Mods / Monster Drops
- Tags:
- Author:
- itsjusty0gurt
- Side:
- Both
- Created:
- Feb 11th 2025 at 5:19 AM
- Last modified:
- May 15th at 6:49 AM
- Downloads:
- 3438
- Follow Unfollow 57
-
Latest release (for Vintage Story 1.20.0-pre.0 - 1.21.6 and 1.22.0-pre.1 - 1.22.2, potentially outdated):
MonsterDropsv1.0.1.zip 1-click install
Monster Drops: Because Beating Up Mobs Should Be Rewarding!
Tired of risking life and limb just to get… a single piece of flax? Monster Drops makes sure your battles actually pay off! Now, mobs drop loot that doesn’t make you regret your choices. More useful stuff, less junk—because let’s be real, Drifters should have better things in their pockets than sadness.
Fight hard, loot big, and never walk away empty-handed again!
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.1 | monsterdrops | 2070 | Jan 4th at 7:43 AM | MonsterDropsv1.0.1.zip | 1-click install | ||
|
-updated for version 1.21.6 | |||||||
| 1.0.0 | monsterdrops | 1368 | Feb 11th 2025 at 5:21 AM | MonsterDropsv1.0.0.zip | 1-click install | ||
|
-Changes the drops of the drifter, shiver, bowtorn, and bell. | |||||||
yes it works, its a json only mod
This mod work at all for 1.22+?
RebelSkull This mod alters the loot content of mobs, not how the loot is harvested.
What you're looking for is any one of these mods:
Drifter Tweak (Includes Shivers & Bowtorn too)
Instant Temporal-Mob Drops
Rust Drops
Any one of the mods above make monsters drop their loot to the ground upon death. Choose the one that suits your needs.
I put this mod on my server, and monsters still drop nothing. I still have to harvest them manually. Is there a command or some way to turn it on or is there something wrong?
I've played with this mod for about 3 weeks so I have experience with it. I would advise users to be very cautious with this mod, as the rate adjustments tend to cause mobs to rarely ever drop Temporal Gears.
Not sure why the author hasn't provided a write-up, so I'll take a stab at it. It's hard to summarise due to the sheer number of changes and variances.
Additional details:
Compare this mod against https://mods.vintagestory.at/monsternuggetdrops or https://mods.vintagestory.at/betterloot in your own time. I can't tell if people are just copying other mods or what.
P.S. If the author shows up here to correct me on any of this: I urge you to take the time to maintain a spreadsheet with the changes, as most players are not going to sift through 24KBytes of JSON. Consider putting your code on GitHub etc. so that people can actually see this stuff without having to download a .zip file. That also means AI etc. could be used to generate a spreadsheet for you, making your life easier. See https://mods.vintagestory.at/monsternuggetdrops for an example of what I'm talking about, re: spreadsheet/table/chart.
I updated for 1.21.6 ! sorry it took so long!
Will this get an update for 1.21.0?
Can you please include a list of things your mod changes?
Because I wanted to know I finally just opened her up
I'm working on a google doc to get the info
you can find it here
Can you please include what your mod changes? I think it would be used by far more people! What items were changed and what are their percentage changes? Does it add or remove any items? Does it effect the loot pool in any other ways?
Really want to try your mod! I apprechiate you making just what I needed! Just want to be sure I need it first ^-^ lol
So far the loot drops are pretty alright, nothing too glaring. makes it alot more bearable to deal with drifters. :D
Drop tables please?
Would appreciate a changelist on their drop tables
But what DO they drop though? There's like 5 mods that change what rust enemies drop, it helps to know what those changes are.