Mods / Legacy of the Phanerozoic: Fused Body
- Tags:
- Author:
- laughinggas
- Side:
- Both
- Created:
- Mar 31st 2025 at 9:31 PM
- Last modified:
- Jun 21st 2025 at 7:25 PM
- Downloads:
- 16147
-
Latest release (for Vintage Story 1.20.12, outdated):
LoP-Ankylo-1.0.19.zip 1-click install
About
This mod introduces a diverse collection of Ankylosaurians to Vintage Story! From the famous Ankylosaurus to its lesser-known relatives, these prehistoric walking tanks live true their name, armored from head to tail.
Though they are herbivorous and relatively peaceful, getting in their personal space or provoking them, they will not hesitate to swing a crippling blow with their bone crushing tailclub at their aggressors.
Ankylosauria
- ankylosaurus
- tarchia
- euoplocephalus
- edmontonia
- ziapelta
- pinacosaurus
- antarctopelta
- struthiosaurus
Where to Find Them
| Creature | minTemp | maxTemp | minRain | maxRain | minForestOrShrubs | maxForest | maxShrubs | minY | maxY |
|---|---|---|---|---|---|---|---|---|---|
| Ankylosaurus | 5 | 30 | 0.3 | 0.8 | 0.4 | 0.8 | 0.8 | 0.9 | 1.6 |
| Tarchia | 10 | 40 | 0.2 | 0.7 | 0.2 | 0.7 | 0.7 | 0.9 | 1.5 |
| Euoplocephalus | 10 | 30 | 0.3 | 0.8 | 0.4 | 0.8 | 0.8 | 0.9 | 1.6 |
| Edmontonia | 5 | 25 | 0.3 | 0.8 | 0.4 | 0.8 | 0.8 | 0.9 | 1.6 |
| Ziapelta | 5 | 30 | 0.3 | 0.8 | 0.4 | 0.8 | 0.8 | 0.9 | 1.6 |
| Pinacosaurus | 10 | 40 | 0.2 | 0.7 | 0.3 | 0.6 | 0.6 | 0.9 | 1.5 |
| Antarctopelta | -10 | 15 | 0.4 | 0.9 | 0.5 | 0.9 | 0.9 | 1.0 | 1.7 |
| Struthiosaurus | 5 | 30 | 0.4 | 0.9 | 0.5 | 0.9 | 0.9 | 1.0 | 1.7 |
Domestication
To hatch eggs, you simply place it down on the ground, they will hatch after sometimes. Important that the area is lit and also big enough for the baby dino to hatch into, it it is too small they will not hatch until there is more space.
Similarly growing will take and require enough space for them grow into their adult form.
Feeding adults,they are herbivorous, you use a large trough or throw the food on the ground, they require 70 portions.
They are friendlier(still might attack on occasion) after 2 generation, you can lead them by the rope after 2 geneations, peaceful after 10 geneations
Riding
Hitching Station
If have dinosaur mount that you want to stay put, you can craft a hitching station,
Simply place it down near your mount and it will stay close to it,
If the dinosaur is not domesticated or still too wild, it may knock down the hitching station
Mod support
Biomes
| Dinosaur | Biorealm(s) |
|---|---|
| Ankylosaurus | Atlantic Nearctic, Pacific Nearctic |
| Tarchia | Eastern Palearctic |
| Euoplocephalus | Atlantic Nearctic, Pacific Nearctic |
| Edmontonia | Atlantic Nearctic, Pacific Nearctic |
| Ziapelta | Atlantic Nearctic, Pacific Nearctic |
| Pinacosaurus | Eastern Palearctic |
| Antarctopelta | Pacific Neotropic, Atlantic Neotropic |
| Struthiosaurus | Atlantic Palearctic |
Combat Overhaul
Head hit 2x dmg
Body hit 1x dmg
Limbs hit 0.75x dmg
Eye hit 25x dmg
Armor hit 0x dmg
Feedback/Suggestions
Feedback or suggesions to improve the mod is greatly appreaciated.
Todo:
Add taxidermy
Add:
Crichtonsaurus(peltus)
Polacanthus
Sauropelta
Anodontosaurus
Minmi paravertebra
Kunbarrasaurus
Liaoningosaurus
Antarctopelta
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.19 | ankylosauria | 7585 | Jun 21st 2025 at 7:25 PM | LoP-Ankylo-1.0.19.zip | 1-click install | ||
|
Fix mount storage not being accessible | |||||||
| 1.0.18 | ankylosauria | 847 | Jun 4th 2025 at 5:51 PM | LoP-Ankylo-1.0.18.zip | 1-click install | ||
|
Rebalance saddle recipes | |||||||
| 1.0.17 | ankylosauria | 597 | May 27th 2025 at 1:47 PM | LoP-Ankylo-1.0.17.zip | 1-click install | ||
|
Add Scythe Claw compat | |||||||
| 1.0.16 | ankylosauria | 577 | May 20th 2025 at 4:27 AM | LoP-Ankylo-1.0.16.zip | 1-click install | ||
|
Fix hours to grow time being the same for all species | |||||||
| 1.0.15 | ankylosauria | 392 | May 17th 2025 at 11:13 AM | LoP-Ankylo-1.0.15.zip | 1-click install | ||
|
Fix nest json not working Fix nest error log
| |||||||
| 1.0.14 | ankylosauria | 167 | May 16th 2025 at 8:05 AM | LoP-Ankylo-1.0.14.zip | 1-click install | ||
|
Tweak climate spawn conditions Fix grazing sliding animation | |||||||
| 1.0.13 | ankylosauria | 193 | May 14th 2025 at 8:32 PM | LoP-Ankylo-1.0.13.zip | 1-click install | ||
|
Adds Sharp Tooth compat | |||||||
| 1.0.12 | ankylosauria | 569 | May 8th 2025 at 10:30 PM | LoP-Ankylo-1.0.12.zip | 1-click install | ||
|
Add compat with Ocean Tyrant | |||||||
| 1.0.11 | ankylosauria | 273 | May 6th 2025 at 8:47 AM | LoP-Ankylo-1.0.11.zip | 1-click install | ||
|
Remove carcass feature, due to nests doing the same function and libconfig allow you set your own spawn rates | |||||||
| 1.0.10 | ankylosauria | 641 | May 1st 2025 at 7:45 AM | LoP-Ankylo-1.0.10.zip | 1-click install | ||
|
Added config setting to toggle ridable prompt | |||||||
| 1.0.9 | ankylosauria | 245 | Apr 29th 2025 at 2:24 AM | LoP-Ankylo-1.0.9.zip | 1-click install | ||
|
Forgot to make babies not aggressive towards player Added storage options for mounts Adjust CO body part resistances, babies are not resistant and certain ankylosaurians head are not armored | |||||||
| 1.0.8 | ankylosauria | 576 | Apr 24th 2025 at 10:59 AM | LoP-Ankylo-1.0.8.zip | 1-click install | ||
|
Add mod config | |||||||
| 1.0.7 | ankylosauria | 651 | Apr 19th 2025 at 3:41 AM | LoP-Ankylo-1.0.7.zip | 1-click install | ||
|
Add world gen | |||||||
| 1.0.6 | ankylosauria | 141 | Apr 18th 2025 at 7:46 PM | LoP-Ankylo-1.0.6.zip | 1-click install | ||
|
portions/growth time per size nests spawn male and female and limited typo for bridle center fix CO parts name and rename consistency | |||||||
| 1.0.5 | ankylosauria | 886 | Apr 13th 2025 at 2:26 PM | LoP-Ankylo-1.0.5.zip | 1-click install | ||
|
Add riding ability | |||||||
| 1.0.4 | ankylosauria | 318 | Apr 11th 2025 at 11:38 PM | LoP-Ankylo-1.0.4.zip | 1-click install | ||
|
Add carcass spawn Add compat with raptors | |||||||
| 1.0.3 | ankylosauria | 522 | Apr 6th 2025 at 11:10 PM | LoP-Ankylo-1.0.3.zip | 1-click install | ||
|
Refine CO hitboxes | |||||||
| 1.0.2 | ankylosauria | 276 | Apr 5th 2025 at 5:35 PM | LoP-Ankylo-1.0.2.zip | 1-click install | ||
|
Combat Overhaul patch | |||||||
| 1.0.1 | ankylosauria | 201 | Apr 4th 2025 at 10:46 PM | LoP-Ankylo-1.0.1.zip | 1-click install | ||
|
Some species didnt spawn | |||||||
| 1.0.0 | ankylosauria | 482 | Mar 31st 2025 at 9:32 PM | Empty | LoP-Ankylo-1.0.0.zip | 1-click install | |



is anyone working on updating this mod as of writing?
Possible config code error?
My friend and I were going through and noticed they are all listed as male?
Not sure if this is an error or not.
"portionsEatenForMultiplyByType": {
"*-ankylosaurus-adult-male": 50,
"*-tarchia-adult-male": 48,
"*-euoplocephalus-adult-male": 40,
"*-edmontonia-adult-male": 40,
"*-ziapelta-adult-male": 35,
"*-pinacosaurus-adult-male": 35,
"*-antarctopelta-adult-male": 33,
"*-struthiosaurus-adult-male": 20,
"hoursToGrowByType": {
"*-ankylosaurus-adult-male": 360,
"*-tarchia-adult-male": 342,
"*-euoplocephalus-adult-male": 288,
"*-edmontonia-adult-male": 288,
"*-ziapelta-adult-male": 252,
"*-pinacosaurus-adult-male": 252,
"*-antarctopelta-adult-male": 234,
"*-struthiosaurus-adult-male": 144,
Sorry for the delay, things came up and I wasn't able to return to the game for a few days.

As for the pen set up, its just a large area, ~20x20. Fences with Basalt fences on the bottom layer and interchanging Peridotite and Oak-plank fence for the second layer. The entrance is a set of the large 2x3 doors, with solid basalt blocks 3-high on its sides. The one spot I think they may be getting out from though I don't believe they have enough space is the Feeding window. A 2-high stack of chiseled blocks with a small window looking at a pair of large troughs that are 2 blocks from the perimeter fence.
It is also connected to my small boar pen, the shared fence is only 1-high, but the rest is the same 2-high
snow isn't an issue as it happened in other seasons aswell
They are not despawning, as I still see them wandering around the local area outside the pen. Definitely the same dinosaurs as they show how many times they have been fed and such.That and its slow, one or two every once in a while, despite them all being the same aged.
As for mods, I think if anything the ones that might be of note are
Fauna of the Stone Age(I have various ones installed)
Primitive Survival
Chisel Tools
All LoP mods
Wilderlands Ethology
Wilderlands Rustbound
Sivarous
Can you coinfirm that they are not despawning due to low lighting and are infact escaping the enclosure? Are you coming back to empty enclosures and no dino nearby or they are escaping and you can see them outside of the enclosure?
If they are escaping can, can you provide a scene shot of your enclosure setup, I'll try to recreate it and track down the bug, and also your mod list.
So I enjoy all you mods so far, and after some exploration I had a small collection of various eggs.
Anyways after hatching them and getting them to grow I seemed to have the issue where they somehow escape my pen. Never see it happen, wake up and they are out. The pen is fenced two high and there is nothing close they can stack on to climb out. The door is a set of 2high gates. It is frustrating when trying to eventually domesticate them only for the entire herd to have gotten away
This has happen for Edmontonia, Pachyrhinosaurus, Corynthsaurus, and Zhuchtyranus that I had managed to get eggs for. All had been full grown. The latter ended up as an unfortunate recreation of Jurassic park.
laughinggas
Please add compatibility with Butchering mod. We love hunt on this creatures and cook them! Yammy!
Billiam
thank you so much for catching these
Alright the file was reupload, anyone who downloaded prior to this message download it again.
In v1.0.17, assets/ankylosauria/entitie/land/ankylosauria.son has an error on line 609 (two commas in a row).
I would love to see nodosaurs like borealopelta or antarctopelta
Thank you again, it will be fix next update
in 1.20.10, "entities/land/nest.json" is missing an end brace in "spawnconditionsByType" -> "*-euoplocephalus-nest-incubating"
laughinggas Oh really? Perfect then! Thanks for the advice, amigo! Really love these mods, by the way!
Atsumachi
Yeah it's the problem with the vanilla taming code not quite being fully implemented (riding locked behind domestication). For now a stop gap solution you can do is to turn off riding by modifying the entity's json file, search for {"code": "rideable" and there's two instance of it, and in both change the true to false, when I release a new dino mod I'll whip up a Config lib setting so you can toggle it.
I'm sorry if I'm missing something about this series of mods, but I have the hardest time fighting all of these dinos when they attack me because say if an anky attacks me, I'll try to pull up my shield in a hurry to protect myself but if I look at the anky and block the next incoming attack, I instead mount it and that leaves me in a really vulnerable spot as I try to dismount it. I have to turn quick enough to face it and then try to block again before it attacks me but then I either get hit, or mount it again. The mounting range as well is also pretty absurd as it seems to be at the same range as most dinos attack range so defending against them is really harsh. Am I missing something in terms of being able to defend myself? At least with spears and similar weapons, I can stay out of their range and not worry about accidentally mounting them. I have Combat Overhaul installed but I think this was happening without it as well.
Xyconis
No worries, feed back is always good. I might have just forgotten to make the babies not aggro on the player, I will roll on the next update with it changed.
As a long time dino nerd I'm absolutely LIVING for your mods! Amazing models, great job all around!
My only concern however is that the babies - no matter the species it seems - chase and attack the player. This can be really immersion breaking when a tiny little anky comes charging you down and breaks your ankles while its mother is chasing after it and now you because you're too close. Is there an config somewhere to make the babies not aggro? It at least makes sense for the lil carnivores to be nasty but the herbivores?
(Please don't take that as criticism overall! I LOVE your mod suite anyway)
Can't wait to try it out later today. Thank you!
Woops, yes, it is the same as the Horned Crown
Nice mod but i'm guessing the domestication info's a bit off and that they follow the Horned Crown in the way you feed them?
I'm glad you like them
your models are just fenomenal =D I will download every mod you produce! lol