
Mods / Rift Hunter
Tags:
#Creatures
Author: Raccoon
Side: Both
Created: Mar 25th at 5:38 PM
Last modified: Mar 25th at 5:40 PM
Downloads: 154
Follow Unfollow 15
Author: Raccoon
Side: Both
Created: Mar 25th at 5:38 PM
Last modified: Mar 25th at 5:40 PM
Downloads: 154
Follow Unfollow 15
Latest file for
v1.20.6:
rifthunterv.0.0.1.zip
1-click install
You need a temporal Amulet equipped and then run into a rift, the rift will vanish and you will fight 10 - 20 Drifters of different kind.
Inital Release, it might be unbalanced for MP since you can farm Rifts when they occur.
Roadmap:
After closing a Rift you'll get some days without Rifts
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v0.0.1 | 154 | Mar 25th at 5:40 PM | Show | rifthunterv.0.0.1.zip | Install now |
Compatible, maybe, but they do not work together nicely. I have to take a look at its Code to see how they implemented the rifts. I could add a compatibility with something like: When there is a Temperal Storm, you can't hunt the Rifts.
Is this compatible with Temporal Tempest?
Good suggestions! I'll play around with vanishing time, or something like you have to stay x seconds in there so it pops.
I'll make a custom item someday, but i wasn't in the mood yet, the temporal gear amulet is just a placeholder.
Also disabling rifts for sometime is basically the next goal. Not sure how to do it yet but i'll come up with something.
Love the concepts, though could you make it so the rift vanish isnt immediate and you need to spend time within it to disable it?
I often travel with a temporal gear amulet incase I need to set my spawn somewhere else and I imagine popping those instantly would be extremely disrupting! Plus I think it would be nice thematically to have some sort of timer to disable rifts.