Mods / Fauna of the Stone Age: Vanilla Values

Tags:
Addon Yield Difficulty Mob drops
Author:
Tentharchitect
Side:
Both
Created:
Sep 24th at 6:26 PM
Last modified:
1 day ago
Downloads:
314
Recommended download (for Vintage Story 1.22.7):
FotSA-VanillaValues-0.2.1.zip  1-click install

Tired of elephants being able to feed your entire village? Want to cram a whole car-sized corpse into a single crock pot? Someone saying Fauna of the Stone Age is broken?

Look no further than Fauna of the Stone Age: Vanilla Values! Where we set the drop rates exactly to what you find in the base game, regardless of realism, logic or game balance!

For reference the lists are as follows:

Carnivorans
Drop Rule Animal Name Average Weight (kg) Meat (kg) Fat (20g) Hide (sq ft)
Animals 350 kg and heavier will use the drops of Polar bear adult male 450 kg      
Animals between 182.5 and 350 kg will use the drops of Brown bear adult male 250 kg      
Animals between 107.5 and 182.5 kg will use the drops of Giant panda bear adult male 115 kg      
Animals between 76 and 107.5 kg will use the drops of American black bear adult male 100 kg      
Animals between 51 and 76 kg will use the drops of Spotted hyena adult male 52 kg      
Animals between 44.5 and 51 kg will use the drops of Sun bear adult male 50 kg      
Animals between 23.25 and 44.5 kg will use the drops of Eurasian gray wolf adult male 39 kg      
Animals between 6.5 and 23.25 kg will use the drops of Common raccoon adult male 7.5 kg      
Animals between 4.65 and 6.5 kg will use the drops of Red fox adult male 5.5 kg      
Animals between 2.65 and 4.65 kg will use the drops of Arctic fox adult male 3.8 kg      
Animals between 0.975 and 2.65 kg will use the drops of Spotted hyena baby 1.5 kg      
Animals between 0.275 and 0.975 kg will use the drops of Eurasian gray wolf baby 0.45 kg      
Animals between 0.0975 and 0.275 kg will use the drops of Common raccoon baby 0.10 kg      
Animals between 0.0825 and 0.0975 kg will use the drops of Red fox baby 0.095 kg      
Animals under 0.0825 kg will use the drops of Arctic fox baby 0.07 kg      

 

Other Terrestrial Animals
Drop Rule Animal Name Average Weight (kg) Meat (kg) Fat (20g) Hide (sq ft)
Animals 410 kg and heavier will use the drops of Moose adult male 500 kg 10-16 1.7-2.3 5
Animals between 310 and 410 kg will use the drops of Elk adult male 320 kg 15-25 1.5-2.5 6
Animals between 290 and 310 kg will use the drops of Golden takin adult male 300 kg 13-19 1.2-2.2 3
Animals between 250 and 290 kg will use the drops of Muskox adult male 280 kg 13-19 2.4-3.4 5
Animals between 195 and 250 kg will use the drops of Eurasian boar elder male 220 kg 14-22 4 3
Animals between 147.5 and 195 kg will use the drops of Caribou adult male 170 kg 10-16 1.7-2.3 5
Animals between 112.5 and 147.5 kg will use the drops of Marsh deer adult male 125 kg 10-16 1.7-2.3 5
Animals between 97.5 and 112.5 kg will use the drops of Eurasian boar adult male 100 kg 7.5-10.5 2 3
Animals between 92.5 and 97.5 kg will use the drops of Bighorn sheep adult male 95 kg 10-16 0.7-1.3 4
Animals between 87.5 and 92.5 kg will use the drops of Alpine ibex adult male 90 kg 9-15 1.7 3
Animals between 83.5 and 87.5 kg will use the drops of Markhor adult male 85 kg 9-15 1.7 3
Animals between 80 and 83.5 kg will use the drops of Mountain goat adult male 82 kg 9-15 1.7 3
Animals between 77 and 80 kg will use the drops of Dagestan tur adult male 78 kg 9-15 1.7 3
Animals between 75 and 77 kg will use the drops of Warthog adult male 76 kg 7.5-10.5 2 3
Animals between 73 and 75 kg will use the drops of Whitetail deer adult male 74 kg 10-16 1.7-2.3 5
Animals between 71 and 73 kg will use the drops of Fallow deer adult male 72 kg 10-16 1.5-2.1 6
Animals between 69 and 71 kg will use the drops of Chital deer adult male 70 kg 10-16 1.5-2.1 6
Animals between 67 and 69 kg will use the drops of Red river hog adult male 68 kg 7.5-10.5 2 3
Animals between 65 and 67 kg will use the drops of Valais goat adult male 66 kg 9-15 1.7 3
Animals between 63 and 65 kg will use the drops of Guemal adult male 64 kg 10-16 1.5-2.1 2
Animals between 61 and 63 kg will use the drops of Sirohi goat adult male 62 kg 9-15 1.7 3
Animals between 59 and 61 kg will use the drops of Nubian goat adult male 60 kg 9-15 1.7 3
Animals between 54 and 59 kg will use the drops of Nubian ibex adult male 58 kg 9-15 1.7 3
Animals between 48 and 54 kg will use the drops of Mouflon adult male 50 kg 10-16 0.7-1.3 4
Animals between 45 and 48 kg will use the drops of Angora goat adult male 46 kg 9-15 1.7 3
Animals between 39.5 and 45 kg will use the drops of Taruca adult male 44 kg 10-16 1.5-2.1 2
Animals between 30 and 39.5 kg will use the drops of Pampas deer adult male 35 kg 3-7 0 3
Animals between 22.5 and 30 kg will use the drops of Thomson gazelle adult male 25 kg 10-16 0.7-1.3 4
Animals between 17.5 and 22.5 kg will use the drops of Red brocket deer adult male 20 kg 3-7 0 3
Animals between 14.5 and 17.5 kg will use the drops of Moose baby 15 kg 1-3 0 2
Animals between 13.5 and 14.5 kg will use the drops of Elk baby 14 kg 3-5 0 1
Animals between 11.5 and 13.5 kg will use the drops of Water deer adult male 13 kg 3-7 0 2
Animals between 9.75 and 11.5 kg will use the drops of Muskox baby 10 kg 1-3 0 1
Animals between 8.75 and 9.75 kg will use the drops of Pudu adult male 9.5 kg 1 0 1
Animals between 7 and 8.75 kg will use the drops of Golden takin baby 8 kg 1-3 0 1
Animals between 5.5 and 7 kg will use the drops of Caribou baby 6 kg 1-3 0 1
Animals between 4.75 and 5.5 kg will use the drops of Marsh deer baby 5 kg 1-3 0 1
Animals between 4.35 and 4.75 kg will use the drops of Fallow deer baby 4.5 kg 1-3 0 1
Animals between 4.1 and 4.35 kg will use the drops of European hare adult male 4.2 kg 2 0 1
Animals between 3.9 and 4.1 kg will use the drops of Arctic hare adult male 4.0 kg 2 0 1
Animals between 3.65 and 3.9 kg will use the drops of Bighorn sheep baby 3.8 kg 1-2 0 1
Animals between 3.45 and 3.65 kg will use the drops of Whitetail deer baby 3.5 kg 1-3 0 1
Animals between 3.35 and 3.45 kg will use the drops of Alpine ibex baby 3.4 kg 1-3 0 1
Animals between 3.25 and 3.35 kg will use the drops of Dagestan tur baby 3.3 kg 1-3 0 1
Animals between 3.15 and 3.25 kg will use the drops of Guemal baby 3.2 kg 1-3 0 1
Animals between 3.05 and 3.15 kg will use the drops of Valais goat baby 3.1 kg 1-3 0 1
Animals between 2.95 and 3.05 kg will use the drops of Mountain goat baby 3.0 kg 1-3 0 1
Animals between 2.85 and 2.95 kg will use the drops of Chital deer baby 2.9 kg 1-3 0 1
Animals between 2.75 and 2.85 kg will use the drops of Sirohi goat baby 2.8 kg 1-3 0 1
Animals between 2.65 and 2.75 kg will use the drops of Nubian goat baby 2.7 kg 1-3 0 1
Animals between 2.55 and 2.65 kg will use the drops of Taruca baby 2.6 kg 1-3 0 1
Animals between 2.45 and 2.55 kg will use the drops of Markhor baby 2.5 kg 1-3 0 1
Animals between 2.35 and 2.45 kg will use the drops of Nubian ibex baby 2.4 kg 1-3 0 1
Animals between 2.25 and 2.35 kg will use the drops of Mouflon baby 2.3 kg 1-2 0 1
Animals between 2.15 and 2.25 kg will use the drops of Angora goat baby 2.2 kg 1-3 0 1
Animals between 2.05 and 2.15 kg will use the drops of Cape hare adult male 2.1 kg 2 0 1
Animals between 1.95 and 2.05 kg will use the drops of Scrub hare adult male 2.0 kg 2 0 1
Animals between 1.85 and 1.95 kg will use the drops of Indian hare adult male 1.9 kg 2 0 1
Animals between 1.75 and 1.85 kg will use the drops of Chicken adult male 1.8 kg 1.5-2 0 0/8-16 feathers
Animals between 1.65 and 1.75 kg will use the drops of Pampas deer baby 1.7 kg 1 0 1
Animals between 1.55 and 1.65 kg will use the drops of Black hare adult male 1.6 kg 2 0 1
Animals between 1.35 and 1.55 kg will use the drops of Thomson gazelle baby 1.5 kg 1-3 0 1
Animals between 1.1 and 1.35 kg will use the drops of Red brocket deer baby 1.2 kg 1 0 1
Animals between 0.975 and 1.1 kg will use the drops of Eurasian boar baby 1.0 kg 1.5 0 1
Animals between 0.90 and 0.975 kg will use the drops of Water deer baby 0.95 kg 1 0 1
Animals between 0.80 and 0.90 kg will use the drops of Warthog baby 0.85 kg 1.5 0 1
Animals between 0.70 and 0.80 kg will use the drops of Red river hog baby 0.75 kg 1.5 0 1
Animals between 0.38 and 0.70 kg will use the drops of Pudu baby 0.65 kg 0 0 0
Animals between 0.105 and 0.38 kg will use the drops of European hare baby 0.11 kg 0 0 0
Animals between 0.095 and 0.105 kg will use the drops of Arctic hare baby 0.10 kg 0 0 0
Animals between 0.0875 and 0.095 kg will use the drops of Cape hare baby 0.09 kg 0 0 0
Animals between 0.0825 and 0.0875 kg will use the drops of Scrub hare baby 0.085 kg 0 0 0
Animals between 0.075 and 0.0825 kg will use the drops of Indian hare baby 0.08 kg 0 0 0
Animals between 0.055 and 0.075 kg will use the drops of Black hare baby 0.07 kg 0 0 0
Animals under 0.055 kg will use the drops of Chicken baby 0.04 kg 0 0 0



So beyond the tongue and cheek, we're coming up on four years of Fauna of the Stone Age development and the most prevalent critique has been around drop rates. I dislike the philosophy behind the base game drops but I also want folks to be able to experience the game how they like and tweaking all 8000+ drop related values is a daunting task for anyone. To address this I've put together this add-on mod, being as literal in base game derived values as I can, even when the base game values don't really make sense. Each animal will have the exact drops of the base game animal with the closest weight to its own, with Carnivorans being split off due to following a different pattern than the rest. If this mod ends up getting used by enough people I'll cover the other clades as well in between working on my main projects. I'll also fill out the lists as relevant to projects.

This mod adjusts:
Meat drops, fat drops, the number and size of hide FotSA hides can be converted into, the amount of rot FotSA hides decay into, feather drops

Currently this mod adjusted values of the following:
Capreolinae
Elephantidae

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
0.2.1 fotsavanillavalues 47 1 day ago FotSA-VanillaValues-0.2.1.zip 1-click install

Fixed-Missing mod domains in recipes
Fixed-Missing tribe id from deer recipes causing crashes with the handbook

0.2.0 fotsavanillavalues 104 4 days ago FotSA-VanillaValues-0.2.0.zip 1-click install

Added-Capreolinae Support
Fixed-Tamed Elephants not having adjusted meat and fat drops

0.1.0 fotsavanillavalues 163 Sep 24th at 6:29 PM FotSA-VanillaValues-0.1.0.zip 1-click install

Launch-Covering Elephantidae

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12 Comments (oldest first | newest first) (threaded | flat)

Voudir, 1 day ago

I spent two hours tinkering with the files, trying to figure out which values ​​for the male and female made sense, and driving myself crazy wondering if I’d changed everything or if some animal or resource was missing or being randomly. Never again.

YouHaveIt, 3 days ago

Hello, thank you for the great work as usual but I do have some troubles while using the mod. Are the elephantidae pelts no longer able to be converted into huge hides with this mod? Is this a balancing choice or maybe me being a dummy and the option is there? Also the wooly rhino pelts show the hide recipe which causes a crash after trying to view the said recipe. I'm not sure if I'm just not supposed to use the modules that aren't adjusted yet or if it's some other issue.

Thank you in advance

Tentharchitect , 3 days ago
@YouHaveIt: Hello, thank you for the great work as usual but I do have some troubles while using the mod. Are the elephantidae pelts no longer able to be converted into huge hides with this mod? Is this a balancing choice or maybe me being a dummy and the option is t

Elephantidae pelts are converted into hides same as in the base FotSA, just the resulting hide count/size is changed. Almost all of them are closest to the base game moose, resulting in a single huge hide (ie.. 5 square feet of hide) You can find the recipe by checking the pelts in the handbook

Rhinocerotidae isn't yet covered by this mod, but I just tested it enabled while using this mod and didn't experience the same crash you described. It's possible another mod is causing that crash and I recommend doing a binary search to see which.

Hope this helps!

tommyisdead, 5 days ago

also, quick question, does this mod pertain to butchering in any way? ie, is the support built in, or would that necessitate another patch (with its own adjustments to the values)

thanks in advance

Tentharchitect , 4 days ago
@tommyisdead: also, quick question, does this mod pertain to butchering in any way? ie, is the support built in, or would that necessitate another patch (with its own adjustments to the values)thanks in advance

That I don't know. If butchering modifies the drops then it should be compatible, if it needs to have drops manually assigned it'll be whatever the person who made that compatibility patch assigned

Tentharchitect , 5 days ago

Well, looks like enough folks have downloaded this that I'll add another. First reply decides which pack is updated next

Tentharchitect , 4 days ago
@tommyisdead: hello, capreolinae please! thanks for the patch, seems like awful tedious work lol

Yeeeah, it's a bit tedious. Part of why I'm making it in batches so I don't slog through.

Capreolinae coming up though!

JALAMITY, Sep 25th at 7:40 PM

Oh thank you so much

kapaz, Sep 25th at 3:29 AM

Hi, getting a lot of errors during world gen with this add-on that I don't get with just the elephants mod, also seems to be having no effect on the yields. I can't find the actual location in the logs of these errors, but someone already reported it on the elephants page I see.

Tentharchitect , Sep 25th at 3:18 PM
@kapaz: Hi, getting a lot of errors during world gen with this add-on that I don't get with just the elephants mod, also seems to be having no effect on the yields. I can't find the actual location in the logs of these errors, but someone already reported it on t

You'll want to update the rhinos and pangolin mods then, that's what the reports from the elephant's page refer to.
As for yields, some have close to identical yields to what they were originally set at, like the baby elephants and pygmy elephant. A quick test shows me it's working with yields, but if you have any mods that patch the drop rate they may overwrite this mod