
Mods / Radial Menu
Author: DanaCraluminum
Side: Client
Created: Apr 5th at 7:46 PM
Last modified: 4 days ago
Downloads: 277
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Recommended download (for Vintage Story 1.20.0 - 1.20.3, 1.20.4, 1.20.5 - 1.20.7, 1.20.8 - 1.20.10 and 1.20.11 - 1.20.12):
RadialMenu-v1.0.1.zip
1-click install
Do you have billions of hotkeys, but your keyboard has only 60?!
Do you forget hotkey combinations all the time?
Then this mod is for you!
Radial menu with 10 options that support hotkeys, commands and submenus. You can even add submenus to submenus!
The menu is available while holding down the hotkey (default: R), but closes when the hotkey is released.
There are a bunch of icons from Not Enough Map Icons mod. Notify me if you need more icons.
Highly recommended to use together with Unbind Hot Keys mod.
Features
- Navigate through options with mouse or 0-9 keys
- Submenu
- Same as normal menu, but nested inside an option-\
- Hotkeys
- Only existing hotkeys are supported!
- Commands
- Icons are loaded from textures/icons (mods too, not just vanilla)
TODO
- Implement proper radial elements
- Write 5000 extra lines of code solely for radial elements (there is no other way, only hardcore)
- Animations
Yes, it is inspired by MineMenu minecraft mod
Mod Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
1.0.1 | 74 | Jun 2nd at 9:32 AM | RadialMenu-v1.0.1.zip | 1-click install | ||
Fixed: Radial menu not working after reloading world | ||||||
1.0.0 | 203 | Apr 5th at 7:47 PM | Empty | RadialMenu-v1.0.0.zip | 1-click install |
Helsinki Hold R first, then only hold Shift when menu appears
Same issue as @mendall. No other mods enabled. Version 1.20.11. Holding shift while pressing R results in the radial menu blinking and the mouse stuck in the middle. I can get out of this and make it work if I hit C to open the character menu during this. Then it works fine.
Dude.
Holy fuck.
I have been playing with this game on controller for the last 3 months and its amazing, but it just never had enough buttons. Now? Now i have d-pad down as the radial menu button and I have access to every single other command I could ever want at my fingertips. You're amazing man. This has completed the unofficial controller support for this game. Can't express enough how nice it is
ptrk Thank you
No way, I was actually working on making my own version of this! I was going to Frankenstein the emote menu mod, so probably better someone did it correctly. So excited to try this is out.
You should also look into utilizing this for tool mode. That was one of my main goals, since I play with controller, mostly.
This might be a great addition for people trying to use gamepads to play (steam controller, my beloved) but I'd bet restricting the cursor to work within the radial area might help more with that.
I'm just wondering how it might help, but you realy shouldn't focus on my comment.
I found one unpleasant bug: when you re-enter the world, the window stops appearing, you have to restart the game for the mod to work again.
I found a file in modconfig called -- RadialMenu-Client.json-- when opened with Visual Studio Code ("buttons": []) is all I see. If anyone knows where I can find a copy of this file that has already been assigned, I'm sure I can use it as a template to assign my keys threw that file.
Mendall Can't reproduce
Having a problem, when I hold hotkey the radial menu opens all the options are not set yet. Each one says hold shift to configure button. But if I hold shift, the radial menu just blinks like mad and my cursor is moved to the center. Is there another way to configure the buttons.
This is a MUST HAVE mod for anyone that utilizes macros. Much more intuitive and accessible system!