Mods / Grindable Bone Arrows
- Tags:
- Author:
- BinaryBolias
- Side:
- Both
- Created:
- Apr 9th at 4:51 PM
- Last modified:
- Apr 29th at 4:01 PM
- Downloads:
- 2323
- Follow Unfollow 85
-
Latest release (for Vintage Story 1.21.6 - 1.22.1, potentially outdated):
grindablebonearrows-1.0.1.zip 1-click install
Changes bone arrows to be grindable into bonemeal via quern.
The functionality of this mod is inporporated into my primary Vintage Story mod: Tersaphinoid VS
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.1 | grindablebonearrows | 1499 | Apr 26th at 12:34 AM | grindablebonearrows-1.0.1.zip | 1-click install | ||
|
Added compatibility for Combat Overhaul.
| |||||||
| 1.0.0 | grindablebonearrows | 824 | Apr 9th at 4:55 PM | grindablebonearrows-1.0.0.zip | 1-click install | ||
|
Bone arrows changed to be grindable by quern. | |||||||
That fixed it! Thanks for solving the issue :D .
I had a feeling when I was testing your mod out prior to having any comments here in my hosted server with CO that CO felt like it had to be the culprit (considering the not-so fond of recent changes concerning arrows that have been made to them such as only stacking to 16 etc). Glad you found a fix, cheers!
Ok! Just give me a holler if you want to test out patches etc.
Okay, I have hopped onto my 1.21.7 version of the game (which I still happened to have lying around), and confirmed that Combat Overhaul is causing the issue.
Using JSON Patches lib functionality, I have added an extra file, patching Combat Overhaul's arrow override.
And everything now works on my end!
(aside from the quern having a weird doubled model that phases through itself, but that seems to be a base game issue?)
I would expect the latest version here (1.0.1) to work for you as well, now.
Added it in the spoiler box below, from the crash log file for my instance. A big list, all things considered, but my main suspect given your earlier comments would be combat overhaul by Maltiez, and perhaps the addon for additional arrows.
Wow. That's certainly a lot. Looking through the list, I also had the impression that the two you mentioned were the most likely candidates, so I limited my efforts to those - alongside Quivers and Sheaths.
From what I've found so far by looking into the files:
In fact, just outright replaces the entire thing, rather than modify the arrow file through patches.
My guess is that my mod here is being loaded first, altering the vanilla bone arrows, but then Combat Overhaul comes along with its file override and nullifies any changes my mod tried to make with its patch.
Welp. I was planning on being lazy about this and putting it off for later - and I still will, mind you - but it seems I might've found an easy fix, so perhaps I'll get around to trying it out soon...
Must be a mod incompatability issue then, as I'm playing with a fair bit of mods, but none that should impact the quernability of items though. Difficult to pinpoint which though, as there is no error message to serve as a guide.
I've just confirmed that this mod also works with Vintage Story 1.22.0 (hooray!).
Really, there shouldn't be any way for this mod to become incompatible, except for a modification to the arrow's item file, specifically.
If it's not too much of a hassle for you to hand over your mod list, I can try checking them out myself for where the incompatability might be.
(a combat-focused mod would be my guess)
Doesn't seem to work sadly on 1.21.6. Particles come out of the quern when I put the arrow into it, but no progress is made. No recipe shows up in the handbook either.
That's very strange. This mod was initially developed for and tested on 1.21.6, and my own re-testing of it via the download link here (with no other non-base mods enabled) reveals it to work fine on both 1.21.6 and 1.21.7 for me...