Mods / Schadenfreude

Tags:
QoL
Author:
Aldi
Side:
Both
Created:
Sep 23rd at 8:29 PM
Last modified:
Oct 1st at 4:46 PM
Downloads:
67
Recommended download (for Vintage Story 1.22.7):
schadenfreude_1.2.0.zip  1-click install

This is a rage baiting mod that was purely made because some people found the idea really stupid.

                It should be balanced enough to not be rage quitting though!

 

It has 2 main modes:

  • Mild annoyances

  • Friendslop (default!)

    • Use the randomizer to keep it fresh!

 

Boring patch notes
  • Added 4 mods as dependencies: downed, dead, emotes and carried
  • Check to disable ragdoll
  • Other fixes that probably caused more issues

Features (I promise you and your friends will have a good laugh)

Do you really want to ruin the fun and excitement of experiencing these randomly?
  • Crops can jump out of the ground when harvested and run away
  • You might eat the stone instead of knapping it
  • Fire ants when you sit down on bare soil
  • Hornets when you sprint across the ground
  • Thrown stones can explode on impact and blow a crater
  • Thrown stones can come back and bonk you on the head
  • Sticks can snap while crafting
  • Splinters from broken sticks and wooden tool handles, stinging until you bandage them
  • Vegetables give you gas – farts lure predators and leave a cloud that can make you hallucinate
  • Choking on food, and the coughing draws attention
  • Bears open every closed door they find and smash fence gates
  • Bears retreat after killing you through a door, so they don't camp your house
  • Snakes can drop out of felled trees
  • Stone chips can fly into your eye while mining or knapping
  • Doors can come off their hinges
  • Tools and weapons can slip out of your hand
  • A torch held into the wind can set worn-out clothes on fire
  • Slipping off cliff edges while sneaking
  • Stumbling and falling flat while running
  • Chests in ruins and dungeons can be mimics

1.1.0

  • Thrown stones, arrows and spears may come back like a boomerang
  • Molten metal may spill over the mould
  • Landslides when you dig under loose ground
  • Animals get drunk on alcohol and behave weirdly
  • Drifters steal tools and torches
  • Armor stands creep closer when you're not looking
  • Shivers like sniffing
  • A creep may visit you when you sleep in the open
  • Translocators can misfire
  • Ragdolls

1.2.0

  • Trees may seek vengeance when hit with an axe
  • Watch your back, for a gastropod mollusk is coming for you. Just remember, they don't like salt in their face
  • Friendslop mechanic: Being around another player (8 blocks) gives both 2 of (idk) 10 or so powerful bonuses for the day
    • This should encourage the players to stay together
    • This should encourage the players to do certain tasks every day together
    • There's no negative value compared to vanilla if you run around alone but 50% can't be ignored
 
Commands to individually test every Event (still wanting to ruin the fun and excitement??)
/sf help
/sf test cliff
/sf test stumble
/sf test fart
/sf test fartfire
/sf test choke
/sf test eye
/sf test hotchip
/sf test splinter
/sf test toolfly
/sf test snake
/sf test ants
/sf test hornets
/sf test torch
/sf test stone
/sf test boomerang
/sf test door
/sf test spill
/sf test landslide
/sf test drunk
/sf test steal
/sf test armorstand
/sf test shiver
/sf test bowtorn
/sf test deathsound
/sf test stick
/sf test morph
/sf test projectx
/sf test chickenstorm
/sf test reshuffle
/sf test tree
/sf test snail
/sf test snailcatch
/sf test snailspeed
/sf test teambonus

 

 

Friendslop mode (switch off in .imm if playing solo)

New storms
  • ProjectX
  • Chicken storm
Also
 
- Every mechanic can be switched off or tuned in game through the Integrated Mod Manager (which is a hard dependency) (.imm ingame)
- Optional silly sound effects (active by default)

 

Disclaimer

This mods code was made with claude because I wanted this mod to live but paying someone to do this silly thing would cost a fortune.

The code was superficially checked by another code modder for obvious errors. Check the source code for yourself (please do) and tell me (claude lol) whatever needs to change.

I couldn't find any memory leaks or whatever and tested this a lot (I had a lot of fun).

The ideas for this mod were found in collaboration with a few other participants in discord channels.

I have no idea if this is compatible with anything, please test.

Any ideas that fit this rage inducing mod? Tell me!

 

Roadmap

  • Friendslop mode
    • Everything's more intense
    • Everything's more frequent
    • Everything's bigger
    • Everything's affecting other players more
  • More stupid Events (duh)

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.2.0 schadenfreude 15 Oct 1st at 4:46 PM schadenfreude_1.2.0.zip 1-click install

1.1.0 schadenfreude 24 Sep 25th at 8:46 AM schadenfreude_1.1.0.zip 1-click install

1.0.0 schadenfreude 18 Sep 23rd at 10:23 PM schadenfreude_1.0.0.zip 1-click install

1.0.0 badluck 10 Sep 23rd at 9:50 PM badluck_1.0.0.zip 1-click install

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29 Comments (oldest first | newest first) (threaded | flat)

Panaqolus, Oct 3rd at 1:02 AM

Deer can break into your orchards and get shitfaced... and also get their antlers tangled in branches

himei, Sep 30th at 7:40 AM

is it possible to include disabling the ragdoll next update?
otherwise, the happenstance chaos of all this is genuinely riveting (also is there a way that doors breaking would drop the door)

himei, Oct 2nd at 7:13 AM (modified Oct 2nd at 7:15 AM)
@Aldi: will check the doors and add a check for ragdoll, np

thank you very much!! honestly the random crap happening really makes the gremlin in me wanna do a jig. 

edit: didn't see the spoilered patchnotes, got used to the changelog lol

Aldi , Oct 2nd at 8:49 AM
@himei: thank you very much!! honestly the random crap happening really makes the gremlin in me wanna do a jig. edit: didn't see the spoilered patchnotes, got used to the changelog lol

yeah i realized i should do normal changelog from now on as this quickly went beyond a meme mod..next update will have a proper changelog :D

DeScruff, Sep 28th at 2:33 PM

A some of these remind me of old Runescape random events. hahaha

Ahrondus, Sep 25th at 10:27 AM

Fishing around reeds or water-based vegetation has a chance to consume your bait and/or snap your line. Recraft pole+rope to fix it.

reg8, Sep 25th at 9:47 AM (modified Sep 25th at 9:53 AM)

All animals have high infant mortality, or the babies actively fight eachother to death

50% chance for any gold you mine to be fool's gold

Low chance to cut yourself while chiseling

Coldness severely impacts ranged attacks (you shiver, right?)

Flax spoils in hours unless you put it in a vessel

Eating the same type of food twice in a row reduces its satiety by 2/3 because seraphs want variety

Breaking leaves has a small chance to spawn an angry spider

Fish have microplastics that poison you

All farm animals are attracted to opened doors or fence gates. If they don't try to zoom through, they'll just get in your way the moment you open one to get inside

Amshagar, Sep 24th at 10:24 PM

Rafts and boats float upside down.

Aldi , Sep 30th at 3:12 PM
@Amshagar: Rafts and boats float upside down.

would that just look silly or do you think about some techincal feature alongside this?

Deven, Oct 3rd at 11:37 AM
@Aldi: would that just look silly or do you think about some techincal feature alongside this?

How about a minigame where you have to repeatedly use two different keys (left and right?) to balance the boat or it flips upside down putting the riders underwater.

And a small chance when hopping in any boat for it to suddenly dematerialize and drop all the resources that made it.

SalemStyles, Sep 24th at 7:14 PM

OK OK this is hilarious how bout TREES that get up and run away from you when you chop them or attack you back XD like random tree ents? I did have this idea a while back for a less griefy mystical thing but I think that idea would be great as a gag mod as well haha OH and you have to milk pine trees and other ones for "SAP" and they moan XD bahahhaha so cursed and uncomfortable ! XD maybe not to PG13 that one oh and also would be hilarious you ever like play that game "Deer hunter" but the spoof where its the deer hunting people what about a random deer that spawns randomly in the woods and hunts YOU haha this is fun tho great concept idea haha

LadyWYT, Sep 24th at 6:19 PM

Perhaps a "Wabbajack": hitting a creature with a stick has a small chance to turn it into a different creature.

Killer chicken: looks and acts like a regular chicken, but has slightly increased health and greatly increased attack damage.

Translocators have a chance to malfunction and teleport the player somewhere within a 5000 block radius(does not have to be the surface).

traugdor, Sep 24th at 3:40 PM

I opened the spoiler.

I read the first line.

I want it.

Aldi , Sep 24th at 3:49 PM
@traugdor: I opened the spoiler. I read the first line. I want it.

credit for this idea goes to Exmortis :D

Aldi , Sep 24th at 2:29 PM

I'm already working on implementing a lot of these ideas, thank you very much!
Also the friendslop mode is in the making

DanaCraluminum, Sep 24th at 1:47 AM

ideas:

  • bears getting drunk from player placed liquid containers with alcohol 
  • drifters stealing tools and weapons from tool racks and welding them 
  • it would be hilarious if drifter could use a shovel and just go close enough to a player and "BAM" player dies
  • player ragdolling instead of normal death animation
Herze, Sep 24th at 1:42 AM

Humbly request armor stands/mannequins move and stand right behind you when you turn your back to them

NotRealyCreative, Sep 24th at 12:18 AM

During forging you can whack your thumb causing you to drop your hammer and/or tongs

Break n' enter bears are followed by a horde of raccoons that steal everything you've placed down

All tool molds now require an unstatisfying random amount of extra material (IE 103 copper for a pickaxe head, so you never have an even amout of material)

While clayforming or chiseling you can randomly missplace voxels (alternatively, voxels are always placed at an offset from your cursor)

Temporal storm warnings that are just wrong (and should occur even if temporal storms are turned off)

Torches now burn out at random times

Using a firestarter will also set you on fire

After every item crafted the contents of the crafting grid are shuffled

Bubbadoo, Sep 24th at 2:05 AM
@NotRealyCreative: During forging you can whack your thumb causing you to drop your hammer and/or tongs Break n' enter bears are followed by a horde of raccoons that steal everything you've placed down All tool molds now require an unstatisfying random amount of extra mater

To add to the misery of forging, add a chance to just cleave a massive chunk of molten metal off, like a chance for a 2x2 cube to cleave off or a rarer chance for a more devastating 3x3 chunk

Panaqolus, Sep 23rd at 11:01 PM

I have some cursed ideas

Drifters will light stuff on fire if it is flammable

Shivers will walk up to you and give you unwanted ASMR as long as you can't see them

Wolves may prioritize all of your livestock over you, and sprint away absurdly fast upon seeing you

Crops will spread into nearby plots at complete random

Bells can spawn on the surface

Arrows can come back on you

You become much slower in water if you are wearing any form of clothing, and can drown

If you say "Arth" in chat, a bear will appear by you

If you say "Ulv" in chat, several wolves will spawn by you

Landslides can happen for no reason, even in worlds where physics are off

Mechanical contraptions can burst into flames if they are made of wood and are going extremely fast

Saying "God damnit!" or any other variation of taking the lord's name in vain in the chat will instantly have you killed via lightning

Bowtorn will sometimes just stand by the beds of people if they are sleeping. Standing there. Doing nothing.

Aldi , Sep 23rd at 11:08 PM (modified Sep 23rd at 11:12 PM)
@Panaqolus: I have some cursed ideasDrifters will light stuff on fire if it is flammable Shivers will walk up to you and give you unwanted ASMR as long as you can't see them Wolves may prioritize all of your livestock over you, and sprint away absurdly fast upon seei

you kept and collected these for months, haven't you.
I like the weird ones, shivers sniffing on you if you dont move and giving you some kind of effect. Bowtorns watching you sleep. Landslides sounds fun.
I'm mainly looking for things that don't make you change the way you play the game (besides the bear lol..) so i can't bring in most of these because some are just evil