Mods / Glowing Projectiles Plus
- Tags:
- Author:
- Artalus
- Side:
- Client
- Created:
- Aug 21st at 3:11 PM
- Last modified:
- Sep 6th at 7:02 PM
- Downloads:
- 808
-
Recommended download (for Vintage Story 1.22.5 - 1.22.7):
glowingprojectilesplus_0.2.0.zip 1-click install
- Different colors for projectiles shot by you, other players, and bowtorns.
- Projectiles in a radius can be seen through walls and objects.
- Configurable through Config lib.
Other things doing similar things:
- Dana Tweaks â glowing projectiles tweak got removed in update 4.1.0 on 2026-06-09. ðŠĶ
- Arrow Glow â faithful replica of Dana's original tweak, rebuilt for VS 1.22.
- Item Pickup Highlighter â displays labels and particles above items.
- That's my arrow â forces cooldown preventing people from picking up arrows they do not own. (though 1.0.1 does not work and throws exceptions)
- TassHunting â has multiple configurable hunting-related tweaks, including "pickup only my own arrows".
Version 0.2.0 should now work with Combat Overhaul Fork.
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 0.2.0 | glowingprojectilesplus | 458 | Sep 6th at 7:02 PM | glowingprojectilesplus_0.2.0.zip | 1-click install | ||
| |||||||
| 0.1.0 | glowingprojectilesplus | 350 | Aug 21st at 4:10 PM | glowingprojectilesplus_0.1.0.zip | 1-click install | ||
|
Initial release | |||||||


New update should work with CO Fork (tested on combatoverhaulfork_0.18.8 & overhaulliblegacycompat_1.2.10).
I do not use CO in my modpacks, but bugreports are welcome.
Hello, i have tested and it seems likes it doesn't work with Combat Overhaul.
I'm interested in this, but do play with Combat Overhaul Fork. Any chance you'd be able to get this working with that mod? Or if there a more generic like thrown class? If that exists, mods seem like a mix of inheritance and tags and I have just started playing recently.
I will take a look at CO code later today and post the verdict by the end of this weekend.
In the meantime can you at least confirm that right now it does not actually work with CO? My assumption was based purelyon hearsay and other projectile mods having issues :)