
Mods / Rift Ward Tweaks
Author: Elocrypt
Side: Both
Created: May 6th at 12:37 PM
Last modified: 5 days ago
Downloads: 241
Follow Unfollow 18
Recommended download (for Vintage Story v1.20.10):
RiftWardTweaks_v2.5.1.zip
1-click install
Rift Ward Tweaks
Overview
Rift Ward Tweaks is a flexible server/client-side mod that enhances Rift Wards by giving full control over their fuel consumption, blocking range and visual feedback — now with color previews, translations, and advanced customization!
Features
- Accurate Fuel Runtime Tooltip
Tooltip now reflects the actual runtime with your configured multiplier, not just base days. -
Client/Server Config Sync
Server config values (e.g., HSV, FuelMultiplier) are synced to clients on join. -
Client-Side Customization
Use.rwt color
,.rwt preview
, and.rwt get
to manage your local highlight preferences. - Configurable Rift Blocking Radius
Change how far a Rift Ward suppresses rifts with a simple command or config tweak. - Fuel Consumption Multiplier
Control how quickly temporal gear energy is drained. - Visual Highlight of Effective Range
Toggle a highlight cube to see each active Rift Ward's protective area with.rwt show
. -
Color Preview System
Preview ARGB highlight colors in-world with.rwt preview
. -
Tooltip Debug Info
Includes Blocking Range, effective runtime, and highlight color. - Configurable Scan Radius & Highlight Color
Adjust how far around the player to search for Rift Wards and customize the cube color. - Configurable Light Emission (HSV)
Toggle Rift Ward light emission dynamically when active. Customize the light’s hue, saturation, and brightness with safe values based on the official VSLightWheel. Supports runtime updates with/rwt set hsv
. - Live Runtime Commands
Adjust, reload, or visualize without restarting the game or server. - Multi-language Support
Now includes: π―π΅ Japanese, π¨π³ Chinese, π°π· Korean, πΊπ¦ Ukrainian, π·πΊ Russian, π«π· French, π©πͺ German, πͺπΈ Spanish, π§π· Portuguese - Config File:
%AppData%\VintagestoryData\ModConfig\riftwardtweaksconfig.json
{
"RiftBlockRange": 30,
"FuelConsumptionMultiplier": 0.05,
"ScanRadius": 10,
"HighlightColor": "#3C00FF00",
"ColorPreviewDurationMs": 10000,
"LightHSV": [
34,
5,
10
],
"ToggleLight": true
}
This config file is automatically generated on first load.
You can edit and reload the config dynamically using in-game chat commands — no restart required!
Commands
Command | Description |
---|---|
/rwt reload |
Reload the config from disk and sync it to all clients. |
/rwt get |
Display current server-side config values. |
/rwt set <key> <value> |
Change a config setting live (see keys below). |
.rwt show |
Toggle visual highlight of active Rift Wards. |
.rwt color <hex> |
Set local highlight color in ARGB (e.g., #3C00FF00). |
.rwt preview |
Show ARGB color cube preview in front of player. |
.rwt clear |
Clear remaining color preview cubes. |
.rwt get |
Display your local client-side config values. |
Available Keys for /rwt set
:
fuel
,f
,fuelconsumptionmultiplier
range
,r
,riftblockrange
scan
,s
,scanradius
color
,c
,highlightcolor
(ARGB format, e.g.#3C00FF00
)duration
,d
,colorpreviewdurationms
(in milliseconds)light
,hsv
,lh
,l
,h
,lighthsv
(HSV format using VSLightWheel)toggle
,tl
,t
,togglelight
(true/false)
Examples:
/rwt set f 0.02
/rwt set r 120
/rwt set scan 80
/rwt set color #3CFF0000
/rwt set duration 5000
/rwt set hsv 7,7,7
/rwt set tl false
Color Chart
What You Want | Use This ARGB Code |
---|---|
π΄ Translucent Red | #3C0000FF |
π’ Translucent Green | #3C00FF00 |
π΅ Translucent Blue | #3CFF0000 |
βͺ Translucent White | #3CFFFFFF |
β« Invisible | #00000000 |
π Translucent Purple | #3CFF00FF |
#ARRGGBB Format: Alpha - Blue - Green - Red
Ideal For
- Hardcore worlds with heavy rift activity
- Long-form or passive playthroughs where fuel micromanagement is tedious
- Builders or tech players who want visual clarity on area effects
Compatibility
- Works in both singleplayer and multiplayer/server
- Compatible with most other mods — uses targeted Harmony patches
- Currently incompatible with More Lanterns mod, breaks the Rift Ward light functionality (otherwise its fine if you dont care about the light).
Installation
- Drop the
.zip
into yourMods/
folder - Launch the game — the config file will be auto-generated
- Use
/rwt set
,/rwt reload
, or edit the config file directly
Notes
- Rift Wards must be active to be highlighted and emit light.
- Rift Ward lighting is controlled by 'LightHSV' in the config.
- HSV values are limited by the VSLightWheel — the engine supports a safe range of:
Hue (H)
: 0-64,Saturation (S)
: 0-8Value (V)
: 3-21
Going outside this range may result in invisible light, oversaturation, or client crashes.
- HSV values are clamped to
H=0-64
,S=0–8
andV=3–21
for stability.
- Changing HSV values while Rift Wards are active will force lighting to update live.
- [WARNING] Ghost light may linger briefly when reducing light radius (V). This clears on relog or chunk reload.
- You can safely update light color using
/rwt set hsv
without restarting or breaking the world
- Highlight color must be in full 8-digit ARGB hex (e.g.
#3C00FF00
). - Highlight range respects your configured
RiftBlockRange
. - Use
.rwt preview
to test highlight apperance in-game. - Full config syncing occurs on join and after any server-side change or reload.
Ideas / Planned Features
-
- Add configurable light to Rift Wards, so they can emit light. β
- Add configurable shape to the Rift Ward range highlighter (e.g. Dome).
- Add a UI icon or some way to display to the player they are within range of an active Rift Ward.
- Add togglable statistics to the UI, including: Amount of fuel a ward has consumed (gears), Total time active (in-game days).
- Add a notification when a Rift Ward becomes inactive (ran out of fuel).
- Add a debug mode and seperate logic for regular use and debugging.
- Add a configurable option to have the total charge (effective duration) dynamically change the effective blocking range of rifts.
*Note: Would need to seperate blocking range per rift ward.
- Add a GUI that can be opened via configurable Hotkey, where you can adjust everything in the config.
*Note: Add color picker.
Support
If you enjoy this mod and want to support future development:
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v2.5.1 | 54 | 5 days ago | Show | RiftWardTweaks_v2.5.1.zip | 1-click install | |
v2.5.0 | 17 | 5 days ago | Show | RiftWardTweaks_v2.5.0.zip | 1-click install | |
v2.4.0 | 20 | May 14th at 11:27 AM | Show | RiftWardTweaks_v2.4.0.zip | 1-click install | |
v2.3.0 | 20 | May 13th at 1:54 AM | Show | RiftWardTweaks_v2.3.0.zip | 1-click install | |
v2.2.0 | 23 | May 12th at 9:38 AM | Show | RiftWardTweaks_v2.2.0.zip | 1-click install | |
v2.1.0 | 27 | May 11th at 1:20 AM | Show | RiftWardTweaks_v2.1.0.zip | 1-click install | |
v2.0.0 | 53 | May 7th at 8:29 AM | Show | RiftWardTweaks.zip | 1-click install | |
v1.0.0 | 27 | May 6th at 12:42 PM | Show | RiftWardTweaks.zip | 1-click install |
Ok, thouroughly tested it this time, all good! With it set to 1000 range it only takes 11 seconds of "freeze" to show, and doesn't error. heh
I dropped it to 50 and it is Very sanppy, like 75-100ms delay. Woohoo! Saved file, reloaded file, etc, yup, this is solid work my friend!
Ensorcelled
Whoops, I missed that. This should now be fixed!
Ensure that the role attempting to use the server-sided commands has the `controlserver` privilege which op/admin has by default.
Hey wanted to tell you that EVERYTHING now works, even after adding more mods. Congratulations, AWESOME AWARD granted!
/EDIT doh! spoke too soon. I cannot do /rwt set tl true/false "Do not have permission to use that command" As Admin , minor thing as it's set properly in config anyhow.
Ensorcelled
Awesome, I am glad I fixed the crashing. The next release will fix the client side config load issue.
I am attempting to add at least 1 new feature before I submit the next release.
- Edit: I have uploaded the new release, enjoy!
Well, interesting, no more crashing at least THANKS! I get the top line if I try to ".rwt show" or "/rwt reload" and the rest is when I do "/rwt get", not sure if just those two values is normal or not?
but the .json file has all the values stored. Honestly it looks like it is working, just not reporting properly. That is a win for me. LOL
Ensorcelled
I may have fixed your crash, I hope.
Although, not knowing which mod(s) that could be causing these issues makes it like a needle in a haystack.
So, it turns out my MAP was somehow corrupted in BLOCK ID's and uncorrectable, Started a NEW map and EVERYTHING works perfectly. DOH!
/EDIT well, not really, the SECOND I put it on network and not solo, it give the tag error. It works, so it just means no seeing how long and .rwt show (crashes client every time) with my mod combinations.
Ok, even with the range set to 10 on my server it crashes when I do ".rwt show", same crash error as below in spoiler.
However, I am certain that 100% means it is some mod conflict because it works fine in single player now I know what I'm looking for.
I have 138 of them now with the client getting 111 of them. Honestly not going to try to sort out that mess. There are only a couple things not working correctly, but we can live without them. Here are the ones loaded by client if you want to look. (if you do, good luck.)
"Mods": [
{
"Name": "Instand Temporal-Mob Drops",
"Version": "1.1.0",
"ModId": "aaainstandtemporalmobdrops",
"Side": "both",
"Description": "",
"url_mod": "https://mods.vintagestory.at/show/mod/17311",
"installed_download_url": "https://moddbcdn.vintagestory.at/aaainstantTemporalmo_608927d3c00e8689c49bbf38433d652c.zip?dl=aaainstantTemporalmobdrops_v1.1.0.zip"
},
{
"Name": "Allclasses",
"Version": "1.3.4",
"ModId": "allclasses",
"Side": "both",
"Description": "Adds 12 new Classes,Horde of New Traits and rebalancing the system.",
"url_mod": "https://mods.vintagestory.at/show/mod/15518",
"installed_download_url": "https://moddbcdn.vintagestory.at/Allclasses1.3.4_57341137f5bdfbfac29bdeb4ec5d5468.zip?dl=Allclasses1.3.4.zip"
},
{
"Name": "Aloysia's Early Ink & Quill",
"Version": "2.3.0",
"ModId": "aloysiasearlyinkandquill",
"Side": "both",
"Description": "Allows you to create an ink and quill with charcoal powder as black dye/ink.",
"url_mod": "https://mods.vintagestory.at/show/mod/23042",
"installed_download_url": "https://moddbcdn.vintagestory.at/aloysiasearlyinkandq_e38695a421e17cda756477f3f9aec24e.zip?dl=aloysiasearlyinkandquill2.3.0.zip"
},
{
"Name": "Art of Growing: Breeding Addon",
"Version": "1.1.0",
"ModId": "aogbreedingaddon",
"Side": "both",
"Description": "Cultivation of plants from wild to cultivated varieties.",
"url_mod": "https://mods.vintagestory.at/show/mod/22412",
"installed_download_url": "https://moddbcdn.vintagestory.at/AOGBreedingAddon_1.1_7633c6890f289cdbfbb46d9239c5da63.zip?dl=AOGBreedingAddon_1.1.0.zip"
},
{
"Name": "More Lanterns",
"Version": "1.1.2",
"ModId": "apelanterns",
"Side": "both",
"Description": "Adds a variety of decorative and useful lanterns",
"url_mod": "https://mods.vintagestory.at/show/mod/14471",
"installed_download_url": "https://moddbcdn.vintagestory.at/apelanterns-v1.20.10_457a0303361bcd6833e9dfe3adb206ba.zip?dl=apelanterns-v1.20.10-1.1.2.zip"
},
{
"Name": "Art of Cooking",
"Version": "0.2.4",
"ModId": "artofcooking",
"Side": "both",
"Description": "Bronze kitchen appliances. Kneading dough and shawarma.",
"url_mod": "https://mods.vintagestory.at/show/mod/17425",
"installed_download_url": "https://moddbcdn.vintagestory.at/ArtOfCooking_0.2.4_d4eecf2ebaefbcaf1586ef398b99faaf.zip?dl=ArtOfCooking_0.2.4.zip"
},
{
"Name": "Art of Growing",
"Version": "1.1.2",
"ModId": "artofgrowing",
"Side": "both",
"Description": "Realistic stages of crop growth, mowing grass and haystacks.",
"url_mod": "https://mods.vintagestory.at/show/mod/13338",
"installed_download_url": "https://moddbcdn.vintagestory.at/ArtOfGrowing_1.1.2_ef598d50fd73d42b942e0d058f48b8d1.zip?dl=ArtOfGrowing_1.1.2.zip"
},
{
"Name": "Art of Wild Grass",
"Version": "1.0.1",
"ModId": "artofwildgrass",
"Side": "both",
"Description": "Compatibility patch for WildGrass and ArtofGrowing",
"url_mod": "https://mods.vintagestory.at/show/mod/23035",
"installed_download_url": "https://moddbcdn.vintagestory.at/ArtofWildGrass-1.0.1_0c9acce4fc1f5e20c6341d0808cdcfa6.zip?dl=ArtofWildGrass-1.0.1.zip"
},
{
"Name": "Auto config lib",
"Version": "2.0.6",
"ModId": "autoconfiglib",
"Side": "both",
"Description": "Automatically creates a ConfigLib implementation for mods that don't have one",
"url_mod": "https://mods.vintagestory.at/show/mod/17281",
"installed_download_url": "https://moddbcdn.vintagestory.at/autoconfiglib_2.0.6_32b62d43b67644ea3e4700bbb599c6cd.zip?dl=autoconfiglib_2.0.6.zip"
},
{
"Name": "Beam Tools",
"Version": "1.0.0",
"ModId": "beamtools",
"Side": "both",
"Description": "Adds a crowbar for dismantling support beams",
"url_mod": "https://mods.vintagestory.at/show/mod/23880",
"installed_download_url": "https://moddbcdn.vintagestory.at/beamtools_v1.0.0_a5884fdbb2f9ccd160f651ef4dc6d2c1.zip?dl=beamtools_v1.0.0.zip"
},
{
"Name": "BetterPoultice2",
"Version": "1.0.7",
"ModId": "betterpoultice2",
"Side": "both",
"Description": "All Poultices and Bandages will slowly restore your energy. Everything is configurable.",
"url_mod": "https://mods.vintagestory.at/show/mod/9179",
"installed_download_url": "https://moddbcdn.vintagestory.at/BetterPoultice2_1.0._605a62d8341f587a59d025b0e59f510b.zip?dl=BetterPoultice2_1.0.7.zip"
},
{
"Name": "BetterProspecting",
"Version": "1.7.0",
"ModId": "BetterProspecting",
"Side": "both",
"Description": "A less tedious form of prospecting.",
"url_mod": "https://mods.vintagestory.at/show/mod/16293",
"installed_download_url": "https://moddbcdn.vintagestory.at/BetterProspecting_1._9c92284bd7eba621c7cf805fd99a90f2.zip?dl=BetterProspecting_1.7.0.zip"
},
{
"Name": "BetterRuins",
"Version": "0.4.12",
"ModId": "betterruins",
"Side": "both",
"Description": "Adds a lot of structures to the worldgen over and underground.\nBuilders: Bellcross, Dampus, hřbitovník , Ifoz, Marlim, Ogdred, OnBean, Tiggetagg, Sirayne,\nPar, Quentin, StAdrian, SamGray, Tiggetagg, Vilderos, Virrnogamr, Freian, FemurSnapper, yapludepatte\nWriters: Blinky Dorf, Ifoz, dazedandconfused, GentleBoyHell, Joe Silent, moronwmachinegun",
"url_mod": "https://mods.vintagestory.at/show/mod/3829",
"installed_download_url": "https://moddbcdn.vintagestory.at/BetterRuinsv0.4.12_25b075e36256134fbfae588ac12cc1d3.zip?dl=BetterRuinsv0.4.12.zip"
},
{
"Name": "Bigger Cellars",
"Version": "1.0.1",
"ModId": "biggercellars",
"Side": "both",
"Description": "Removes the size limit of cellars",
"url_mod": "https://mods.vintagestory.at/show/mod/12857",
"installed_download_url": "https://moddbcdn.vintagestory.at/biggercellars_v1.0.1_a70cc9d38cb225a91eef359c4ef856c2.zip?dl=biggercellars_v1.0.1.zip"
},
{
"Name": "Bola",
"Version": "1.2.0",
"ModId": "bola",
"Side": "both",
"Description": "Adds Bola - throwing weapon used to immobilize creatures",
"url_mod": "https://mods.vintagestory.at/show/mod/21946",
"installed_download_url": "https://moddbcdn.vintagestory.at/bola_1.2.0_80981720fadee832b88bf46f2ff650ae.zip?dl=bola_1.2.0.zip"
},
{
"Name": "Bricklayers",
"Version": "3.0.2",
"ModId": "bricklayers",
"Side": "both",
"Description": "Bricks and stones may break bones.",
"url_mod": "https://mods.vintagestory.at/show/mod/329",
"installed_download_url": "https://moddbcdn.vintagestory.at/bricklayers-3.0.2_5275e7fa6fda628e42b9cef52e418979.zip?dl=bricklayers-3.0.2.zip"
},
{
"Name": "Brick Mold, shingles too!",
"Version": "1.2.0",
"ModId": "brickmold",
"Side": "both",
"Description": "Now with immersive in-world molding",
"url_mod": "https://mods.vintagestory.at/show/mod/15935",
"installed_download_url": "https://moddbcdn.vintagestory.at/BrickMold_1.2.0_8c62e72d24a9f05f40bf04566058f4b4.zip?dl=BrickMold_1.2.0.zip"
},
{
"Name": "Cuniculture - Rabbit Farming",
"Version": "1.0.9",
"ModId": "caffCuniculture",
"Side": "both",
"Description": "Updated mod that adds quality of life to hare farming.",
"url_mod": "https://mods.vintagestory.at/show/mod/22231",
"installed_download_url": "https://moddbcdn.vintagestory.at/Cuniculture-1.20.11__110f6e3099e0eed78cfc2d128efb5875.zip?dl=Cuniculture-1.20.11_1.0.9.zip"
},
{
"Name": "Canoe mod",
"Version": "1.0.2",
"ModId": "canoemod",
"Side": "both",
"Description": "Adds woodtyped oars and a birchbark canoe.",
"url_mod": "https://mods.vintagestory.at/show/mod/16559",
"installed_download_url": "https://moddbcdn.vintagestory.at/canoemod_4abf11305993355173a76bf4249635b2.zip?dl=canoemod.zip"
},
{
"Name": "Carry On",
"Version": "1.8.0",
"ModId": "carryon",
"Side": "both",
"Description": "Adds the capability to carry various things",
"url_mod": "https://mods.vintagestory.at/show/mod/4405",
"installed_download_url": "https://moddbcdn.vintagestory.at/CarryOn-1.20_v1.8.0_0a53b11d87a8cbec3b47ded79eca0723.zip?dl=CarryOn-1.20_v1.8.0.zip"
},
{
"Name": "Cartwrights Caravan",
"Version": "1.5.0",
"ModId": "cartwrightscaravan",
"Side": "both",
"Description": "Transport goods, set up trade, and journey in style",
"url_mod": "https://mods.vintagestory.at/show/mod/20899",
"installed_download_url": "https://moddbcdn.vintagestory.at/CartwrightsCaravan_1_c500025c04ba9911c164379c8a1d92b7.zip?dl=CartwrightsCaravan_1.5.0.zip"
},
{
"Name": "Cheaper Lantern Lining",
"Version": "1.0.0",
"ModId": "cheaperlanternlining",
"Side": "both",
"Description": "Adds silver, gold, and electrum lining, made from ingots and plates, to line lanterns.",
"url_mod": "https://mods.vintagestory.at/show/mod/23430",
"installed_download_url": "https://moddbcdn.vintagestory.at/CheaperLanternLining_8821b23ada741906062f721fb2793303.zip?dl=CheaperLanternLining.zip"
},
{
"Name": "Chicken feed",
"Version": "1.1.8",
"ModId": "chickenfeed",
"Side": "both",
"Description": "Adds chicken feed",
"url_mod": "https://mods.vintagestory.at/show/mod/11321",
"installed_download_url": "https://moddbcdn.vintagestory.at/chickenfeed_1.1.8_9fbcf9018723227f631120f5310cf403.zip?dl=chickenfeed_1.1.8.zip"
},
{
"Name": "chiseltools",
"Version": "1.14.17",
"ModId": "chiseltools",
"Side": "both",
"Description": "Quentin's Chiseling Tools'",
"url_mod": "https://mods.vintagestory.at/show/mod/2751",
"installed_download_url": "https://moddbcdn.vintagestory.at/chiseltools1.14.17_fd1fe9376217ccbaa57918ac6ff1bf25.zip?dl=chiseltools1.14.17.zip"
},
{
"Name": "Simple Pottery Wheel",
"Version": "1.1.2",
"ModId": "claywheel",
"Side": "both",
"Description": "Adds a pottery wheel for easier clay forming.",
"url_mod": "https://mods.vintagestory.at/show/mod/4980",
"installed_download_url": "https://moddbcdn.vintagestory.at/pottery-wheel_v1.1.2_c3fc39e4ec27b13ff4ae6907778f679c.zip?dl=pottery-wheel_v1.1.2.zip"
},
{
"Name": "Clayworks",
"Version": "0.4.4",
"ModId": "clayworks",
"Side": "both",
"Description": "Dyable clay and beehive kiln support.",
"url_mod": "https://mods.vintagestory.at/show/mod/19091",
"installed_download_url": "https://moddbcdn.vintagestory.at/clayowrks_0.4.4_4fe43bd837109d73c47bd1828cef99a9.zip?dl=clayowrks_0.4.4.zip"
},
{
"Name": "Colorful Candles",
"Version": "1.2.3",
"ModId": "colorfulcandles",
"Side": "both",
"Description": "Adds the ability to dye candles",
"url_mod": "https://mods.vintagestory.at/show/mod/16787",
"installed_download_url": "https://moddbcdn.vintagestory.at/colorfulcandles1.2.3_4dfe923ed42d204607e7f5e06b8e7d28.zip?dl=colorfulcandles1.2.3.zip"
},
{
"Name": "CommonLib",
"Version": "2.6.1",
"ModId": "commonlib",
"Side": "both",
"Description": null,
"url_mod": "https://mods.vintagestory.at/show/mod/5457",
"installed_download_url": "https://moddbcdn.vintagestory.at/CommonLib_VS1.20.0-r_444555d27ed8f41c401eb98385bde69d.zip?dl=CommonLib_VS1.20.0-rc.1_net7_v2.6.1.zip"
},
{
"Name": "CompatLib - Mod Compatibility Library",
"Version": "1.0.1",
"ModId": "compatlib",
"Side": "both",
"Description": "A library mod for handling mod compatibility, conflict resolution, and analytics.",
"url_mod": "https://mods.vintagestory.at/show/mod/18732",
"installed_download_url": "https://moddbcdn.vintagestory.at/CompatLib_1.0.1_d72a05fb1f9c8e31e33ade568cf9ee71.zip?dl=CompatLib_1.0.1.zip"
},
{
"Name": "Config lib",
"Version": "1.5.3",
"ModId": "configlib",
"Side": "both",
"Description": "Configs library with YAML config format and in-game GUI",
"url_mod": "https://mods.vintagestory.at/show/mod/9551",
"installed_download_url": "https://moddbcdn.vintagestory.at/configlib_1.5.3_1298f9fc99efb8e223706f04a03ab62b.zip?dl=configlib_1.5.3.zip"
},
{
"Name": "Cooperative Combat Rework",
"Version": "1.0.0",
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"Description": "'All I need is my cross cut saw, My double bit axe and eighty trees to fall.' - Crosscut Saw - Van Wagner",
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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"Description": "Traps, fishing, and a whole lot more (ft. Siddly, BluryFace, CaptainOats, JapanHasRice, and Brady_The)",
"url_mod": "https://mods.vintagestory.at/show/mod/1238",
"installed_download_url": "https://moddbcdn.vintagestory.at/primitivesurvival_3._37f0da5e27d730e2bfeadc852b08588f.zip?dl=primitivesurvival_3.7.7.zip"
},
{
"Name": "Reeds Drop Buff",
"Version": "1.0.0",
"ModId": "reedbuff",
"Side": "both",
"Description": "Quadruples reed,papyrus and octuples tule drops.",
"url_mod": "https://mods.vintagestory.at/show/mod/22490",
"installed_download_url": "https://moddbcdn.vintagestory.at/reedbuff_52214e2a93baa1fcc2f7d76b2081eb8b.zip?dl=reedbuff.zip"
},
{
"Name": "Repairable Locust",
"Version": "1.4.1",
"ModId": "repairablelocust",
"Side": "both",
"Description": "Allows clockmakers to repair and revive hacked bronze locusts alongside buffing them.",
"url_mod": "https://mods.vintagestory.at/show/mod/8986",
"installed_download_url": "https://moddbcdn.vintagestory.at/RepairableLocust_1.4_3b976a028678b266cc13f864adb73a5d.zip?dl=RepairableLocust_1.4.1.zip"
},
{
"Name": "RideTogether",
"Version": "1.0.0",
"ModId": "ridetogether",
"Side": "both",
"Description": "Allows another player to ride an elk with you",
"url_mod": "https://mods.vintagestory.at/show/mod/20641",
"installed_download_url": "https://moddbcdn.vintagestory.at/ridetogether_1.0.0_2e5497467031a3feb282d10d3f88344e.zip?dl=ridetogether_1.0.0.zip"
},
{
"Name": "Rift Ward Tweaks",
"Version": "2.2.0",
"ModId": "riftwardtweaks",
"Side": "both",
"Description": "Gives you full control over how Rift Wards behave — blocking range, fuel consumption, highlight range.",
"url_mod": "https://mods.vintagestory.at/show/mod/23711",
"installed_download_url": "https://moddbcdn.vintagestory.at/RiftWardTweaks_v2.2._e8663af2f545e08ce11ba8c21aaaafe5.zip?dl=RiftWardTweaks_v2.2.0.zip"
},
{
"Name": "Rivers",
"Version": "4.4.0",
"ModId": "river",
"Side": "both",
"Description": "Standalone version of rivers.",
"url_mod": "https://mods.vintagestory.at/show/mod/23918",
"installed_download_url": "https://moddbcdn.vintagestory.at/river_4.4.0_ca30ce10815066e5164437a4978237d2.zip?dl=river_4.4.0.zip"
},
{
"Name": "Robust Elk",
"Version": "1.0.0",
"ModId": "robustelk",
"Side": "both",
"Description": "A patch to give the tamed elk more health and make it take less fall damage.",
"url_mod": "https://mods.vintagestory.at/show/mod/23874",
"installed_download_url": "https://moddbcdn.vintagestory.at/RobustElk_0c4cab7c03b8974976ce0891afc56716.zip?dl=RobustElk.zip"
},
{
"Name": "Rock Chisel",
"Version": "1.0.2",
"ModId": "rockchisel",
"Side": "both",
"Description": "A new tool that makes quarrying for stones/bricks easier.",
"url_mod": "https://mods.vintagestory.at/show/mod/15216",
"installed_download_url": "https://moddbcdn.vintagestory.at/rockchisel_1.0.2_a8974e3cdc19a4c51c5b967eb3609315.zip?dl=rockchisel_1.0.2.zip"
},
{
"Name": "Room Tools",
"Version": "1.2.0",
"ModId": "roomtools",
"Side": "both",
"Description": "Enables players to toggle the room debug overlay",
"url_mod": "https://mods.vintagestory.at/show/mod/23868",
"installed_download_url": "https://moddbcdn.vintagestory.at/RoomTools_v1.2.0_d7ccc92a825b1e4ce03652099e9b25b3.zip?dl=RoomTools_v1.2.0.zip"
},
{
"Name": "Saddle Blanket Beds",
"Version": "0.0.4",
"ModId": "saddleblanketbeds",
"Side": "both",
"Description": "Beds with saddle blankets for coverage.",
"url_mod": "https://mods.vintagestory.at/show/mod/20437",
"installed_download_url": "https://moddbcdn.vintagestory.at/SaddleBlanketBedsV0._619c54efe34caeddecf77141bf9214d0.zip?dl=SaddleBlanketBedsV0.0.4.zip"
},
{
"Name": "Display Container Versatility",
"Version": "1.2.1",
"ModId": "scrollrackable",
"Side": "both",
"Description": "Allows more items to be displayed in storage, such as in scroll racks, open crates, or mounted to the wall.",
"url_mod": "https://mods.vintagestory.at/show/mod/23682",
"installed_download_url": "https://moddbcdn.vintagestory.at/scrollrackable.1.2.1_8f9ffb07bb4f835e40244d45c0c73178.zip?dl=scrollrackable.1.2.1.zip"
},
{
"Name": "Ship Shield Slots",
"Version": "1.0.0",
"ModId": "shipshieldslots",
"Side": "both",
"Description": "Makes shields attachable to Sailboats.",
"url_mod": "https://mods.vintagestory.at/show/mod/18192",
"installed_download_url": "https://moddbcdn.vintagestory.at/shipshieldslots_1.0._fc018c8247b994e917cb55ad62f0e629.zip?dl=shipshieldslots_1.0.0.zip"
},
{
"Name": "simpleconversions",
"Version": "0.0.1",
"ModId": "simpleconversions",
"Side": "both",
"Description": "",
"url_mod": "https://mods.vintagestory.at/show/mod/23348",
"installed_download_url": "https://moddbcdn.vintagestory.at/simpleconversions_6f1b33d906555cc7df80376c233fecba.zip?dl=simpleconversions.zip"
},
{
"Name": "Simple Footsteps Redux",
"Version": "1.0.2",
"ModId": "simplefootstepsredux",
"Side": "both",
"Description": "Will play footstep sounds for entities.",
"url_mod": "https://mods.vintagestory.at/show/mod/13073",
"installed_download_url": "https://moddbcdn.vintagestory.at/simplefootstepsredux_b6b172a9d7eb77f2c69adc9f6bd86b68.zip?dl=simplefootstepsredux_v1.0.2.zip"
},
{
"Name": "SmithingPlus",
"Version": "1.6.0-rc.2",
"ModId": "smithingplus",
"Side": "both",
"Description": "Add bits when smithing and other tweaks",
"url_mod": "https://mods.vintagestory.at/show/mod/15312",
"installed_download_url": "https://moddbcdn.vintagestory.at/smithingplus_1.6.0-r_b46bc6f65c6ec77886e049630ba8fa4b.zip?dl=smithingplus_1.6.0-rc.2.zip"
},
{
"Name": "Spyglass",
"Version": "0.5.2",
"ModId": "spyglass",
"Side": "both",
"Description": "Adds a spyglass so you can spy on your neighbors from the safety of your windmill!",
"url_mod": "https://mods.vintagestory.at/show/mod/1076",
"installed_download_url": "https://moddbcdn.vintagestory.at/spyglass_0.5.2_5671eb114c54177db8bfc73b3c2755d5.zip?dl=spyglass_0.5.2.zip"
},
{
"Name": "StepUp Advanced",
"Version": "1.0.4",
"ModId": "stepupadvanced",
"Side": "both",
"Description": "Automatically step up blocks without jumping. Fully configurable and toggleable!",
"url_mod": "https://mods.vintagestory.at/show/mod/16124",
"installed_download_url": "https://moddbcdn.vintagestory.at/StepUpAdvanced_v1.0._b58fbbcd7eb030e0e0f54e3696907589.zip?dl=StepUpAdvanced_v1.0.4.zip"
},
{
"Name": "Stone Bake Oven",
"Version": "1.1.6",
"ModId": "stonebakeoven",
"Side": "both",
"Description": "Creates a usable large stone oven for baking.",
"url_mod": "https://mods.vintagestory.at/show/mod/6038",
"installed_download_url": "https://moddbcdn.vintagestory.at/stonebakeoven_1.1.6_f83e1c1140918fe517555348952d9869.zip?dl=stonebakeoven_1.1.6.zip"
},
{
"Name": "Stone Quarry",
"Version": "3.4.3",
"ModId": "stonequarry",
"Side": "both",
"Description": null,
"url_mod": "https://mods.vintagestory.at/show/mod/1592",
"installed_download_url": "https://moddbcdn.vintagestory.at/StoneQuarry_VS1.20.1_a689c4e8e71dce5b89774920fe152bd9.zip?dl=StoneQuarry_VS1.20.1_net7_v3.4.3.zip"
},
{
"Name": "Storage Options",
"Version": "1.0.2",
"ModId": "storageoptions",
"Side": "both",
"Description": "Various containers for storing your items such as weapon rack, single shelf etc.",
"url_mod": "https://mods.vintagestory.at/show/mod/8067",
"installed_download_url": "https://moddbcdn.vintagestory.at/StorageOptions-v1.0._c2c363fba9c794a25131db93819f6965.zip?dl=StorageOptions-v1.0.2.zip"
},
{
"Name": "Temperature Height Tweak",
"Version": "0.3.0",
"ModId": "temperatureheighttweak",
"Side": "both",
"Description": "Makes temperature decrease with elevation non-linearly so that it's more gradual at low elevations.",
"url_mod": "https://mods.vintagestory.at/show/mod/20000",
"installed_download_url": "https://moddbcdn.vintagestory.at/temperatureheighttwe_99ee0ec8d17e82e48c506ac54ade4477.zip?dl=temperatureheighttweak_0.3.0.zip"
},
{
"Name": "Toolsmith",
"Version": "1.1.6",
"ModId": "toolsmith",
"Side": "both",
"Description": "Upgrade your tools with proper handles and bindings for durability and other buffs! Plus, returning the tool head when it wears out since they should last much longer then they do in vanilla.",
"url_mod": "https://mods.vintagestory.at/show/mod/22096",
"installed_download_url": "https://moddbcdn.vintagestory.at/toolsmith_1.1.6_d5ff8a77f845150bceb709a4bd15aaad.zip?dl=toolsmith_1.1.6.zip"
},
{
"Name": "Torch Holder Smithing Plus",
"Version": "1.0.0",
"ModId": "torchholdersmithingplus",
"Side": "both",
"Description": "Adds a recipe for smithing torch holders with more metal options.",
"url_mod": "https://mods.vintagestory.at/show/mod/21921",
"installed_download_url": "https://moddbcdn.vintagestory.at/TorchHolderSmithingP_840c46243deeebfe876d891129122afc.zip?dl=TorchHolderSmithingPlus1.0.0.zip"
},
{
"Name": "Traders Expansion",
"Version": "1.2.0",
"ModId": "tradie",
"Side": "both",
"Description": "Adds more traders to the game",
"url_mod": "https://mods.vintagestory.at/show/mod/20097",
"installed_download_url": "https://moddbcdn.vintagestory.at/tradie_1.2.0_4825ea570c4865fb3c139b40d4ed19d1.zip?dl=tradie_1.2.0.zip"
},
{
"Name": "Translocator Map",
"Version": "1.0.0",
"ModId": "translocatormap",
"Side": "both",
"Description": "Adds purchaseable Translocator Maps to Treasure Hunter traders",
"url_mod": "https://mods.vintagestory.at/show/mod/21252",
"installed_download_url": "https://moddbcdn.vintagestory.at/translocatormap_47c2eb23544f0baca48f747528e97c58.zip?dl=translocatormap.zip"
},
{
"Name": "Dear ImGui",
"Version": "1.1.8",
"ModId": "vsimgui",
"Side": "both",
"Description": "Brings famous immediate mode GUI to Vintage Story",
"url_mod": "https://mods.vintagestory.at/show/mod/9329",
"installed_download_url": "https://moddbcdn.vintagestory.at/vsimgui_1.1.8_77ec239145f565699f9b8b89c8b82312.zip?dl=vsimgui_1.1.8.zip"
},
{
"Name": "Wilderlands Block Adjustments",
"Version": "1.0.0-dev.3",
"ModId": "wblockadj",
"Side": "both",
"Description": "Contains a number of alterations to game content, for use on Wilderlands Server.",
"url_mod": "https://mods.vintagestory.at/show/mod/18134",
"installed_download_url": "https://moddbcdn.vintagestory.at/Wilderlands%2BBlock%2BAd_99fb4dbac604021bf46af6844241fa17.zip?dl=Wilderlands%20Block%20Adjustments_1.0.0-dev.3.zip"
},
{
"Name": "Wear And Tear",
"Version": "1.5.0",
"ModId": "wearandtear",
"Side": "both",
"Description": "Wear And Tear for various mechanical devices",
"url_mod": "https://mods.vintagestory.at/show/mod/16026",
"installed_download_url": "https://moddbcdn.vintagestory.at/wearandtear_1.5.0_2f35f297bc7fa7b1728de36a3026480a.zip?dl=wearandtear_1.5.0.zip"
},
{
"Name": "Wilderlands Ethology",
"Version": "1.0.0-dev.9",
"ModId": "wethology",
"Side": "both",
"Description": "Adds a variety of aquatic wildlife to the VS world, as well as some new natural entities and adjustments to vanilla creature behaviors.",
"url_mod": "https://mods.vintagestory.at/show/mod/17660",
"installed_download_url": "https://moddbcdn.vintagestory.at/Wilderlands%2BEthology_5b9e7907c46ff3908e89b8fe18dea142.zip?dl=Wilderlands%20Ethology_1.0.0-dev.9.zip"
},
{
"Name": "Wildgrass",
"Version": "1.3.1",
"ModId": "wildgrass",
"Side": "both",
"Description": "Several different types of wild grasses",
"url_mod": "https://mods.vintagestory.at/show/mod/15354",
"installed_download_url": "https://moddbcdn.vintagestory.at/wildgrass_1.3.1_aa029767ee9fee1961462c6e552bf016.zip?dl=wildgrass_1.3.1.zip"
},
{
"Name": "Xandus Inventory Tweaks",
"Version": "1.8.0",
"ModId": "xinvtweaks",
"Side": "both",
"Description": "Provides a collection of small tweaks to improve the inventory handling.",
"url_mod": "https://mods.vintagestory.at/show/mod/367",
"installed_download_url": "https://moddbcdn.vintagestory.at/xinvtweaks_v1.8.0_78351a2c077dad40aa6d0043ecfabc53.zip?dl=xinvtweaks_v1.8.0.zip"
}
]
}
As for the behavior of the gates still showing up within range, yeah, I checked, vanilla takes some time to get rid of them and storm multiplier effects it from what I see.
Since I have a multiplier of 3.33, it means they will be a danger for at least an hour in game it seems. Thankfully I have 33 hours in a day and 33 days in a month, though at some point that's going to mean 2 storms in a given month because of the shifting 20-30 day window, HOPEFULLY our first Winter. hee hee
Sent you a coffee or two for your diligence.
Ensorcelled
The .rwt show command just highlights the effective range of active Rift Wards in whatever radius you have set in the config.
Although, that did give me an interesting idea.
The Rift Ward does have full xyz range, its check is a sphere within the cube as it uses radial distance.
Rifts visually take a little bit of time to disappear when blocked, I am pretty sure this is vanilla behaviour.
Can you share your modlist?
Thanks so much, will test it out. Mentioning something here that may or may not be a "problem", but rather a query,
Do you know if there is a up/down range for these?
Because it seems like it only covers the block plain within 10-20 block depth or height?
I have one on my roof, it blocks 73 portals, but as I look around, it is likely they are all on the mountain near the structure, because I had one spawn about 27 blocks away BUT down 23 blocks from the ward with distance set to 500.
/EDIT ok, so it might just be visually there but actually blocked?
/EDIT2 So I also noted that the server is requiring the client to download the mod, but there is no config generated for it, felt it is likely intended, BUT I downloaded server config just in case, same issues. Trying to exhaust all possibilities on my end. On the plus side, all set and get commands work, as does reload! My next step is to load a almost vanilla game with just this mod and see how things play out. Cannot rule out mod conflict, although I don't think any I have touch this code?
/EDIT3 Ok, so it's a mod or something blocking the Effective Runtime because it works perfectly fine single player. I also did not get a crash, just 47 seconds of massive GAME PAUSE when I did .rwt show and NO rifts were highlighted. Thought it might be the range was WAY too high, I lowered it to 50 and re-ran. It said it highlighted 1 rift, but I did not see it. I would think that FFFFFFFF would be hard to miss? But it could be that I did. LOL
So what I expect is the "crash" was a timeout of some sort due ot excessive range and possible mod conflict.
NOT YOUR Problem my friend! THANK YOU FOR YOUR WORK!
/EDIT
Crash on ".rwt show" to highlight rifts blocked. Also still have (error in BlockEntityRiftWard) instead of Effective Runtime. (I have fuel set to 0.0001, is that too small? Will go test.)
at RiftWardTweaks.ModSystemRiftWardTweaks.ToggleHighlightCommand(TextCommandCallingArgs args)
at Vintagestory.Common.ChatCommandImpl.CallHandler(TextCommandCallingArgs callargs, Action`1 onCommandComplete, Dictionary`2 asyncParseResults) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 311
at Vintagestory.Common.ChatCommandImpl.Execute(TextCommandCallingArgs callargs, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 236
at Vintagestory.Common.ChatCommandImpl.CallHandler(TextCommandCallingArgs callargs, Action`1 onCommandComplete, Dictionary`2 asyncParseResults) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 263
at Vintagestory.Common.ChatCommandImpl.Execute(TextCommandCallingArgs callargs, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 236
at Vintagestory.Common.ChatCommandApi.Execute(String commandName, TextCommandCallingArgs args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 99
at Vintagestory.Common.ChatCommandApi.Execute(String commandName, IClientPlayer player, Int32 groupId, String args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 185
at Vintagestory.Client.NoObf.HudDialogChat.HandleClientCommand(String message, Int32 groupid) in VintagestoryLib\Client\Systems\Gui\Huds\HudDialogChat.cs:line 856
at Vintagestory.Client.NoObf.HudDialogChat.HandleClientMessage(Int32 groupid, String message) in VintagestoryLib\Client\Systems\Gui\Huds\HudDialogChat.cs:line 869
at Vintagestory.Client.NoObf.HudDialogChat.OnNewClientToServerChatLine(Int32 groupId, String message, EnumChatType chattype, String data) in VintagestoryLib\Client\Systems\Gui\Huds\HudDialogChat.cs:line 809
at Vintagestory.Client.NoObf.ClientEventManager.TriggerNewClientChatLine(Int32 groupid, String message, EnumChatType chattype, String data) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 338
at Vintagestory.Client.NoObf.HudDialogChat.OnKeyDown(KeyEvent args) in VintagestoryLib\Client\Systems\Gui\Huds\HudDialogChat.cs:line 555
at Vintagestory.Client.NoObf.GuiManager.OnKeyDown(KeyEvent args) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 333
at Vintagestory.Client.NoObf.ClientMain.OnKeyDown(KeyEvent args) in VintagestoryLib\Client\ClientMain.cs:line 1775
at Vintagestory.Client.NoObf.ClientPlatformWindows.game_KeyDown(KeyboardKeyEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 230
at OpenTK.Windowing.Desktop.NativeWindow.KeyCallback(Window* window, Keys key, Int32 scancode, InputAction action, KeyModifiers mods)
--- End of stack trace from previous location ---
at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
at OpenTK.Windowing.Desktop.NativeWindow.ProcessWindowEvents(Boolean waitForEvents)
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Ensorcelled
Thank you for the feedback! Everything should be fixed in the new release.
A few issues. The config works, seems to load properly, the command "get" works. The command to "set" says too many parameters even with not enough parameters.
tried the following in game and on server console: /rwt set, /rwt set riftblockrange, /rwt set riftblockrange 500, all give same error. (Same for fuelconsumptionmultiplier)
Then on the ward itself, it says 14 days at gear charge no matter what you set the fuel consumption to. It DOES block the proper number of rifts based on range, by changing number up and down you can see it clearly is funtioning.
the there is some error message on the ward itself when in debug mode, might be related, see attached pictures.
/EDIT I just noticed it doesn't mention the effective runtime you show in your picture of function. That might be what the error message is about?
Honestly it seems to work, just needs some cleanup. I truly appreciate the effort, my world is harsh as it is, need some respite. LOL
Ensorcelled
Thank you for the report, this should now be fixed.
Getting error, can't use command, either from console or as admin in game:
10.5.2025 14:42:48 [Notification] Handling Console Command /rwt
10.5.2025 14:42:48 [Error] Exception: Programming error: Incomplete command - no name or required privilege has been set
at Vintagestory.Common.ChatCommandApi.Execute(String commandName, TextCommandCallingArgs args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 88
at Vintagestory.Server.ServerMain.ReceiveServerConsole(String message) in VintagestoryLib\Server\ServerMain.cs:line 1259
at Vintagestory.Server.ServerConsole.<>c__DisplayClass8_0.<readAsync>b__0() in VintagestoryLib\Server\Systems\ServerConsole.cs:line 71
at Vintagestory.Server.ServerMain.ProcessMainThreadTasks() in VintagestoryLib\Server\ServerMain.cs:line 2927
at Vintagestory.Server.ServerMain.ProcessMain() in VintagestoryLib\Server\ServerMain.cs:line 957
at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 914
10.5.2025 14:48:01 [Error] Player Ensorcelled/C41SGLGQgFJoUV4qM636akgh caused an exception through a command.
10.5.2025 14:48:01 [Error] Command: /rwt get
10.5.2025 14:48:01 [Error] Exception: Programming error: Incomplete command - no name or required privilege has been set
at Vintagestory.Common.ChatCommandApi.Execute(String commandName, TextCommandCallingArgs args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 88
at Vintagestory.Common.ChatCommandApi.Execute(String commandName, IServerPlayer player, Int32 groupId, String args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 143