Mods / Low Light Spawns
- Tags:
- Author:
- brayanluc
- Side:
- Both
- Created:
- Dec 9th 2025 at 9:07 AM
- Last modified:
- Jun 10th at 10:09 AM
- Downloads:
- 8800
-
Recommended download (for Vintage Story 1.21.5 - 1.22.3):
zzLowLightSpawns_1.0.8.zip 1-click install
A simple mod quickly made that changes the light level at which all common monsters spawn. I couldn't find a mod in this version that changed only this, so I made one myself.
Now all monsters spawn at light level 5 or lower!
If you want to use a different spawn limit, then edit:
zzLowLightSpawns_1.0.x > assets > lowlightspawns > patches > .json files
Inside of this file you change all "value": 5 to whatever you like.
Note: The mod’s file name is “zzLowLightSpawns”, so it loads last and isn’t affected by other mods.
Known problem: drifters still not spawning at surface even at light level 2. I'm looking to fix it. Fixed in 1.0.2. I changed the maxLightLevel to 5 to fix it.
Recommended mod: Let There Be Light by NomadicPirate
Simple as that.
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.8 | lowlightspawns | 1245 | Jun 10th at 10:09 AM | zzLowLightSpawns_1.0.8.zip | 1-click install | ||
|
Just updating the mod icon for the new art, no need for you to update. | |||||||
| 1.0.7 | lowlightspawns | 47 | Jun 10th at 1:05 AM | Empty | zzLowLightSpawns_1.0.7.zip | 1-click install | |
| 1.0.6 | lowlightspawns | 1128 | May 13th at 9:26 AM | zzLowLightSpawns_1.0.6.zip | 1-click install | ||
|
Update to 1.22 | |||||||
| 1.0.5 | lowlightspawns | 4916 | Jan 20th at 12:56 AM | zzLowLightSpawns_1.0.5.zip | 1-click install | ||
|
Update for 1.21.6. Prabably nothing changed, if you find any problem let me know. | |||||||
| 1.0.4 | lowlightspawns | 1207 | Dec 10th 2025 at 3:15 AM | zzLowLightSpawns_1.0.4.zip | 1-click install | ||
|
MAKE A CLEAN INSTALL IF YOU ARE UPDATING THE MOD | |||||||
| 1.0.3 | lowlightspawns | 154 | Dec 9th 2025 at 11:50 AM | zzLowLightSpawns_1.0.3.zip | 1-click install | ||
|
Fixed some typos. I promise this is the last one for now. | |||||||
| 1.0.2 | lowlightspawns | 29 | Dec 9th 2025 at 11:41 AM | zzLowLightSpawns_1.0.2.zip | 1-click install | ||
|
Changed maxLightLevel to 5 so they can spawn at night on the surface. | |||||||
| 1.0.1 | lowlightspawns | 32 | Dec 9th 2025 at 10:31 AM | LowLightSpawns_1.0.1.zip | 1-click install | ||
|
Fix file structure | |||||||
| 1.0.0 | lowlightspawns | 42 | Dec 9th 2025 at 9:09 AM | Empty | LowLightSpawns_1.0.0.zip | 1-click install | |

Yvo All the mobs/monsters need to be added to the mod, it's not automatic.
For example, I had to create a line to specify the changes for every one of the 5 monsters affected (Bell, Bowtorn, Drifter, Locust, and Shiver).
So, any other monster added by the game or another mod has to be added to the file manually too.
Can you also disable mod spawns with this?
DUCATISLO I'm glad that you liked the mod! Sadly I can't make it server config for now, I need to learn more about this, you know. I'm just a begginer here, sorry!!
SerSearo Thanks! I've updated the mod to 1.22 anyway, but I've made no changes to the mod itself so you don't actually need to update if you don't want to. If you get any problem just let me know.
can you make it sever config
If you want a mod that does the same thing but be configured (both via yaml file as well as in-game GUI sliders), check out Flame Against Rust.
This is working in 1.22
gg
DarkThoughts You can change it to your liking!
Go to:
\assets\lowlightspawns\patchesOpen the file
lowlightspawns.jsonChange the four
"value": 5lines to the minimum light level you want them to spawn at.RangerTau Hi there. I don’t think temporal storms or story areas are affected by this mod. It only edits the minimum light level at which mobs spawn. Temporal storms don’t depend on light levels, and story areas are underground. Underground areas are always dark, so I don’t think this mod will affect them.
Does this also affect mobs spawned during Temporal Storms? Also, mobs spawned in story areas?
Will not affect temporal storms. But it will affect underground areas.
I think the light level of 7 is because that's how it was in Minecraft originally as well, before they changed it to 0. I think VS nights are not light level 0 so this would not work and prevent night spawns entirely. But then again, rifts seem to even spawn monsters at daylight sometimes. That aside I would like 0 more too, because it would allow for more cozy, gloomy lighting in our builds, without making everything unsafe.
FiChyy Hi there! About the light levels, I’m aware of those numbers, but this game seems a bit odd when it comes to spawn rules… I don’t know. That’s why I made this mod, to make it easier to prevent spawns inside your house, for example. Anyway, thanks for sharing those numbers.
brayanluc vwem hi guys, I found [Darker Spawn] at first but that mod got outdated, and I found my way searching the keyword [spawn] here. I think this info maybe useful to you, it's from the [Darker Spawn] mod page:
"By default, drifters spawn in light level 7 or lower. For reference, 11 is the brightness directly on a torch block, 22 is direct daylight, and 0 is pitch black."
I hope it could help!
vwem Thank you!
Nice and simple mod! Do you know what light level above ground gets to? I'm interested in limiting spawning until night/during storms, so wondering if I need to tweak this. Ultimately hoping to make it so your base can be safer during a storm if it's lit up enough.
TheGrunge You're welcome!
was just thinking I should make this mod with how frustratingly common spawns are in this game version, thanks for already doing the work brother
Jor9Best Sorry for the inconvenience! I added a note in the mod description to make that clear. I had included this detail in the changelog but forgot to update the description. Btw, thank you so much for the compliment!
I just wanted to point out to others that the file name in the mods folder is zzLowLightSpawns if you want to chage the light level. Just spent 15 minutes confused as to how I had this mod installed, but didn't have it in the mods folder smh. Anyway, good mod.
IF YOU ARE UPDATING TO 1.0.4, PLEASE DO A CLEAN INSTALL.
Sorry, i'm new to modding.
If you install version 1.0.2, I recommend uninstalling the previous versions.