at 2:10 PM

any info on what is actually changing between versions would be nice xD

tofiktofik, Apr 10th 2025 at 9:22 AM
you can get more information
Corenttin , Apr 8th 2025 at 5:57 PM

Yes

JunidO, Apr 8th 2025 at 4:33 PM

Do it work with xSkills?