Mods / Moat Bombs!

Tags:
Utility Crafting Tools Travel & Exploration
Authors:
RIVVION, Pal_5000, Freakyuser396
Side:
Both
Created:
Mar 5th at 8:22 PM
Last modified:
May 13th at 11:40 AM
Downloads:
3355
Latest release (for Vintage Story 1.22.0 - 1.22.2, potentially outdated):
moatbombs_1.2.0.zip  1-click install

Adds three new bombs that fully destroys blocks and generates water within it's radius only on layers below sea level,
the perfect tool for building boat canals. or boat tunnels!

image
all recipes are roughly the same crafting cost per blocks destroyed, roughly. this might change later with testing and or feedback.

this mod contains:

"Bucket Bomb",
A tier-1 'Moat-bomb', Auto-floods almost any block space within the (5 blocks) blast radius below sea-level.",
 
"Barrel Bomb",
A tier-2 'Moat-bomb', Auto-floods almost any block space within the (7 blocks) blast radius below sea-level.",
 
"Chamber Bomb",
A tier-3 'Moat-bomb', Auto-floods almost any block space within the (8 blocks) blast radius below sea-level. Contains a springwound detonator so it doesn't need a firesource. so it's also perfect for underwater use."
This third bomb was designed for a future secret project.
(This one does not have Sympathetic explosion AKA This tier does not detonate when hit by the explosion of another bomb)

CREDITS:
I made the vsmc models and pitched this mod idea to tygrys,
TygrysT! : snapped his fingers and made the mod's core,
Freakyuser396! : helped out with some of the Json files,
Pal-5000 / hYPERION! : helped sort out some of the core code files.

this mod is based on a real sience...
https://www.nature.org/en-us/about-us/where-we-work/united-states/washington/stories-in-washington/port-susan-bay-blast/
It's a good read, lol.
image

Here's a Kofii link if you

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.2.0 moatbombs
1.22.0 - 1.22.2
2573 Apr 29th at 8:01 PM moatbombs_1.2.0.zip 1-click install

Updated to NET 10

1.1.0 moatbombs 263 Apr 14th at 8:15 PM moatbombs_1.1.0.zip 1-click install

Added Expanded-Matter combatibilty.
Buffed crafting output of all moatbomb recipes to double the amount.

1.0.1 moatbombs 352 Mar 15th at 10:59 PM moatbombs_1.0.1.zip 1-click install

Fixed recipes to fully work properly and re-enabled bomb breaking drops.

1.0.0 moatbombs 167 Mar 14th at 10:46 PM moatbombs_1.0.0.zip 1-click install

Innitial release!


20 Comments (oldest first | newest first) (threaded | flat)

Beedy, May 31st at 10:09 AM

So cool yet so expensive. Is it possible you give us the ability to tweak the recipe to be cheaper?

RIVVION , May 31st at 6:30 PM
@Beedy: So cool yet so expensive. Is it possible you give us the ability to tweak the recipe to be cheaper?

the rates of blast powder and iron oxide to blocks destroyed is already similar to lower to that of vanilla bombs per blocks destroyed, if you want to make them cheaper based on the resources unrelated to that, either we make a config or someone makes a patch mod to make them cheaper.

Gamenator, May 13th at 3:46 PM

how do you light them up? tried the torch but nothing

Thanks in advance

Luceo, May 13th at 4:07 PM
@Gamenator: how do you light them up? tried the torch but nothingThanks in advance

a torch seemed to work fine for me for the bucket and barrel bombs, but I couldn't figure out how to actually set off the chamber bomb

Cute_Red, May 3rd at 10:32 PM

Does it automatically know sea level based on map?  Different altitude maps have different sea levels. Is it strictly set to default sea level?  

fipil, Apr 22nd at 9:08 PM

Hi! Great mod. Love it. I hope that you'll update it for 1.22 soon.

Jadesy, Apr 22nd at 6:25 PM

Hello! Will this mod be updated for 1.22.0? We're looking for more ways to use our boats and this looks like the answer to the question "who is going to dig out the waterway between our villages"? XD

OdinTheDude, Apr 21st at 5:58 PM

beautiful example art that definitely didn't need to be added given the nature of the mod but is VERY appreciated nonetheless. good work ^^

Pamela, Apr 21st at 5:21 PM

Could this be used to make a pond??

MiraLeaps, Apr 15th at 12:18 PM

This is one of those things I didn't know I needed but now that I see it....I immediately thought of at least 10 places where I could have used it before.

 

Imma call it the Teddy Roosevelt special because looks like I'm about to violently create a canal.

 

In the future when uranium ore can be processed and enriched maybe we can adapt this mod to include a vintage story simulation of Project Plowshare haha

 

Great work, looking forward to trying it out when it is bumped up for 1.22

RIVVION , Apr 14th at 8:17 PM

Added Expanded-Matter combatibilty.
Buffed crafting output of all moatbomb recipes to double the amount.

RIVVION , Apr 9th at 8:08 PM

Now that shipwright is released, i'll make sure that the mod has support for mods like Expanded Matter allowing recipes to be made with it's powdered oxides that it adds.


(I'll also look into making a mod that lets you harvest hot springs for their sulfer and iron oxide with a shovel or some other tool, and have them regrow those layers too.
hopefully that'll add an early game means to acquire moatbombs before iron / steel age.)

YangWenLi, Mar 16th at 7:35 PM

Hell yeah!

RIVVION , Mar 16th at 1:06 PM (modified Mar 16th at 1:07 PM)

Moat bomb explosions currently itemdrop all the blocks they destroy, this is not intended. looking into it.
Might make a config that sets this to disabled by default so that people who do want it can turn it back on after it's changed.

RIVVION , Mar 15th at 11:00 PM

fixed issues below comment

RIVVION , Mar 15th at 10:07 PM

Known issues:

some times bombs don't drop when broken, so please lock in where you're gonna want to place them for now.
and the t2 barrelmomb can't be crafted when using only 1 woodtype of board, only when using two sets of 12 boards from different wood types.
will fix asap.
yurifan, Mar 15th at 6:06 PM

This is great:)

JasonFinch, Mar 14th at 11:16 PM

this, i like this idea.