Mods / Lighting Reignited 2.0

Tags:
Crafting Furniture Tweak
Author:
SnugglyWuggums
Side:
Both
Created:
Aug 14th 2024 at 7:46 PM
Last modified:
Apr 9th at 4:34 PM
Downloads:
2539
Follow Unfollow 63
Latest release (for Vintage Story 1.21.0-pre.1 - 1.21.6 and 1.22.0-pre.1 - 1.22.0-rc.7, potentially outdated):
swlightingreignited2.zip  1-click install

This mod is a revamp of the light levels of various sources.

My intent was not to strictly buff or nerf any particular light source, but to instead provide what I felt was a more sensible level of progression through the light sources according to resource investment and general accessibility as well as to provide some simple additional recipes for torches and oil lamps.

The new levels are as follows

Torch - 8
Oil Lamp - 12
Torch Holder - 14
Metal Lantern - 16
(lit)Fire Pit - 20

For a simple explanation of why - I have always felt that torch timed-burnout never really made a lot of sense because it is the only light source in the game to do so. I understood why that was - keeping them balanced for their relative cheapness and to encourage you to progress down the tech tree, but I felt like it was needlessly restrictive on torches being used for more creative building(Where you want the color of warm light of a torch, for example).
So, to balance out that torches now last forever(Even through rain, though they will still go out if you jump in water), I lowered their overall light level considerably to befit their status as a much earlier-game option for lighting. I feel this also accomplishes the original goal of driving players to advance the tech tree to get better options, or to seek Torch Holders to get the higher light level of Torches back.

Everything else, I just adjusted a little bit to bring it into parity with the other changes and to provide a little more clear progression through the options.

With one exception; the fire pit. I bumped the fire pit up considerably because I, frankly, don't believe a simple lantern should be brighter than an actual campfire that is, mechanically, actively using resources to provide light.  Bonfire enjoyers rejoice!

Finally, I added(I did not remove the existing recipes) two recipes, that allow the usage of resin in place of dried grass and fat for making torches and oil lamps respectively.
The torch recipe provides a higher output number of torches, and the oil lamp is fundamentally the same, but with 4 resin taking the place of fat. I thought this was a nice change for folks who might not want to hurt animals, or want a more consistently renewable way to get the slightly empowered oil lamps.

Otherwise, this is my very first mod for basically anything, so I hope everyone enjoys it.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
3.0.0 swlightingreignited3
1.21.0-pre.1 - 1.21.6 1.22.0-pre.1 - 1.22.0-rc.7
1026 Apr 9th at 4:34 PM swlightingreignited2.zip 1-click install

Reuploaded to correct mod version

2.0.0 lightingrework
1.4.4-dev.2 - 1.21.6
213 Dec 21st 2025 at 11:57 PM Lighting Rework.zip 1-click install

Updated for 1.21

1.0.0 swlightingreignited2
1.21.0-pre.1 - 1.21.6 1.22.0-pre.1 - 1.22.0-rc.7
10 Apr 9th at 4:31 PM swlightingreignited2.zip 1-click install

Updated for the 1.22 test branch

1.0.0 lightingrework 1290 Aug 14th 2024 at 8:04 PM lightingrework.zip 1-click install

Initial Release


8 Comments (oldest first | newest first) (threaded | flat)

Swedneck, May 6th at 9:55 AM

Does not seem to be working for me, light levels are unaffected and the new recipes don't show up. Maybe it needs an update to 1.22.2?

electrocroc, Jan 26th at 10:15 PM

just what i was looking for, thank you

MaximumOverkek, Dec 22nd 2025 at 10:30 PM

@SnugglyWuggums

 

Thank you very much.

SnugglyWuggums , Dec 22nd 2025 at 4:19 AM

@maximumOverkek

I'll try to take a look at it tomorrow. Spent all day trying to get a modded server up and running on the new version and I'm all tapped out today!

MaximumOverkek, Dec 22nd 2025 at 3:18 AM

Maybe it's just me but the mod isn't working.  The resin alternative recipes aren't anywhere to be found.

SnugglyWuggums , Mar 17th 2025 at 3:17 AM

AilurusHush

As far as I know, it should work fine. If it doesn't, hit me up on the VS discord and I'll see about adapating it. I just have been working on writing full time, so I've fallen off on working on VS stuff

AilurusHush, Mar 8th 2025 at 8:17 PM

Does this still work with the new update?
I just started playing so I'm looking around for immersive but QoL type mods :)

McJty, Aug 20th 2024 at 9:13 AM

Does adding silver or gold lining to a lantern still add +2 light level like it does in vanilla?

And did you do anything to candles?