
Mods / AAAEntityCorrect
Tags:
#Creatures
Author: LarekFlynn
Side: Both
Created: Feb 16th at 6:23 AM
Last modified: Feb 18th at 3:08 AM
Downloads: 466
Follow Unfollow 9
Author: LarekFlynn
Side: Both
Created: Feb 16th at 6:23 AM
Last modified: Feb 18th at 3:08 AM
Downloads: 466
Follow Unfollow 9
Latest file for
v1.20.4:
AAAEntityCorrect_0.0.3.zip
1-click install
Use this mod to keep the same entity patches from 1.20.3 in 1.20.4
Modders can add dependancy for this mod instead of adjusting entity patch files.
Standardized entity ropetiable behavior to last slot for:
- Moose
- Deer
- Goat
- Hare baby
- Hare male
- Racoon pup
- Racoon male
- Racoon female
- Hyena pup
- Hyena male
- Hyena female
- Fox
Adds missing ropetiable behavior to last slot for:
- Chicken baby
- Hare female
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v0.0.3 | 274 | Feb 18th at 3:08 AM | Show | AAAEntityCorrect_0.0.3.zip | Install now | |
v0.0.2 | 147 | Feb 17th at 1:33 AM | Show | AAAEntityCorrect_0.0.2.zip | Install now | |
v0.0.1 | 45 | Feb 16th at 6:38 AM | Show | AAAEntityCorrect_0.0.1.zip | Install now |
There seems to be a wierd interaction with detailed animals and wool more, because detailed animals works properly with AAAEntityCorrect on version 0.0.2 but not 0.0.3. It seems that detailed animales needs the goat and deer changed. Where wool more seems to work with 0.0.3, but not together with detailed animals. Not really sure which mod has the conflict.
Thanks for the quick update.
Frost369 Hm, looks like goats and deer didnt change from 1.20.3 to 1.20.4 so I removed the files for them in new release. they have had the rope behavior "wrong" long enough to be standard for them.
There seems to be a conflict between AAAEntityCorrect and Wool more.
Junrall I did the same thing going through and correcting each mods patches to point at the changed game files and gave up for the night after 25%.Then the next day during work a light bulb went off in my head and I knew I had to do this mod!
Haha, this is almost comical. When the path issue came with 1.20.4, I went through and patched a few of my favorite mods and left out others because I relaized what a pain it was.
Then this mod came along and mad things easy and... it showed me that I was patching the hard way.
Now, people are starting to update their mods to work with 1.20.4. Unfortunatly, those mods break with this mod... so now I'm back to patching them again or rolling them back to previous versions. HAHAHAHA Madness I tell ya!
Just the same... thank you for doing this! (not for the madness... for helping!)
Junrall Mendall Lionion
Removed dependancy game to bring to top of load order
Is ropetiable a word? 😁
Lionion
Yep, they break again. Just download the previous FotSA versions and all will be good.
Does this mean mods like FotSA that patched it on their end will break again if you use this?
LarekFlynn
Ah, thank you!
Junrall
They added the ropetieable behavior to more animals in 1.20.4 but added the behavior at the start of the list so mods that called for replacing behaviors at position x were now missaligned. This mod corrects the position of the new ropetiable behavior to be the last position. This is how it had been added to animals in 1.20.3 and earlier.
I also made the mod name so this should load prior to other mods that need to patch entity files. If load order is an issue a mod can add dependancy for this mod to make it load first.
What exactly did they change in these files? Was it fixes and/or additional functionality?... if so, does your mod include whatever was added in 1.20.4 or does this roll the files back to the origanl 1.20.3 files?
Sorry, as an everage mod user, I'm just trying to understand how I can use this and will I miss out on whatever they added.. Will this fix some or all mods that touch these files? Or do I need to do something special?
Thanks