Mods / Electrical Progressive: Equipment (Release)

Tags: #Technology #Weapons
Authors: tehtelev, Kotl
Side: Both
Created: Mar 26th at 7:54 PM
Last modified: 3 days ago
Downloads: 3074
Follow Unfollow 113

Recommended download (for Vintage Story v1.20.x):
electricalprogressiveequipment_1.0.1.zip  1-click install


Attention. If you played with a version of the mod before 1.0.0.

All electrical devices and cables you will need to break and install again!!! Otherwise, they will cause damage to everyone, or burn out when in contact with rain/water/snow immediately upon entering the world. After reinstalling these blocks, the game will correctly pull up the changes. We recommend doing this before installing this update. We also recommend making a backup of the world, just in case.

 


This mod adds electric armor and weapons to the game:

  • Electric helmet, armor with flight function on the "R" button, boots
  • Electric spear (has two modes of operation: normal and ionizing)
  • Electric sword with hot blade function
  • Electric shield with a lantern

 


Mod dependencies:

Electrical Progressive: Core

Electrical Progressive: Basics

Electrical Progressive: Quality of Life

 


Compatibility with mods:

  • Not only spear expantion,
  • Combat Overhaul.
  • Does not conflict with the AngelBelt mod

 


Incompatible with mods:

  • Electricity
  • ElectricityAddon

 


Supported languages: EN, DE, PL, RU, UK, FR, PT-BR

 


Our Discord server (the latest development information is posted there):

SWIXY | VS | MODS

 

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.1 344 3 days ago Show electricalprogressiveequipment_1.0.1.zip 1-click install
v1.0.0 521 May 12th at 2:20 PM Show electricalprogressiveequipment_1.0.0.zip 1-click install
v0.9.10 332 May 8th at 7:09 PM Show electricalprogressiveequipment_0.9.10.zip 1-click install
v0.9.9 574 Apr 27th at 5:29 PM Show electricalprogressiveequipment_0.9.9.zip 1-click install
v0.9.8 106 Apr 26th at 7:04 AM Show electricalprogressiveequipment_0.9.8.zip 1-click install
v0.9.5 596 Apr 11th at 8:53 PM Show electricalprogressiveequipment_0.9.5.zip 1-click install
v0.9.4 211 Apr 6th at 8:03 AM Show electricalprogressiveequipment_0.9.4.zip 1-click install
v0.9.2 207 Apr 1st at 7:29 PM Show electricalprogressiveequipment_0.9.2.zip 1-click install
v0.9.0 182 Mar 29th at 12:59 PM Show electricalprogressiveequipment_0.9.0.zip 1-click install

6 Comments (oldest first | newest first)

💬 tehtelev , Apr 18th at 1:58 PM

Kodemunkey Reassign the key. Apparently there is a coincidence in the game

💬 Kodemunkey, Apr 18th at 12:53 PM

Why in creative does it say hold ALT + UKNOWN to get information?

💬 Marvai, Apr 18th at 11:47 AM

Awesome, thank you very much for considering it!

💬 tehtelev , Apr 18th at 6:50 AM

Marvai We didn't change our weapons. But I'll think about it. I think it's possible to do this.

💬 Marvai, Apr 17th at 9:00 PM

Absolutely adore these electricity mods! I had a question for you - it looks like the various equipment pieces are hardcoded to have 20000 power at maximum, and this always corresponds to having 1000 durability, even if another mod has a way to increase/decrease the maximum durability of an item (for example, XSkills giving a "quality" modifier to gear, or the RPG Rarity mod). How feasible would it be to make it so an equipment's maximum stored power is always equal to 20 x the max durability, so that if another mod increases/decreases the maximum durability, the item's power storage potential also changes?

 

If this was already changed at some point, my apologies, I'm currently using Electricity Addon, I haven't updated to the Electrical Progressive mods yet.

💬 Maltiez, Apr 5th at 1:37 PM

Combat Overhaul had an armor rebalance recently, so you might want to change stats for your armor

 (edit comment delete)