Mods / Stone Age Hominina: Homo sapiens
- Tags:
- Authors:
- Endarius_Termina, Tentharchitect
- Side:
- Both
- Created:
- Jul 17th 2025 at 2:00 AM
- Last modified:
- Aug 17th at 5:00 PM
- Downloads:
- 2174
-
Recommended download (for Vintage Story 1.22.0 - 1.22.7):
SAH-HomoSapiens-v1.2.0.zip 1-click install
This is a Stone Age inspired mod that resizes all players to the average height of Stone Age Homo sapiens (5'7ft / 1.71m). This hominin lineage evolved on the continent Africa over 300,000 years ago and managed to be the last species of Homo to survive. They origionally lived along side a variety of unusual animals such as Giant Warthogs (Metridiochoerus andrewsi), Giant Water Buffalos (Syncerus antiquus), and the last of the Steppe Rhinoceros (Stephanorhinus hemitoechus).
They (and by that I mean 'We') are one of the most successful species of animals to ever exist, being responsible for the extinction or extripation of any species our ancestors deemed too delicious or dangerous to continue to coexist with . . .
Recommended World Settings:
- Player Health Points: 15-20 hp
- Health Regen Rate: Normal (100%)
- Hunger Rate: Normal (100%)
- Lung Capacity: 40 Seconds
- Body Temp Hardiness: 0
- Walk Speed: Slightly Faster
Known Mod Compatability:
- FOTSA: Cervidae / Elephantidae
- Antlers & Horns / Goblin Ears (And Friends)
- Equus
Disclaimers:
- This changes the Size and Hitboxes of ALL players in a server, atm there is no way to resize an individual player with Json.
- This brings the player's height much closer to that of the Human Traders and Villagers
- While riding in third person your character appears in the correct position for Vanilla and Liststed Compatible mods.
- You CAN add or remove this mod mid-playthrough (but i do recommend trying out the Recommended World Settings for your first play through with it!)
- It should work with most mods that tweak or add to the Vanilla Seraph Model as long as they don't overhaul everything!
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.2.0 | stoneagehomosapiens | 129 | Aug 17th at 5:00 PM | SAH-HomoSapiens-v1.2.0.zip | 1-click install | ||
|
- 1.22 release | |||||||
| 1.1.0 | stoneagehomosapiens | 402 | Mar 21st at 10:43 PM | SAH-HomoSapiens-v1.1.0.zip | 1-click install | ||
|
- Notes: - 1.21+ Due to formatting shifts in the base game.
| |||||||
| 1.0.0 | stoneagehomosapiens | 1642 | Jul 17th 2025 at 2:02 AM | SAH-HomoSapiens-v1.0.0.zip | 1-click install | ||
|
- Initial Release - Notes: - It should be compatible with previous versions BUT it was made with 1.20+ so test at your discretion! - Fixed Accidental issue with Mod Typing | |||||||



I've been using this mod for ages and it has become integral to my games ! Everything is just a little more scary, a little more grand, a little more homey. It does give error messages on the loading screen but I've never actually run into bugs or issues with it. Great mod !
Cer0 It should be fixed in the latest version. I will tinker with it more but it shouldn't be an issue anymore.
I encountered a bit of a problem in 1.22.6. When I try to ride my elk, the character sits backwards and to the right of the elk, floating in the air. This happens only when this mod is active. It even happens when only this mod is active.
Would it be possible to fix that?
I love this mod and consider it crucial for my games at this point ! It just feels much more natural and my seraph doesn't get caught on things as often and the world is just a little bigger and more scary. Great mod, thank you for making it !
Nuh I am aware, its because the entity formatting changed for 1.21, i origionally planned to update it for 1.21 when Tenth got the FOTSA mods updated but it looks like I'll have to wait for 1.22 for that. *Looks like there are other issues with it too, I'll try to fix it in the next couple days.
Rince It does work with Salty's movement mods, but i have heard people mention glitches with Homo Floresiensis when crawling. I don't really use movement mods other than his unfortunately.
does it work with the movement mods?
Just want to report that the player models are sunk into the saddle when riding on any animal.
I can't believe how amazing is your work. True nature nerd like me!! Thank youu
Yes! Finally the 12th century low nutrition peasant experience
I only play homosapiens and damn, I didn't knew I need this mod so much! Easy install, thank you!
Now I can live the life of a true stinky manlet that I've always dreamed of
finally i am no longer a tall blue freak