Mods / Schadenfreude
- Tags:
- Author:
- Aldi
- Side:
- Both
- Created:
- Sep 23rd at 8:29 PM
- Last modified:
- Oct 1st at 4:46 PM
- Downloads:
- 67
-
Recommended download (for Vintage Story 1.22.7):
schadenfreude_1.2.0.zip 1-click install
This is a rage baiting mod that was purely made because some people found the idea really stupid.
It should be balanced enough to not be rage quitting though!
It has 2 main modes:
-
Mild annoyances
-
Friendslop (default!)
- Use the randomizer to keep it fresh!
Boring patch notes
- Added 4 mods as dependencies: downed, dead, emotes and carried
- Check to disable ragdoll
- Other fixes that probably caused more issues
Features (I promise you and your friends will have a good laugh)
Do you really want to ruin the fun and excitement of experiencing these randomly?
- Crops can jump out of the ground when harvested and run away
- You might eat the stone instead of knapping it
- Fire ants when you sit down on bare soil
- Hornets when you sprint across the ground
- Thrown stones can explode on impact and blow a crater
- Thrown stones can come back and bonk you on the head
- Sticks can snap while crafting
- Splinters from broken sticks and wooden tool handles, stinging until you bandage them
- Vegetables give you gas – farts lure predators and leave a cloud that can make you hallucinate
- Choking on food, and the coughing draws attention
- Bears open every closed door they find and smash fence gates
- Bears retreat after killing you through a door, so they don't camp your house
- Snakes can drop out of felled trees
- Stone chips can fly into your eye while mining or knapping
- Doors can come off their hinges
- Tools and weapons can slip out of your hand
- A torch held into the wind can set worn-out clothes on fire
- Slipping off cliff edges while sneaking
- Stumbling and falling flat while running
- Chests in ruins and dungeons can be mimics
1.1.0
- Thrown stones, arrows and spears may come back like a boomerang
- Molten metal may spill over the mould
- Landslides when you dig under loose ground
- Animals get drunk on alcohol and behave weirdly
- Drifters steal tools and torches
- Armor stands creep closer when you're not looking
- Shivers like sniffing
- A creep may visit you when you sleep in the open
- Translocators can misfire
- Ragdolls
1.2.0
- Trees may seek vengeance when hit with an axe
- Watch your back, for a gastropod mollusk is coming for you. Just remember, they don't like salt in their face
- Friendslop mechanic: Being around another player (8 blocks) gives both 2 of (idk) 10 or so powerful bonuses for the day
- This should encourage the players to stay together
- This should encourage the players to do certain tasks every day together
- There's no negative value compared to vanilla if you run around alone but 50% can't be ignored
Commands to individually test every Event (still wanting to ruin the fun and excitement??)
/sf help
/sf test cliff
/sf test stumble
/sf test fart
/sf test fartfire
/sf test choke
/sf test eye
/sf test hotchip
/sf test splinter
/sf test toolfly
/sf test snake
/sf test ants
/sf test hornets
/sf test torch
/sf test stone
/sf test boomerang
/sf test door
/sf test spill
/sf test landslide
/sf test drunk
/sf test steal
/sf test armorstand
/sf test shiver
/sf test bowtorn
/sf test deathsound
/sf test stick
/sf test morph
/sf test projectx
/sf test chickenstorm
/sf test reshuffle
/sf test tree
/sf test snail
/sf test snailcatch
/sf test snailspeed
/sf test teambonus
/sf test cliff
/sf test stumble
/sf test fart
/sf test fartfire
/sf test choke
/sf test eye
/sf test hotchip
/sf test splinter
/sf test toolfly
/sf test snake
/sf test ants
/sf test hornets
/sf test torch
/sf test stone
/sf test boomerang
/sf test door
/sf test spill
/sf test landslide
/sf test drunk
/sf test steal
/sf test armorstand
/sf test shiver
/sf test bowtorn
/sf test deathsound
/sf test stick
/sf test morph
/sf test projectx
/sf test chickenstorm
/sf test reshuffle
/sf test tree
/sf test snail
/sf test snailcatch
/sf test snailspeed
/sf test teambonus
Friendslop mode (switch off in .imm if playing solo)
New storms
- ProjectX
- Chicken storm
Also
- Every mechanic can be switched off or tuned in game through the Integrated Mod Manager (which is a hard dependency) (.imm ingame)
- Optional silly sound effects (active by default)
Disclaimer
This mods code was made with claude because I wanted this mod to live but paying someone to do this silly thing would cost a fortune.
The code was superficially checked by another code modder for obvious errors. Check the source code for yourself (please do) and tell me (claude lol) whatever needs to change.
I couldn't find any memory leaks or whatever and tested this a lot (I had a lot of fun).
The ideas for this mod were found in collaboration with a few other participants in discord channels.
I have no idea if this is compatible with anything, please test.
Any ideas that fit this rage inducing mod? Tell me!
Roadmap
- Friendslop mode
- Everything's more intense
- Everything's more frequent
- Everything's bigger
- Everything's affecting other players more
- More stupid Events (duh)
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.2.0 | schadenfreude | 15 | Oct 1st at 4:46 PM | schadenfreude_1.2.0.zip | 1-click install | ||
|
| |||||||
| 1.1.0 | schadenfreude | 24 | Sep 25th at 8:46 AM | schadenfreude_1.1.0.zip | 1-click install | ||
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| 1.0.0 | schadenfreude | 18 | Sep 23rd at 10:23 PM | schadenfreude_1.0.0.zip | 1-click install | ||
|
| |||||||
| 1.0.0 | badluck | 10 | Sep 23rd at 9:50 PM | badluck_1.0.0.zip | 1-click install | ||
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Deer can break into your orchards and get shitfaced... and also get their antlers tangled in branches
is it possible to include disabling the ragdoll next update?
otherwise, the happenstance chaos of all this is genuinely riveting (also is there a way that doors breaking would drop the door)
will check the doors and add a check for ragdoll, np
thank you very much!! honestly the random crap happening really makes the gremlin in me wanna do a jig.
edit: didn't see the spoilered patchnotes, got used to the changelog lol
yeah i realized i should do normal changelog from now on as this quickly went beyond a meme mod..next update will have a proper changelog :D
A some of these remind me of old Runescape random events. hahaha
Fishing around reeds or water-based vegetation has a chance to consume your bait and/or snap your line. Recraft pole+rope to fix it.
All animals have high infant mortality, or the babies actively fight eachother to death
50% chance for any gold you mine to be fool's gold
Low chance to cut yourself while chiseling
Coldness severely impacts ranged attacks (you shiver, right?)
Flax spoils in hours unless you put it in a vessel
Eating the same type of food twice in a row reduces its satiety by 2/3 because seraphs want variety
Breaking leaves has a small chance to spawn an angry spider
Fish have microplastics that poison you
All farm animals are attracted to opened doors or fence gates. If they don't try to zoom through, they'll just get in your way the moment you open one to get inside
why not add tornados and vulcanos while we're at it. The only thing I consider taking in would be the angry spider but you just want to watch people suffer
suffering adds character
Rafts and boats float upside down.
would that just look silly or do you think about some techincal feature alongside this?
How about a minigame where you have to repeatedly use two different keys (left and right?) to balance the boat or it flips upside down putting the riders underwater.
And a small chance when hopping in any boat for it to suddenly dematerialize and drop all the resources that made it.
OK OK this is hilarious how bout TREES that get up and run away from you when you chop them or attack you back XD like random tree ents? I did have this idea a while back for a less griefy mystical thing but I think that idea would be great as a gag mod as well haha OH and you have to milk pine trees and other ones for "SAP" and they moan XD bahahhaha so cursed and uncomfortable ! XD maybe not to PG13 that one oh and also would be hilarious you ever like play that game "Deer hunter" but the spoof where its the deer hunting people what about a random deer that spawns randomly in the woods and hunts YOU haha this is fun tho great concept idea haha
This is reminding me of the game 'Trees Hate You'
FR FR hahahhaha
i will check if this is possible in the next update
on the way!
Perhaps a "Wabbajack": hitting a creature with a stick has a small chance to turn it into a different creature.
Killer chicken: looks and acts like a regular chicken, but has slightly increased health and greatly increased attack damage.
Translocators have a chance to malfunction and teleport the player somewhere within a 5000 block radius(does not have to be the surface).
I opened the spoiler.
I read the first line.
I want it.
credit for this idea goes to Exmortis :D
I'm already working on implementing a lot of these ideas, thank you very much!
Also the friendslop mode is in the making
ideas:
Humbly request armor stands/mannequins move and stand right behind you when you turn your back to them
During forging you can whack your thumb causing you to drop your hammer and/or tongs
Break n' enter bears are followed by a horde of raccoons that steal everything you've placed down
All tool molds now require an unstatisfying random amount of extra material (IE 103 copper for a pickaxe head, so you never have an even amout of material)
While clayforming or chiseling you can randomly missplace voxels (alternatively, voxels are always placed at an offset from your cursor)
Temporal storm warnings that are just wrong (and should occur even if temporal storms are turned off)
Torches now burn out at random times
Using a firestarter will also set you on fire
After every item crafted the contents of the crafting grid are shuffled
To add to the misery of forging, add a chance to just cleave a massive chunk of molten metal off, like a chance for a 2x2 cube to cleave off or a rarer chance for a more devastating 3x3 chunk
I have some cursed ideas
Drifters will light stuff on fire if it is flammable
Shivers will walk up to you and give you unwanted ASMR as long as you can't see them
Wolves may prioritize all of your livestock over you, and sprint away absurdly fast upon seeing you
Crops will spread into nearby plots at complete random
Bells can spawn on the surface
Arrows can come back on you
You become much slower in water if you are wearing any form of clothing, and can drown
If you say "Arth" in chat, a bear will appear by you
If you say "Ulv" in chat, several wolves will spawn by you
Landslides can happen for no reason, even in worlds where physics are off
Mechanical contraptions can burst into flames if they are made of wood and are going extremely fast
Saying "God damnit!" or any other variation of taking the lord's name in vain in the chat will instantly have you killed via lightning
Bowtorn will sometimes just stand by the beds of people if they are sleeping. Standing there. Doing nothing.
you kept and collected these for months, haven't you.
I like the weird ones, shivers sniffing on you if you dont move and giving you some kind of effect. Bowtorns watching you sleep. Landslides sounds fun.
I'm mainly looking for things that don't make you change the way you play the game (besides the bear lol..) so i can't bring in most of these because some are just evil
more like i just came up with them lmao