
Mods / Vanilla+ Classes
Author: narkler
Side: Both
Created: Apr 1st at 10:53 AM
Last modified: Apr 5th at 10:38 AM
Downloads: 680
Follow Unfollow 21
Latest release (for Vintage Story 1.20.0 - 1.20.3, 1.20.4 and 1.20.5 - 1.20.7, potentially outdated):
vanillaplusclasses_1.4.0.zip
1-click install
A balanced class mod, unlike most others that add way too many really op and often unbalanced classes!
Current classes, with more to come:
- Delver, increased mining capability, horrible at ranged combat
- Nomad, increased walkspeed, better forage rate, lacks in overall combat skill. Perfect for travelling
- Gaolbird, a combat oriented class, similiar to blackguard
Changelog for 1.4.0:
kinda forgot what i nerfed but it's whatever just know it's better now lol!
a lot of the clothes are just a stylistic choice, they might not really fit with the games lore
If you feel like any of the classes or traits are unbalanced, do let me know.
Thank you to these people for helping with my first mod on discord:
- Nanotect
- Freakyuser396
Mod Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
1.4.0 | 540 | Apr 5th at 10:38 AM | vanillaplusclasses_1.4.0.zip | 1-click install | ||
Added a new class, and balanced some stuff | ||||||
1.3.0 | 51 | Apr 3rd at 5:42 PM | vanillaplusclasses_1.3.0.zip | 1-click install | ||
Added two new exclusive recipes | ||||||
1.1.1 | 55 | Apr 1st at 5:08 PM | vanillaplusclasses1.1.1.zip | 1-click install | ||
Nerfed nomad movespeed by 3.5% | ||||||
1.1.0 | 15 | Apr 1st at 2:34 PM | vanillaplusclasses1.1.0.zip | 1-click install | ||
Added the Nomad class | ||||||
1.0.1 | 19 | Apr 1st at 10:59 AM | vanillaplusclasses1.0.1.zip | 1-click install | ||
Should work with 1.19 versions, haven't tested though, let me know if it works. |
I've been looking for a class mod that's balanced. Nice work!
it would be cool to have a lower tier early knife for the goalbird that could be made out of say... scrap metal and some cloth wrapped around it? Some kind of special shank that could concievably be made while locked up... sort of like a crude bow > recurve progression.
Only thing i feel is out of place is the delver getting a debuff to cracked vessels, those are common finds in delving ruins and caves you'd think they would be the better ones for finding those.
Aloy
It's meant to be increased, it makes you slower in armour, "10% increased walk speed penalty for wearing armour" the positive version in vanilla is worded the same but it says decreased instead.
small grammer error: should be decreased walking speed not increased for haggard
caroline
Thats a pretty good idea actually.
Once I figure out how to make traits with custom attributes i'll for sure add a clay former class as a more laid-back less important class, it would be nice for multiplayer.
With a livestock farmer, i might wait for later versions where the rope is less buggy, so i could potentially make livestock farmers have the ability to leash animals at a lower generation.
Very cool! You should add like a clay former class (less clay needed for clay forming and unique decorated clay vessels) and maybe a livestock farmer or something similar