
Mods / Logical Clothing Warmth
Author: Finwe
Side: Both
Created: Feb 18th at 9:29 PM
Last modified: Feb 18th at 9:30 PM
Downloads: 399
Follow Unfollow 19
Latest file for
v1.20.4:
LogicalClothingWarmth_1.0.0.zip
1-click install
This mod changes the values of some craftable clothing items to be more realistic.
The mod is meant to be played with a 15°C body temperature hardiness, which I think is a reasonable point at which the character should start wearing clothes. If played with a better hardiness (i.e. 10°C, 5°C etc), some clothing items will get too overpowered.
I changed the warmth values as they make sense to me, mostly buffing the overcoats.
The changed values are:
Reindeer herder fur coat - 25
Fur coat - 15
Warm robe - 6
Chateau blouse - 2
Reindeer herder collared shirt - 3.5
Scarlet ornate linen tunic - 2.5
Worn leather boots - 1
Nomad boots - 2
Minstrel boots - 2
Knee-high fur boots - 3
Thigh-high boots - 2
High leather boots - 2
Fur-lined reindeer herder shoes - 4.5
Reindeer herder trousers - 3
Chateau pants - 1.5
Homespun pants - 1.5
Fur gloves - 1
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.1.0 | 399 | Feb 18th at 9:30 PM | Show | LogicalClothingWarmth_1.0.0.zip | Install now |
keep in mind you can acclimate to much colder temperatures quite easily IRL (Cold -> Hot is easiest, Hot -> Cold sucks but is doable). It's not exactly a subjective stat as well, since it's meant to represent the temperature at which you can't keep homeostasis, and would start to lose body-heat faster than you can replace it
It's quite subjective indeed. I changed the wording in the description a bit to better reflect the original point of creating the mod - I believe the character should wear some clothing at 15C. However, when setting the in-game temperature hardiness to 15C, the clothes aren't sufficiently warm anymore to protect against colder winter temperatures (like -20C).
I wanted to comment because the person below said 15C was too soft a hardiness. I live in a desert and I consider room temperature to be 25C. I think 20C is cold and 15C is FREEZING, so I always end up setting my hardiness in the game to 15C.
On the flip side I think that 40-45C is reasonably tolerable daytime temperature and when I played Rust I was frustrated that characters start getting heat stroke at 35C xD
I would not survive long below 15C, my fingers and toes get cold at 20C while I am wearing clothes and gloves and start getting stiff any lower than that.
15C is absolutely too soft a hardiness, most temperate climates consider 15C to be room temperature and comfortable. 10C is around where we actually begin really suffering, around 50F or so, but a little bit of clothes is pretty well and comfortable. I'd personally have this balanced around a hardiness of 10C or 5C.
AHelplessBaby My bad you're right, I was trying to sift through all the hypothermia articles and still managed to copy the wrong thing lol.
LunaGore That's Water temperature, not air temperature. Like for being in water. Also body temp is way, way higher than that. Hypothermia is defined as having a core body temp of lower than 95f.
It's the minimum outside temperature you can survive without wearing any clothes. I think it's quite reasonable to say you wouldn't survive long in weather under 15C.
EndlessOats If we're talking body temp and not outside temp then 60F/15C is when the body starts to freeze.
> 60 to 70 degrees Fahrenheit can cause death in two to 40 hours. 50 to 60 degrees can cause death in one to six hours. 40 to 50 degrees can cause death in one to three hours. 32 to 40 degrees can cause death in 30 to 90 minutes.
15C is 59 degrees F man. If you're freezing at 59 you need to eat some vegetables