Mods / WaypointTogetherReContinued

Tags: #QoL #Utility
Author: NekoBoiNick
Side: Both
Created: Feb 16th at 7:58 PM
Last modified: Feb 16th at 8:29 PM
Downloads: 1546
Follow Unfollow 22

Latest file for v1.20.3:
WaypointTogetherReContinued-2.2.1.zip 1-click install


Original Mod's Description:

WaypointTogether updated to newer versions of the game and with added functionality.

Features:

  • When adding new waypoint select "share" to send this endpoint to all currently logged in players
  • You can do the same when editing an existing waypoint
  • Config to enable sharing by default
    {
    "DeafultSharing": true
    }

    it's a per client setting so you can add it to VintagestoryData\ModConfig\WaypointTogetherContinued.json

 

Disclaimer: This just a temporary update for a private server until the WaypointTogetherContinued mod updates with the pull request at MaLiN2223/WaypointTogetherContinued#10.

Source code for the fork at thakyZ/WaypointTogetherContinued.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v2.2.1 1546 Feb 16th at 8:29 PM Show WaypointTogetherReContinued-2.2.1.zip Install now

3 Comments (oldest first | newest first)

💬 hiraethwww, 4 days ago

So I've been trying to enable sharing by default for my server by setting the config value to true but it always resets the config back to false whenever I join the server. Is this a bug?

💬 NekoBoiNick , Feb 21st at 4:49 PM

@Matiamo that shows it is for WaypointTogetherContinued and not WaypointTogetherReContinued.
I did modify the mod id on the modinfo.json, so it should be "waypointtogethercontinued@2.2.1" plus the only version is 2.2.1 and no version of this specific fork exists with the version number 2.2.0

 

💬 Matiamo, Feb 21st at 12:08 AM

FYI getting a crash in mp, the one sharing is fine but everyone else crashes.

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Running on 64 bit Windows 10.0.19045.0 with 65462 MB RAM
Game Version: v1.20.4 (Stable)
2/20/2025 6:06:39 PM: Critical error occurred in the following mod: waypointtogethercontiued@2.2.0
Loaded Mods: aculinaryartillery@1.2.3, antlershorns@1.0.1, blacksmithname@1.2.0, bowtornbalance@1.0.0, chiseltools@1.14.12, claycasting@1.2.2, combatoverhaul@0.1.27, doublebackpackcapacity@0.0.1, driftersbelongunderground@1.0.1, FlexibleTools@3.3.1, forestsymphony@1.0.1, goblinears@2.1.1, honeypressmittim@1.0.2, millwright@1.1.8, MoreTorchHolders@1.0.0, norustcreaturesshiver@0.0.1, unochre@1.3.0, oils@1.2.3, primitivesurvival@3.7.5, prospecttogether@2.0.1, spyglass@0.5.2, temporal_gears_stack@1.0.0, torchrelitcontinued@1.0.2, game@1.20.4, vsimgui@1.1.7, alchemy@1.6.46, apegrapes@1.2.6, armory@0.1.6, egocaribautomapmarkers@4.0.1, betterfirepit@1.1.5, blacksmithgloves@1.0.7, blockmold@0.0.4, carryon@1.8.0-pre.1, coinage@1.12.2, commonlib@2.6.1, compostgrass@1.2.2, configlib@1.5.1, Crateful@1.2.8, easyprospect@1.1.0, electricity@0.0.12, expandedfoods@1.7.4, expandedskins@1.0.1, foodshelves@1.5.2, fromgoldencombs@1.8.11-rc.6, heatretention@1.0.2, hudclockpatch@1.0.0, knapster@2.13.2, maketea@0.2.0, maltiezcrossbows@0.6.5, maltiezfirearms@0.10.7, marximusmedievalmap@1.5.0, metaltongs@1.2.1, metalunittooltip@1.0.0, morepiles@1.5.0, petai@3.0.1, pileful@1.1.5, playerlist@2.1.5, rustboundmagic@2.2.6, smithingplus@1.2.2, spawnhighlight@1.2.0, statushudcont@3.2.6, stonebakeoven@1.1.6, traitacquirer@0.9.6, versionchecker@1.1.0, vinconomy@0.4.0, creative@1.20.4, survival@1.20.4, waypointtogethercontiued@2.2.0, wildfarmingrevival@1.3.6, xlib@0.8.13, cats@3.0.0, coinbelt@0.0.1, combatativebelts@1.0.0, electricityaddon@0.0.19, electricityextensions@0.0.8, exoskeletons@0.2.2, em@3.0.1, hidenotrot@0.1.0, itemrarity@1.1.4, oregolems@0.1.7, sandwich@1.2.7, shearlib@1.1.2, wolftaming@3.0.3, xskills@0.8.14, tailorsdelight@1.9.2, theworkingclasses@1.0.3, wool@1.5.4, dressmakers@1.5.1
System.NullReferenceException: Object reference not set to an instance of an object.
at WaypointTogetherContinued.ClientNetwork.<>c__DisplayClass5_0.b__1(Waypoint x) in C:\Users\mamal\source\repos\WaypointTogetherContinued\WaypointTogetherContinued\src\client\ClientNetwork.cs:line 57

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