Mods / Autodoor Reopened
- Tags:
- Author:
- SimplePhysics00
- Side:
- Server
- Created:
- Sep 12th at 2:50 PM
- Last modified:
- Sep 12th at 2:57 PM
- Downloads:
- 164
-
Recommended download (for Vintage Story 1.22.0 - 1.22.7):
autodoor-reopened-1.0.5.zip 1-click install
This is a repacking of this mod, updated for 1.22! Completely configurable, my prefered settings are to disable auto open and use a radius of 1 (default is 2).
Changes included in this version:
- Fixed an issue with the mod triggering ruined doors, which was weird when exploring some ruins.
(Known Bug, may try to fix) Gates do not make sounds when auto-opening/closing.
If the original modder comes back and wants this mod taken down for their own update I will honor their request.
Original Description:
Auto opens and closes doors, gates and trapdoors within a 2 block radius of the player.
Configuration:
For configuration i recommend checking out the documentation for how to do it here
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.5 | autodoorreopened | 164 | Sep 12th at 2:57 PM | autodoor-reopened-1.0.5.zip | 1-click install | ||
|
Initial release Recompiled for 1.22. Adjusted default config so that ruined doors and trapdoors are blacklisted like rusted ones. | |||||||

Nice work :) my little "guide" to fix the old one was NOT user friendly lol
Ironically, the players on my server all complained about this mod once I fixed/added it so I'm glad some other people get to enjoy it still.
We really need to add a hotkey that allows the mod to be disabled. There are complaints again, this time about regular doors.. When there are a lot of monsters outside and a player on the server accidentally gets too close to a door, or just wants to look out through the door, it opens. Already 3 people have complained :c
Gotcha, and I assume you (and/or other players on the same server) want to keep auto-open turned on, right? It's only some players who want just auto-close? I'm pretty sure the original mod had the same conundrum of trying to make everyone happy, ahhaha! I'll see what I can do, but I can make no promises.
Hmm. You could try and set the config so that trapdoors are blacklisted from auto-open? It would apply globally. Would that be a good compromise for your players?Adding something like "|[Tt]rap" to the BlacklistOpen list aught to work.
Also personally I feel the best config for this mod is only with auto-close enabled, as then you don't get doors and gates opening randomly around you (I specialize in pig breeding so having exact gate control is of utmost importance!)
Otherwise, I'm still deeply a newb when it comes to code modding and only learned how to recompile old mods, so building out new features might take some time if you've got the patience for it.
Damn, you're right, thanks for explaining everything!!
Omg, love you dude!! I'm so tired of constantly having open doors...
Thank you! I was tired of manually closing them, and in real life it's like a sepperate keybind and ya don't have to look at it, ya know? 😂