
Mods / Lizardfolk Playermodel
Tags:
#Cosmetics
Author: Vaklan
Side: Both
Created: Jun 20th at 10:40 PM
Last modified: Jun 23rd at 4:10 PM
Downloads: 456
Follow Unfollow 62
Author: Vaklan
Side: Both
Created: Jun 20th at 10:40 PM
Last modified: Jun 23rd at 4:10 PM
Downloads: 456
Follow Unfollow 62
Recommended download (for Vintage Story 1.20.9 and 1.20.12):
lizardfolkpm_1.0.2.zip
1-click install
Requiers Player Model lib.
Feel free to share any ideas, bugs and opinions.
Included:
- Slightly modified animations to accommodate for tail
- Refitted vanilla armor and clothing
- Small selection of horns for additional customization
- New voice types
- One, sole, singular extra texture for body and eyes (technically it's two)
Planned:
- New model, as shown in the last screenshot
- Better textures with more fitting color variants
- More horn options
- Full compatibility with Combat Overhaul
Partial compatibility:
- Combat Overhaul (Can't find a way to match headgear models; tail armor works, though)
Mod Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
1.0.2 | 349 | Jun 23rd at 4:10 PM | lizardfolkpm_1.0.2.zip | 1-click install | ||
| ||||||
1.0.1 | 95 | Jun 20th at 11:03 PM | lizardfolkpm_1.0.1.zip | 1-click install | ||
Refitted nightvision helmet | ||||||
1.0.0 | 12 | Jun 20th at 10:42 PM | Empty | lizardfolkpm_1.0.0.zip | 1-click install |
Does not work properly in multiplayer. Other players' skin colors change when other players get near them and the lizardfolk occasionally get replaced with bald seraphs? Not sure if the issue is caused by this mod or by the female seraph one, or if it's an issue with the base player model library.
It would be great if you could use your experience for making naga playermodels inspired by the mysthical creatures from hindou legend, and give to the race something similar to the cat eye skill you can get in Xskill and the ability to deal huge damage to enemies with a short range biting attack. You could also give to it better movement speed and ability to climb up to three blocks from afar.
The planned lizardfolk model would be a great base for the model in question, for you would only have to get rid of the legs and make the tail bigger, and put a cobra hood behind the head and neck. (It would be great if you could also look into making it compatible with the "female seraph" mod). Also for the scale colours here an idea: make so the dorsal ones are determined by the skin colour and the ventral ones by the hair colour instead.
This mod rules but for some reason the other players on the server see my player model changing between the lizard and a human playermodel. It always works fine for me (the host) though. Any fix for that?
I wonder if this support custom made models, Thinking of making fully customized models for a server, I cant code for shi but I'm really good at 3d and 2d
hell yeahh!!!
Rusty Argonian Maid when???
BoardingBulb, PM lib allows to select your desired model at character creation (the drop-down menu is right next to "Confirm Skin" button), so both default seraphim and this model can coexist
LackeDragon, RedBirch, check the latest release, hopefully adressed the issues with the voices
As for new model, I think it will be a part of 2.0.0 release for 1.21
I adore this Model! Though I would honestly prefer the Base Game's Voice types, as the hiss/Maraca rattle Vibe of the Lizardfolk ones doesn't quite do it for me personally!
Otherwise, this is a great Mod, Good shapes and Face!
I really like the model and hoepfully the new one coming too with digitigrade legs.
However, is it me or the new sounds a bit... jumpy ?
By that I mean, it does makes me jump when it happens like a jumpscare haha.
Maybe they're are too high or too instant ?
Hey could i add this to my mp sever? if so How could i make it to only some people can have it and not everyone has to have it?
hell yeah argonian time 🔥🔥🔥