
Mods / AnMiTech - Combat Overhaul compatibility
Author: propaneko
Side: Both
Created: Feb 27th at 11:31 AM
Last modified: Mar 14th at 3:19 PM
Downloads: 3129
Follow Unfollow 34
Latest file for
v1.20.4:
AnMiTechCombatOverhaul_1.3.0.zip
1-click install
Armor stats under spoiler!
Armor | PiercingAttack | SlashingAttack | BluntAttack | PiercingAttack | SlashingAttack | BluntAttack | walkspeed | manipulationSpeed | steadyAim | healingeffectivness | hungerrate | |||
armor-head-lamelarar-copper | Resists | 2.00 | 3.00 | 2.00 | FlatReduction | 0.00 | 0.00 | 0.00 | PlayerStats | 0 | 0 | 0.03 | -0.09 | 0.09 |
armor-body-lamelarar-copper | 2.00 | 3.00 | 2.00 | 0.00 | 0.00 | 0.00 | -0.02 | 0.05 | 0 | -0.09 | 0.09 | |||
armor-legs-lamelarar-copper | 2.00 | 3.00 | 2.00 | 0.00 | 0.00 | 0.00 | -0.03 | 0 | 0 | -0.06 | 0.06 | |||
SUM | -0.05 | 0.05 | 0.03 | -0.24 | 0.24 | |||||||||
armor-head-lamelarar-*bronze | Resists | 3.00 | 4.00 | 3.00 | FlatReduction | 0.00 | 0.00 | 0.00 | PlayerStats | 0 | 0 | 0.05 | -0.09 | 0.09 |
armor-body-lamelarar-*bronze | 3.00 | 4.00 | 3.00 | 0.00 | 0.00 | 0.00 | -0.02 | 0.05 | 0 | -0.09 | 0.09 | |||
armor-legs-lamelarar-*bronze | 3.00 | 4.00 | 3.00 | 0.00 | 0.00 | 0.00 | -0.03 | 0 | 0 | -0.06 | 0.06 | |||
SUM | -0.05 | 0.05 | 0.05 | -0.24 | 0.24 | |||||||||
armor-head-lamelar-*iron | Resists | 4.00 | 5.00 | 4.00 | FlatReduction | 0.00 | 0.00 | 0.00 | PlayerStats | 0 | 0 | -0.05 | -0.05 | 0.09 |
armor-body-lamelar-*iron | 4.00 | 5.00 | 4.00 | 0.00 | 0.00 | 0.00 | -0.02 | -0.09 | -0.1 | -0.15 | 0.09 | |||
armor-legs-lamelar-*iron | 4.00 | 5.00 | 4.00 | 0.00 | 0.00 | 0.00 | -0.06 | 0 | 0 | -0.05 | 0.06 | |||
SUM | -0.08 | -0.09 | -0.15 | -0.25 | 0.24 | |||||||||
armor-head-lamelar-steel | Resists | 5.00 | 6.00 | 5.00 | FlatReduction | 1.00 | 1.00 | 1.00 | PlayerStats | 0 | 0 | -0.05 | -0.1 | 0.1 |
armor-body-lamelar-steel | 5.00 | 6.00 | 5.00 | 1.00 | 1.00 | 1.00 | -0.02 | -0.09 | -0.1 | -0.2 | 0.1 | |||
armor-legs-lamelar-steel | 5.00 | 6.00 | 5.00 | 1.00 | 1.00 | 1.00 | -0.06 | 0 | 0 | -0.1 | 0.05 | |||
SUM | -0.08 | -0.09 | -0.15 | -0.4 | 0.25 | |||||||||
armor-head-segment-*iron | Resists | 3.00 | 5.00 | 2.00 | FlatReduction | 0.00 | 1.00 | 0.00 | PlayerStats | 0 | 0 | -0.1 | -0.09 | 0.05 |
armor-body-segment-*iron | 3.00 | 5.00 | 2.00 | 0.00 | 1.00 | 0.00 | -0.02 | -0.03 | -0.1 | -0.09 | 0.05 | |||
armor-legs-segment-*iron | 3.00 | 5.00 | 2.00 | 0.00 | 1.00 | 0.00 | -0.03 | 0 | 0 | -0.06 | 0.05 | |||
SUM | -0.05 | -0.03 | -0.2 | -0.24 | 0.15 | |||||||||
armor-head-segment-steel | Resists | 4.00 | 6.00 | 3.00 | FlatReduction | 1.00 | 1.00 | 1.00 | PlayerStats | 0 | 0 | -0.1 | -0.09 | 0.1 |
armor-body-segment-steel | 4.00 | 6.00 | 3.00 | 1.00 | 1.00 | 1.00 | -0.02 | -0.03 | -0.1 | -0.09 | 0.1 | |||
armor-legs-segment-steel | 4.00 | 6.00 | 3.00 | 1.00 | 1.00 | 1.00 | -0.05 | 0 | 0 | -0.06 | 0.1 | |||
SUM | -0.07 | -0.03 | -0.2 | -0.24 | 0.3 | |||||||||
armor-head-samura-green (all) | Resists | 6.00 | 7.00 | 5.00 | FlatReduction | 1.00 | 1.00 | 1.00 | PlayerStats | 0 | 0 | -0.15 | -0.09 | 0.15 |
armor-body-samura-green (all) | 6.00 | 7.00 | 5.00 | 1.00 | 1.00 | 1.00 | -0.03 | -0.12 | -0.15 | -0.09 | 0.15 | |||
armor-legs-samura-green (all) | 6.00 | 7.00 | 5.00 | 1.00 | 1.00 | 1.00 | -0.1 | 0 | 0 | -0.06 | 0.1 | |||
SUM | -0.13 | -0.12 | -0.3 | -0.24 | 0.4 |
Adds compatibility to all weapons and armors currently available in https://mods.vintagestory.at/anmitech
Hopefully the armor values are balanced enough cause for some of them I couldn't find a similar one in armory or vanilla alternatives.
Hard dependencies:
https://mods.vintagestory.at/anmitech
https://mods.vintagestory.at/combatoverhaul
https://mods.vintagestory.at/armory
Remade the shields, if you created them already in anmitech they will show as black squares, just spawn yourself a new one.
Please report if I missed anything.
My other mods
Unconscious - New system which adds an unconscious behavior. Preferable added to multiplayer servers.
Notice Board - Notice board where you can post and read player notices. Focused on RP aspect.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.3.0 | 452 | Mar 14th at 3:19 PM | Show | AnMiTechCombatOverhaul_1.3.0.zip | Install now | |
v1.2.0 | 930 | Mar 7th at 5:30 PM | Show | AnMiTechCombatOverhaul_1.2.0.zip | Install now | |
v1.1.5 | 727 | Mar 1st at 6:38 PM | Show | AnMiTechCombatOverhaul_1.1.5.zip | Install now | |
v1.1.4 | 324 | Mar 1st at 11:50 AM | Show | AnMiTechCombatOverhaul_1.1.4.zip | Install now | |
v1.1.3 | 63 | Mar 1st at 1:44 AM | Show | AnMiTechCombatOverhaul_1.1.3.zip | Install now | |
v1.1.2 | 7 | Mar 1st at 1:30 AM | Show | AnMiTechCombatOverhaul_1.1.2.zip | Install now | |
v1.1.1 | 93 | Feb 28th at 11:50 AM | Show | AnMiTechCombatOverhaul_1.1.1.zip | Install now | |
v1.1.0 | 2 | Feb 28th at 11:43 AM | Show | AnMiTechCombatOverhaul_1.1.0.zip | Install now | |
v1.0.1 | 68 | Feb 27th at 7:45 PM | Show | AnMiTechCombatOverhaul_1.0.1.zip | Install now | |
v1.0.0 | 463 | Feb 27th at 11:32 AM | Show | AnMiTechCombatOverhaul_1.0.0.zip | Install now |
@propaneko ah, that looks like that worked. Ty
Have you restarted the game after adding the mods? Xorberax
Weapons don't work anymore when I used v1.2.0 of this mod with CO@0.1.29, Anmitech@v2.1.1 and VS@1.20.4. None of the CO weapons would swing.
Hello, thanks for making this compatability patch. One issue I'm having though is the nomad armor seems to lose its archery benefits, is that by design?
I made the patch myself disabling the 3 weapons that get doubled up. I can share with you if you want and then you decide what to do
guess we need this mod to wear the armor with the C.O mod
Ah. Well, i dont know how to do that. Is there any place where i can learn how to do that?
Nah it would take a lot work, the easiest way is for you to make your custom patches that disables items you don't want.
Let me try to be more detailed (english is not my first language)
Combat Overhaul: Armory also adds maces, and so does this mod (well, anmitech actually) . So now there are two different maces of the same material but different stats but the one from these mod are easier to make and stronger. So i ask, is it possible to either automatically disable the maces from this mod if Combat Overhaul: Armory is detected or have a mod option to disable mace from this mod OR get a version with maces removed?
RachelTGG can you elaborate what do you mean by that? Please always provide more details with the issue.
Is it possible for you to remove the weapons that overlap with the one from the Armory? At least in the creative menu, both appear and one is better than the other.
What do you mean by that?
Would it also be possible for you to make a compatability patch for XSkills?
Looks Great!
I ended up with something like this, what do you think? JuiceFruit
I feel like it should be just a lighter on protection but lighter on debuffs type of armor. Another posibility is to have it to be better for archers than other heavy armor.
Maybe something like that:
Kabuto: -10% Steady aim (10% less then plate), -5% healing efficiency, 5% hunger rate.
Do-maru (Chest): -3% walk speed (2% less than plate), -5% manipulation speed (10% less than plate), -5% steady aim (10% less than plate), -10% healing effectivness, 5% hunger rate.
Do-maru (Pants): -5% walk speed (5% less than plate), -5% healing efficiency, 5% hunger rate.
With armor values there is a problem of samurai armor taking 2 layers. Either you make it take 1 layer and use debuffs above or you significantly buff armor values and 1.5x all the debuffs above (some could be 2x, like hunger rate)
JuiceFruit Im open to adjustments, I just need some proper data I can apply. Sayin something is an overkill still doesn't point me in a good direction. Cause what if I go too much with buffs? I could try to make it more similar with CO and then just adjust a bit
Not sure about balance part of thing. Every piece of armor have same debuffs as chest (hello almost -30% move speed, 30% hunger rate and other stuff), scales that can only be made by hand, durability... With all of this i consider armor vanity only. Making Kabuto having actual helmet debuffs, less movement and hunger penalty than plate, having less penalty for aim is my proposed changes.
Absolutely blessed, thank you for this
swag mod