* Mod releases from before July 1st 2025 do not have this information available and will not show up when this filter is selected. This data will become available in the future.
List of mods, ordered by Recently updated
1188 54
Trees shed their leaf canopy based on temperature. Trees finally lose leaves in winter!!
495 5
Stop drifters from spawning in well lit rooms during temporal storms.
245 5
Applies configurable status effects (bleed, slow, intoxication etc) to players on hit.
2215 11
Apply a configurable reduction to your Hunger Rate when sitting down. Since you deserve a rest!
46 4
A calmer Vintage Story experience: peaceful days, dangerous nights, caves, and storms.
149 3
Adds configuration options to adjust the rate of natural phenomenon like Beehives & Plant Growth
4462 20
Packed Glacier Ice can now be used as cellar material.
25 0
Creature hit point threasholds are tied to buffs and debuffs as they lose health.
13 0
Fixes gasifier fuel consumption behaviour and adds a config file for the gasifier's burn time
605 27
Tree Fellas is a tree felling mod that animates the tree you chop falling over rather than breaking
85 8
Adds JSON configurable tiered crates that generate basic resources over time.
300 0
Restricts drifter spawns to oly deep underground and during storms
30 0
Use a command to turn off mob aggression so that you can still suffer while your partner won't!
111 2
Increases animal spawns of Sheep, Goats, Wolves, Boars and Chickens 5x. Or at least I hope it does.
786 16
Makes surface temporal creatures (drifters, bowtorns, shivers) ignore players unless attacked.