Mods / Material Needs + A Culinary Artillery Compatibility Patch
- Tags:
- Author:
- BLimP
- Side:
- Both
- Created:
- Feb 21st at 12:11 AM
- Last modified:
- Mar 1st at 6:26 PM
- Downloads:
- 473
- Follow Unfollow 18
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Latest release (for Vintage Story 1.21.6-rc.1 - 1.21.6, outdated):
MaterialNeedsACulinaryArtilleryCompatibilityPatch.zip 1-click install
Makes Material Needs use A Culinary Artillery's oak bark, and makes A Culinary Artillery use Material Needs's aged wood variants.
Requires Material Needs and A Culinary Artillery, obviously. You can view the changelog in the files tab for the versions of the mods that I made the patch for.
A new light aged rolling pin variant is added by this, but I only have en language support for it at the moment.
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.2 | materialneedsaculinaryartillerycompatibilitypatch | 309 | Mar 1st at 6:26 PM | MaterialNeedsACulinaryArtilleryCompatibilityPatch.zip | 1-click install | ||
Made for Material Needs 1.1.13 and A Culinary Artillery 2.0.0-dev.11. May or may not work for other versions. | |||||||
| 1.0.1 | materialneedsaculinaryartillerycompatibilitypatch | 39 | Feb 28th at 4:49 AM | MaterialNeedsACulinaryArtilleryCompatibilityPatch.zip | 1-click install | ||
Made for Material Needs 1.1.13 and A Culinary Artillery 2.0.0-dev.11. May or may not work for other versions. | |||||||
| 1.0.0 | materialneedsaculinaryartillerycompatibilitypatch | 125 | Feb 21st at 12:26 AM | MaterialNeedsACulinaryArtilleryCompatibilityPatch.zip | 1-click install | ||
Made for Material Needs 1.1.13 and A Culinary Artillery 2.0.0-dev.11. May or may not work for other versions. | |||||||
Sprezzo Thanks for reporting the issue, I assume you have Ancient Tools? It seems the original version of this patch had issues with Ancient Tools and In Dappled Groves, I made a fix
Note that this does not mean that I made Ancient Tools and In Dappled Groves compatible with Material Needs or A Culinary Artillery, just that this patch no longer causes errors with AT and IDG. I believe IDG and MN are not useable at all with each other, whereas AT should work but AT and ACA use different bark items to my understanding, could be wrong though
Let me know if the updated version works
Hey, i'm getting this error on world creation, can't figure it out
23.2.2026 16:51:17 [Error] Patch 20 (target: game:recipes/grid/debarkedlog.json) in materialneedsaculinaryartillerycompatibilitypatch:patches/debarked-log-and-bark-changes.json failed because supplied path /2/ingredients/L/skipVariants is invalid: The json path /2/ingredients/L/skipVariants was not found. No such element '2' at the root path