Mods / EXPANDED MOLDS LITE (FORK)

Tags:
Immersive Metal
Authors:
Nilsson, ElusiveEnigma
Side:
Both
Created:
Oct 3rd at 12:48 AM
Last modified:
Oct 3rd at 2:38 AM
Downloads:
61
Recommended download (for Vintage Story 1.22.0 - 1.22.7):
ExpandedMoldsLite_2.0.1_fork.zip  1-click install

Author:  RowdyArt

SPECIAL THANKS TO: ElusiveEnigma

agreed to let me  publish this fork

All credit to the original author

Anyway, this is simply a fork to support new versions; there are no plans to add content.
This, like my other fork, will be deleted once the author returns to their project.

 

now can download  new version in :

Expanded Molds - Lite

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
2.0.1 expandedmoldsbalancedfork
1.22.0 - 1.22.7
45 Oct 3rd at 2:38 AM ExpandedMoldsLite_2.0.1_fork.zip 1-click install

support: Spanish Latin america 

2.0.0 expandedmoldsbalancedfork
1.22.4 - 1.22.7
16 Oct 3rd at 12:51 AM ExpandedMoldsLite_2.0.0_fork.zip 1-click install

2.0.0 — Vintage Story 1.22.7 compatibility

 

Fixed:

  1. Corrected the broken mold patch path (shatteredshape.json): clay/mold/ → clay/fired/.
  2. Fixed broken handle textures on 4 molds (two/four-section chute, four/eight-ingot) — replaced with a wood texture that still exists in 1.22.
  3. Recompiled ExpandedMolds.dll natively for .NET 10 (was previously targeting .NET 7), removing the risk of it failing to load if the game's runtime changes again in a future update.

 

No functional changes: mod behavior is identical to before — the .dll source code is byte-for-byte the same as the full Expanded Molds release

Disclaimer

By downloading a mod you consent to our Terms of Use.

We tell you this specifically because we want to make sure you are aware that we cannot validate every mod, and you are responsible for any damages you might incur by installing or loading mods.

This prompt will not be shown to you again (for the current browser session) if you proceed.


3 Comments (oldest first | newest first) (threaded | flat)

ElusiveEnigma, 5 days ago (modified 5 days ago)

Hi all,

Big shout out to Nilsson for continuing the work! They did all the heavy lifting of updating the code structure. RowdyArt and I both have had life get in the way of keeping our items up-to-date, and it is wonderful community members like Nilsson that keep it all going!

DecaByte, Oct 3rd at 1:10 AM

Thank you for forking this. I really missed it!