
Mods / Passable Branches
Tags:
#QoL
#Tweak
Author: Billiam
Side: Server
Created: May 30th at 9:56 PM
Last modified: Jun 16th at 9:10 PM
Downloads: 802
Follow Unfollow 61
Author: Billiam
Side: Server
Created: May 30th at 9:56 PM
Last modified: Jun 16th at 9:10 PM
Downloads: 802
Follow Unfollow 61
Recommended download (for Vintage Story 1.20.8 - 1.20.12):
passablebranches_0.0.3.zip
1-click install
Makes forest travel a little less of a headache by letting you walk through branchy leaves.
Like spiderwebs, branchy leaves (on the ground) slow your walking speed.
Related mods:
Mod Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
0.0.3 | 351 | Jun 16th at 9:10 PM | passablebranches_0.0.3.zip | 1-click install | ||
Fix missing rustle sound when walking through branchy leaf blocks | ||||||
0.0.2 | 363 | May 31st at 6:00 PM | passablebranches_0.0.2.zip | 1-click install | ||
Relaxed required game version. No other changes | ||||||
0.0.1 | 88 | May 30th at 9:57 PM | passablebranches_0.0.1.zip | 1-click install | ||
Initial release |
it's neat that this can be done with just a couple json files.
Ideally I'd want something like this that only applies when you're riding but I think that would require some code, if modifying the hitbox of blocks at runtime is even practical. I might have to look!
@Billiam thanks. thought you owned that mod sorry. because you had it in description
MRGOOSE I'll see about adding wildcraft support. Mounts destroy leaves is not my mod, so you'll need to request features/support from its author
can you add compatability with Wildcraft trees and shrubs as well as the floral zones series? also do it for mounts destroy leaves if you can
Willownezz Probably not! This works by removing collision for that block type, which probably affects other things that need to collide with branchy leaves. You might look at the Mount destroy leaves mod instead.
There is an issue with this mod and 'Rustbound Magic', there is a wand that you can use to shoot a projectile at leaves to turn them into sticks (transmutation spell), so the projectile 'hits' the leaves normally but when this mod is on, the projectile also passes through the leaves
Do you think there is a way to make them compatible?
Nephelangelo Should be fixed in 0.0.3!
Nephelangelo They should be, I'll take a look
Last question, could you possibly make it so that the branchy leaves make the rustle sound when you pass through them?
You rock, thank you!
Nephelangelo Yep
Hi there, does this also work with the Elk?
AVagabond That would be very cute, but if the mod (or game) was set up to detect a collision at head height, I'd just add the slowdow there
Billiam That actually makes sense, though, since it's easier to use your hands to move a branch out of the way at head-height than leg-height. Maybe you could add an animation to show this? Just moving the arm up near the head like what happens when your character shields their eyes during windy weather, for example.
Akkuku I like your approach too! The slowdown in this one feels incomplete right now, since it only affects blocks at leg height, and most of the branch obstacles in forests are at head height instead.
Nice mod! I considered this approach when creating my mod, and it might be more balanced out of the box. If not balanced properly, destroying leaves with the mount, could easily be exploited to farm sticks. However, I thought it was more realistic that a galloping mount would knock down branches rather than just to slow down and pass them.
It's great that players can now try out both approaches and decide which they prefer for their playthrough.
LunaGore Thanks! I've relaxed the dependency in 0.0.2
Billiam Unfortunately this and the other mod throws a dependancy error for game version 1.20.11, I'll test by modifying the modinfo.json file though.
LunaGore It probably works on a wide variety of versions, but I've only tested it on 1.20.11.
Will this be available for 1.20.10?